after a grab release on wario, you get a free arial :D (probably already known, but still having a topic like this can be usefull, sorry if one already exists)
grab release combo's:
grab release>Dair!!
when you grab release and then turn around quickly, and hit jump twice fast>Dair, you hit with marth's tip (so it spikes)
if used neasr the edge, this can set up for a spike very nicely
it also works without tipping the Dair, but then it is offcourse, a little less usefull
grab release>Nair
very effective, does a good amount of damage
grab release>Fair
very effective, can tip the fair easily after a grab release
grab release>Bair
one just has to turn around quickly after the grab release>Bair
also quite usefull
grab release>Uair
one can very easily tip the Uair this way, great for KOing wario of the top at higher percents
grab release>up b
also works really well (not easily tipped this way though)
grab release>jump>dancing blade!!
this has alot of potential, as the dancing blade can be used in alot of ways
(one way can be to use the grab release to setup for a DB3 spike)
grab release>jump>neutral b
not sure if this is inescapable, but it works well, but it's not easily tipped
grab release>Fsmash!!
The Fsmash almost auto-tips after a grab release, so the grab release sets up very nicely for a Fsmash KO
grab release>neutral a
probably one of the least usefull, but it still works
grab release>Ftilt
also one of the least usefull, but it is still an option
grab release>Utilt
The grab release sets up quite good for a tipped Utilt. so it also works nicely
I hope this thread is usefull
again, sorry if one like this already exists
lol marth vs wario:90-10 marths favor just kidding
grab release combo's:
grab release>Dair!!
when you grab release and then turn around quickly, and hit jump twice fast>Dair, you hit with marth's tip (so it spikes)
if used neasr the edge, this can set up for a spike very nicely
it also works without tipping the Dair, but then it is offcourse, a little less usefull
grab release>Nair
very effective, does a good amount of damage
grab release>Fair
very effective, can tip the fair easily after a grab release
grab release>Bair
one just has to turn around quickly after the grab release>Bair
also quite usefull
grab release>Uair
one can very easily tip the Uair this way, great for KOing wario of the top at higher percents
grab release>up b
also works really well (not easily tipped this way though)
grab release>jump>dancing blade!!
this has alot of potential, as the dancing blade can be used in alot of ways
(one way can be to use the grab release to setup for a DB3 spike)
grab release>jump>neutral b
not sure if this is inescapable, but it works well, but it's not easily tipped
grab release>Fsmash!!
The Fsmash almost auto-tips after a grab release, so the grab release sets up very nicely for a Fsmash KO
grab release>neutral a
probably one of the least usefull, but it still works
grab release>Ftilt
also one of the least usefull, but it is still an option
grab release>Utilt
The grab release sets up quite good for a tipped Utilt. so it also works nicely
I hope this thread is usefull
again, sorry if one like this already exists
lol marth vs wario:90-10 marths favor just kidding