Didn't Sakurai JUST tell people to go play Banjo-Kazooie games...on Xbox?
It's no longer about competition: it's about getting cool characters that people want.
Also, Terry is nothing like a Ryu/Mac hybrid. That doesn't even make sense. Burning Knuckle is not a charge attack, and Power Wave is a projectile that specifically only travels across the ground.
Ok so between this post and the last post you quoted me on I'm going to assume I've rubbed a lamp and I have to make sure that everything I say carries the literal meaning on its sleeve. Let me run back and address the whole Kingdom Hearts business first: I never said the spinoffs weren't canon. I know that Kingdom Hearts is the kind of franchise that would expect you to play the hypothetical Kingdom Hearts Pinball game to squeeze 5 seconds of lore out that becomes the entire basis of the next game. My intention there was that there's a certain level of clout that comes with being the host to the main, numbered games - the ones that newcomers to the series are gonna see and try to pick up.
As for my theorizing that Terry could be a sort of hybridized Mac/Ryu, it can't entirely
not make sense if you knew exactly what moves I was referring to. Little Mac's neutral B, whose name I forget, is a charge move, yes. They did the favor of removing all commitment to it and even letting you turn it around, which I doubt Terry will get. Would you have been happier if I called it a Falcon Kick? A Wonderwing? A Flare Blitz? It's a move that very obviously sends you in a direction with a hitbox attached and you're committed to the direction as soon as you input the move. Unlike the other three moves there, he does it with his
fist, and guess who else does nearly the same thing with their fist? That's right,
Mii Brawler. I mean... Little Mac. But, Little Mac doesn't have a projectile and doesn't have an assumed "always face your opponent" fighting game shtick going on, so I went for the next closest character that has those two things going for him and wouldn't cause traditional fighting game fans indigestion like "Ken".
I think about things very functionally. When I first played Smash 64 and unlocked Captain Falcon, I thought he was close to a Samus clone for a variety of reasons, but the most stand-out one being that his neutral B was extremely strong but took charge time, the difference obviously being that you had to commit to a Falcon Punch where you could be smarter with a charge shot. I can spot the differences and appreciate them, but at the base level, I just tend to recognize things as functions.
This is such an antiquated tribalistic "console war" of thinking that gets us nowhere in an age where Sakurai has mentioned "Play Banjo-Kazooie on Xbox One." And for reference, Kingdom Hearts has four games that debuted exclusively on Nintendo consoles: Chains of Memories, 358/2 Days, Re: Coded, and 3D: Dream Drop Distance. That's more than games than some of our first party characters have exclusive to Nintendo. The re-releases and anthologies didn't get released on Xbox One either for reference, so it's just likely that Sony holds some power there too. And again, you can be plenty unique as a character while sharing some attributes with other characters.
Sure, maybe it's tribalism, but last I checked, Sony's still the one not really participating in this whole "big happy family" thing that Microsoft and Nintendo are chasing down. I mean, can Xbox and Switch users play Minecraft with their PS4 friends? Rocket League? To be fair, I don't keep up with it, so maybe the times have changed and Sony's not being so stuck up about crossplay.