https://www.youtube.com/watch?v=tvlZgo_WXws
i can understand, but i don't know if this is something i think is good for smash.
Well, here's a question then: How would it be
bad for Smash?
Seriously, what are the negative impacts of adding a bunch of 3rd party characters to the game? What changes,
really?
As of Terry, there are 81 characters in this game.
Eighty-freaking-one. That's an impressive number! Now, all the third party characters add up to only
13 fighters. Which means, the other
68 are Nintendo characters. Third party characters only make up approximately 16% of an 81 character roster. Where's the danger, here?
If there were concerns that 3rd party characters would overtake Nintendo characters, they should be put to rest. In order for 3rd party characters to overtake the cast of Nintendo characters, they would need to release 5 more Fighters Passes... exclusively with 13 third party fighters
each... with an additional 3
just to break even. Adding one more would leave us with 69 third parties and 68 first parties. Nintendo characters will then have been officially overtaken. Seeing as that objectively and factually will not happen, I don't understand the issue or need for concern.
So, it's no longer a Nintendo exclusive club. That's not a big deal. All that does is end the gatekeeping of the fanbases that should now feel free to join in on the fun. Snake pulled in Metal Gear fans, Sonic pulled in Sonic fans, Mega Man and Pac-Man pulled in their fans, Ryu pulled in the Street Fighter crowd, Cloud pull the Final Fantasy fanbase, Bayonetta got her group, etc. etc.
All adding third parties
truly does is bring yet another fanbase into this ever expanding family of ours. That's not a bad thing, that's a
good thing. Smash is no longer just a Nintendo All-Star Fighting game, it is now
The Hall of Gaming History and Legends; which, in my opinion, has a
lot more weight behind it and is something worth throwing around more as a milestone.