Yeah better for noobs (Not saying you are one.) But what I am saying is that these bigger blast zones encourage more off stage and advanced gameplay. It does this by forcing you to save your kill moves, and knowing what they are which people still don't know enough about yet, and using them effectively. Also stale move negation is a much bigger thing this time around. All this indicates needing a greater knowledge of the gameplay which will effectively separate the noobs from the pros.Even if you go offstage and gimp alot of people have free recoveries and you can't ledge grab. This game would be so much better with normal sized blastzones. Landing all these critical kill moves seeing the red flash and someone just comes right back without dieing is crazy.
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