The Cape
Smash Master
Basically something that I thought up while playing DS was to rework the grabs in the game to better suit the playstyle of the character. I can use Sonic's frame data as a reference as I have it on hand to possibly make this point to others.
Sonic grabs:
Standing:
Grab 7-8
End 30
Running:
Grab 11-12
End 40
Pivot:
Grab 11-12
End 40
So basically by the information you see, Sonic's standing grab is always the best option in terms of speed. However, his pivot grab has a really nice slide to it, and his running grab is easier to do while charging at the opponent (and keeps momentum). What I am suggesting is to take all the characters in the game and rework their grabs using animation swaps or frame speed changes to make the grab that is best for their playstyle to be their best grab in terms of speed as well. In Sonic's case I would think to change the data on his standing grab with either his running or pivot grab to give him a more varied use. This would make his grabs turn out more like this:
Sonic grabs (edited):
Standing:
Grab 11-12
End 40
Running:
Grab 7-8
End 30
Pivot:
Grab 11-12
End 40
I have compiled an inital list that I would like to see opinions on, that can really change the way this game can be played with grabs.
My initial thoughts would be as follows:
Pivots:
Diddy
Olimar
Sonic?
Fox
ZSS
Yoshi
Standing:
Ike
DDD
Lucario
Pit
Charizard
ROB
Snake
Wario
Wolf
Falcon
DK
Falco
Ganon
ICers
Kirby
Luigi
Mario
Marth
GW
Ness
Peach
Zelda
Sheik
TL
Running:
Lucas
MK
Ivysaur
Squirtle
Sonic?
Bowser
Jiggs
Samus
Link = ??
Does this seem like a good idea for Gold?
Sonic grabs:
Standing:
Grab 7-8
End 30
Running:
Grab 11-12
End 40
Pivot:
Grab 11-12
End 40
So basically by the information you see, Sonic's standing grab is always the best option in terms of speed. However, his pivot grab has a really nice slide to it, and his running grab is easier to do while charging at the opponent (and keeps momentum). What I am suggesting is to take all the characters in the game and rework their grabs using animation swaps or frame speed changes to make the grab that is best for their playstyle to be their best grab in terms of speed as well. In Sonic's case I would think to change the data on his standing grab with either his running or pivot grab to give him a more varied use. This would make his grabs turn out more like this:
Sonic grabs (edited):
Standing:
Grab 11-12
End 40
Running:
Grab 7-8
End 30
Pivot:
Grab 11-12
End 40
I have compiled an inital list that I would like to see opinions on, that can really change the way this game can be played with grabs.
My initial thoughts would be as follows:
Pivots:
Diddy
Olimar
Sonic?
Fox
ZSS
Yoshi
Standing:
Ike
DDD
Lucario
Pit
Charizard
ROB
Snake
Wario
Wolf
Falcon
DK
Falco
Ganon
ICers
Kirby
Luigi
Mario
Marth
GW
Ness
Peach
Zelda
Sheik
TL
Running:
Lucas
MK
Ivysaur
Squirtle
Sonic?
Bowser
Jiggs
Samus
Link = ??
Does this seem like a good idea for Gold?