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- Aug 13, 2001
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- Irene4
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Except they do need to sell it. Square-Enix pushed it basically every single place they could. They plugged it more than any other game in the year at any point. They really wanted it to sell. It's fairly obvious they chose the same route of plugging it. It's clear that advertising played a role in the direct.I feel like the non-SNK costumes only point to the irregularity of Hero's presentation though. All we know right now is that there is was something odd about the content shown off with Hero, whether or not it means Geno was upgraded, they decided to wait for marketing purposes, or something else entirely, we'll just have to wait and see.
They don't really need DQ to sell in the West though, this is it's 11th game in the series and it's done incredibly well despite its poor sales in the West. Sure, having it sell better in the West is absolutely an added bonus that Square probably wanted to capitalize on, but it was definitely not a necessity for Hero. DQ is still an extremely popular franchise (Like, it really is a massive cultural phenomenon in Japan)
Also, poor sales is not incredibly well. Keep in mind what is incredibly well for a company is meeting a sales quota. If 11 sold poorly, it did poorly in their eyes. They wanted even more sales, and directly made a Switch exclusive game to do so. Sales are the key factor, and it didn't meet expectations if the sales are listed as "poor". This is how sales work for companies considering it good. Either it sold enough or it didn't. There's no inbetween for businesses. Expectations are given. You're actually giving an even bigger reason for them to make it DQ-only now.
Let's be real; he went out of his way to make DQXI a lot of a bigger deal than Rare Replay, which was a quick mention. He put a lot more into the DQ direct too. It's possible as well besides need for advertising that Sakurai's love of DQ also influenced it. He really really loves the series, and really wanted to use Erdrick a lot.My point was that people wouldn't care about those Mii costumes enough to really take away any of Hero's steam. While it's true Sakurai advertised DQXI in Hero's presentation, he also advertised Banjo Kazooie's rerelease on Xbox during Banjo's presentation, which was probably the presentation that strayed the most away from talking about content relating to its character. Not to mention, it wasn't even on a Nintendo console, so it could be argued Sakurai really only does the advertising for courtesy's sake (Though, I could still see him definitely being pushed more to do it in Hero's presentation)
I forgot aobut the dev kit part. And yeah, the Grinch Leak was quite a crazy moment. Albeit, I had no real opinion till another user pointed out the background inconsistencies, which is where I stopped believing it. It also was super hard to believe cause of too many characters.Well, I remember the best mods to try and recreate the Mallow hat (the one that had jiggle physics) still claimed that they believed it was impossible to make it look that high quality. The argument wasn't making it look exactly like it did, the argument was making it look as good as it did without having access to a dev kit. I also am currently 60/40 on the leak, as I've been much more cautious regarding leaks ever since I put waaaaay too much faith in the Grinch Leak.
Fair. I understand. At least it's on-topic, right? XD Besides, you've been nothing but reasonable anyway. And I agree the catch 22 part was a bad point. True or not, it doesn't make for real discussion.Anyway, this will be my last post on this current strain of discussion about Mii costumes, Dragon Quest marketing, and whatever else. The longer we go on, the higher chance we have of enticing unsavory characters into joining us and I'm not looking to get this thread locked on my 3rd day posting here. Thank you for being so polite and let's just agree to disagree and see what the future holds.