Lol. Jpak still doesn't have his Triumphant Ryze
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I'm liking that innate minion thornmail thing.The lifesteal one seems fine to me, but I think the spell vamp one should be toned down to 0.5% or .75% per point.
That sounds like Dominion to me!My team actually lost to Rauleens team and then didn't make it out of the swiss to the top 4 bracket(even though we were 3rd best team there probably lol just played the other best two) But then someone on rauleens team had to leave(Rauleens team was made up of random people that didn't have a team) so I subbed in for that guy and we won an insanely close grand finals against the other team who hadn't lost to anyone and were all like 1600-1900 elo lol.
If you could throw a ward from Bot land to enemy red this might be a concern. CV gives dynamic vision, which is why it's so fantastic.CV OP NERF RANGE!..... Add mastery that increases wards sight range.....wat?
The loss gain ratio on that is way too tilted to even be close with no more dodge for jax.I fail to see how Jax will magically be bad now.
Yes, no more innate dodge, but some of the other changes work out pretty well for him, like innate mpen/arpen if you go offensive.
I actually see ways for a lot of champs to do some interesting things with the new masteries. Hrm.
I was toying with this idea.30-0-0 akali builds now.
I don't give a **** about dodge as a mechanic. I want it removed. RNG sucks. But they gotta buff the characters that removing it hurts most. Nimbleness was a big part of Jax.Guys
Losing 2% dodge is not going to cripple Jax.
Jax is still very very very powerful. The other, numerous buffs in the various trees more than counterbalance losing a small amount of dodge.
Dodge is a ****ty mechanic, a really ****ty mechanic, as is crit, and neither really has a good place in LoL the way they're currently designed.