C~Dog
Smash Champion
The legendary Number One Headband.
If you have Number One, you're like, a god - nobody can touch you.
But to get it, you gotta have the Number Two Headband.
And I'll tell you something man,...
Everyone wants to get their hands on that Number One Headband.
If you have Number One, you're like, a god - nobody can touch you.
But to get it, you gotta have the Number Two Headband.
And I'll tell you something man,...
Everyone wants to get their hands on that Number One Headband.
~~~
Introducing the new side tournament for Melbourne's 3 Stock'd: Headband Wars.
Over the course of the day, players will brawl for possession of the Number One Headband; a legendary piece of cloth said to bestow Godhood unto any man who places it across his forehead. It will be a bloody war, a ruthless fight for the power of God Himself.
Anyone can challenge the Number Two; you can fight him by yourself, or join forces with another player to fight the Number Two, if you so choose. You will have less stock, but the tradeoff is being able to corner the Number Two more easiler, and maybe even take him down. Just remember that there is no rule to determine who gets the Headband after he is dead...
This is something I thought up after watching Afro Samurai for the nth time. I really love it, and decided that it would be a fun idea to take the core concept of the movie and mix it with Brawl. Hopefully it all goes well and everyone has lots of fun. :D if you haven't seen it, I check it out.
NOTE: At this point, the Headbands are purely metaphorical.
~~~
PrizesJust for fun at this point, might work out something special for the winner.
Rules
1v1
Number One v Number Two are 3 stock, 8 min matches.
All others are 2 stock, 5 min matches.
Items set to OFF and NONE.
All sets are best of 3 matches.
1v2
Number Two has 2 stock, challengers have 1 stock each (2 total).
5 min matches.
Items set to OFF and NONE.
Team attack ON.
All sets are best of 3 matches.
I. The Number One can only be challenged by the Number Two.
II. The Number Two can be challenged by anyone.
III. When you lose a set, you are eliminated from the contest.
IV. If you wear a Headband, you cannot refuse another player's challenge for your Headband.
V. If you wear a Headband, you cannot challenge another player, with the exception of the Number Two challenging Number One.
VI. If the Number One defeats the Number Two, he can either:
i. randomly allocate the Number Two Headband to one of the remaining players.
OR
ii. choose a player who has not yet held a Headband to receive the Number Two Headband. If all of the remaining players have held a Headband at any point, this option cannot be chosen.
VII. If the match times out, the higher ranked player [Number One > Number Two > Others] chooses one of the following:OR
ii. choose a player who has not yet held a Headband to receive the Number Two Headband. If all of the remaining players have held a Headband at any point, this option cannot be chosen.
i. Ignore % and stock, and count the result as their win. However, if this results in the higher ranked player winning the set, the challenger is NOT eliminated.
OR
ii. Ignore % and stock, and play out Sudden Death.
VIII. When the contest is finished, the player holding the Number One Headband is the winner.OR
ii. Ignore % and stock, and play out Sudden Death.
IX. If the Number One beats the Number Two (or visa versa) and there are no players remaining to claim the Number Two Headband, he is declared the winner.
X. If two players team up to challenge the Number Two, start with 2 stock as normal, but they both must suicide once each. If they win, they can either:
i: choose one player to take the Number Two Headband
OR
ii. have a set to determine who takes the Headband.
XI. Any and all suicide moves that end the match result in victory for the higher ranked player [Number One > Number Two > Others].OR
ii. have a set to determine who takes the Headband.
XII. No player may choose a stage they have already won on in that set unless agreed upon by both players.
XIII. IDC is banned.
XIV. Stalling is banned.
XV. Higher ranked player has first pick of ports [Number One > Number Two > Others].
XVI. Higher ranked player chooses their character first. [Number One > Number Two > Others]. However, in Number One vs Number Two sets, blind picks may be called by either player.
Stages
Uses the same list as Singles and Doubles at 3 Stock'd. Follow the standard rules for stage selection.