MissingGlitch
Smash Master
- Joined
- Jan 18, 2019
- Messages
- 3,359
How would this affect the meta???Keeping with the theme, all matches with Hero are turn-based
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How would this affect the meta???Keeping with the theme, all matches with Hero are turn-based
Many pros would die off, leaving a gaping hole to be filled.How would this affect the meta???
Seems fair. Especially that last one, since moveset clones are always left for last, in regards to roster dev priority, and they provide extra characters for less work.I've been thinking about this a while now and I'm wondering if this might be their plan after all. we have exactly 3 passes of space and each one could be themed like has been brought up tangentially for a while now. the first for 3rd party characters were on now, then one for 1st/2nd party characters and finally one for echos. I mean there's no hard evidence to support that but if they really were going all the way I think this is what would happen.
agreed, it makes sense to do the second one for requests that were big but not 3rd party, and then the third for characters that were popular but not really that different from an existing fighter like dixie or shadow to justify being along side fully original ones to their consumers. hell they could pull a melee gannondorf and just pick stuff we never even thought of as potential echoes but would make sense after it was shown off.Seems fair. Especially that last one, since moveset clones are always left for last, in regards to roster dev priority, and they provide extra characters for less work.
The reason why people are saying 10 extra fighters isn't just coming out of nowhere, it comes from actual datamined information currently in Smash Ultimate, as in 16 total slots for DLC characters in WoL (piranha plant + fighters pass taking up 6) and 29 total IDs for skins of dlc characters. Smash 4 had the same thing happen, and all of them got filled. Plus, Smash 4 only got as few DLC fighters as it did because the Wii U was dying, Smash Ultimate is likely going to keep getting fighters for the whole switch's lifespan if you ask me. The first 16 are just the only ones they have planned currently.I feel like over 10 extra fighters is kinda pushing the limit for the DLC as far as playable characters go. Smash 4 DLC is just around the number of fighters I would think they would add, and I still think that was a bit too much. I get they're probably gonna try to milk Smash Ultimate, but they'll probably do that with Mii Costumes, maybe more stages, etc.
EDIT: I definitely do NOT see them going for the 100 fighter mark. That's 20+ extra DLC fighters, and that is without a doubt way too much, even if Echos are included. At most, I see them doing for a second Fighter Pass, but I think the most likely scenario is where they just have 1-3 bonus DLC fighters after the pass.
Honestly that would be ****ing insane. It would also mean that there are close to 3 times the amount of DLC newcomers as there are base newcomers. I don't think they all will be filled, and I think they may just be placeholders, though I'm happy to be wrong.The reason why people are saying 10 extra fighters isn't just coming out of nowhere, it comes from actual datamined information currently in Smash Ultimate, as in 16 total slots for DLC characters in WoL (piranha plant + fighters pass taking up 6) and 29 total IDs for skins of dlc characters. Smash 4 had the same thing happen, and all of them got filled. Plus, Smash 4 only got as few DLC fighters as it did because the Wii U was dying, Smash Ultimate is likely going to keep getting fighters for the whole switch's lifespan if you ask me. The first 16 are just the only ones they have planned currently.
Poor Sakurai isn’t getting a break until then if this turned out true, is he?If I may, wasn’t Splatoon 2 supported with new content for TWO WHOLE YEARS and they’re capping it off with Splatocalypse this weekend? I can see them supporting Smash for at least two years
Nintendo will invent a TF2-style life extender to squeeze Smash out of Sakurai until they run out of Australium.Poor Sakurai isn’t getting a break until then if this turned out true, is he?
Echoes are so easy to make though. Besides, including echoes and the PKMN Trainer as 3 fighters, as he should, that's already 82 fighters. 18 is not that many, especially with echoes.I feel like over 10 extra fighters is kinda pushing the limit for the DLC as far as playable characters go. Smash 4 DLC is just around the number of fighters I would think they would add, and I still think that was a bit too much. I get they're probably gonna try to milk Smash Ultimate, but they'll probably do that with Mii Costumes, maybe more stages, etc.
EDIT: I definitely do NOT see them going for the 100 fighter mark. That's 20+ extra DLC fighters, and that is without a doubt way too much, even if Echos are included. At most, I see them doing for a second Fighter Pass, but I think the most likely scenario is where they just have 1-3 bonus DLC fighters after the pass.
Exactly, but imagine if it was to get to the point of Mugen levels with the roster, though I know it won’t, that would definitely be insane.Bear in mind that if Nintendo decides to go for the ludicrous 100 fighter mark, that would mean that at least a QUARTER of the game's roster would be DLC. That's absurd.
That's also been the exception in terms of Nintendo games, not the rule. Outside of the Splatoon series, Nintendo basically never supports its games longer than a year or so.If I may, wasn’t Splatoon 2 supported with new content for TWO WHOLE YEARS and they’re capping it off with Splatocalypse this weekend? I can see them supporting Smash for at least two years
Nintendo have only really just started to get into the DLC market relatively recently. BOTW 2 is just DLC that got too big, so they made it a new game. This obviously implies they were working on further DLC post-Champion's Ballad, which itself was nine months after launch. They're doing a little more now, apparently.That's also been the exception in terms of Nintendo games, not the rule. Outside of the Splatoon series, Nintendo basically never supports its games longer than a year or so.
Regardless of if “you count them” or not, they still took time, money, licensing, and developmental resources to happen. Even small things that may seem inconsequential to you probably took several man hours of development and work given the scope of Ultimate and ensuring that everything works as correctly as possible. It doesn’t matter if they were promised or cut features, that literally doesn’t matter in the least bit because they are being developed in the context of this game. And while Piranha Plant might have been ready for footage in November, there are still tons of work to do with balance, glitch fixing, and value tweaking. A character in a showable state still will take time and energy to finish and properly release in the game.well we'll just have to agree to disagree on that, I don't count the bonus features because they weren't promised, were cut from 4, or were largely inconsequential from a programming perspective like new music or spirits., same with joker's stuff I bundle that all in when I brought it up. plant was shown with about as much work done as we saw with hero and banjo about a month before base even released so I frankly don't count it equally to the others.
Splatoon 2 hasn’t actually had a content update since like September-October of last year though. It’s just been the usual Splat Fests and minor tweaks since then. I’ve always suspected Smash would mirror this, but to the same degree as content updates will end sooner rather than later and the remaining support will come in the form of continued balance patches and minor Spirit events.If I may, wasn’t Splatoon 2 supported with new content for TWO WHOLE YEARS and they’re capping it off with Splatocalypse this weekend? I can see them supporting Smash for at least two years
Hmm, actually, the schedule before that one caught my attention. There's a scheduled maintenance for today at 11:00 PM. Hmm... that one could hopefully make it in time. After that however, I guess Hero will just be happening sometime around the last week of July, but will have missed the EVO 2019 patch deadline.Say YsDisciple , can this online maintenance fit your theory?
https://www.nintendo.com/consumer/network/en_na/network_status.jsp
From the looks of it, the 22th-26th could be likely.
Very cool, Kanye.
So SE doesn't get one. Not two. But three bloody reps as Smash DLC. Sure I believe this one alright. lol
Listen, if Morgana (yes, THE Morgana from Persona 5) supports Geno, then everyone should.I'll have one Geno for Smash DLC, please!!!
It seems 120% fake, but I'd have no problems with that line-up. (the only one that I'd want who'd be missing would be Dante)
May I please have a side of context with this info? Because icon and such.Listen, if Morgana (yes, THE Morgana from Persona 5) supports Geno, then everyone should.
Now, uh, if the Phantom Thieves could steal Square Enix's collective heart and allow them to give Nintendo the SMRPG rights, that'd... be pretty cool... Just saying, y'know, in case they're listening... cough...
I wish I could hit a like button more than once.If Geno doesn't make into smash I wish Nintendo would at least but the rights or work with square to make more Mario rpg games because there's really nothing quite like smrpg.
Square Enix, bank, keyword 'ca$h money'.May I please have a side of context with this info? Because icon and such.
Voice actor maybe?May I please have a side of context with this info? Because icon and such.
Oh, no, I was joking because of their username + icon. It's nothing like that, haha.Voice actor maybe?
Morgana's voice actor does tend to do things with the Morgana voice from time to time, so I imagine that is the case. Still would be cool to hear.Voice actor maybe?
I didn’t see that kind of thing really start to happen in this thread until DQ was more seriously discussed (which was post-release)I still hate those days. Made the board devolve into Lord of the Flies tribalism.
At least the Lupin leak came and left without doing any real damage.
Mother 3 confirmedSylux,
#¤Poor Sakurai isn’t getting a break until then if this turned out true, is he?
I wouldn¨t mind that one bit. Heck, I would be okay with Paper Mario art style tbhQuestion: How would you feel if Super Mario RPG was handled in the artistic style of the Mario and Luigi series? I don't mean changing gameplay but just visual choice.
Yeah, I wasn't there for those days in terms of my account being made, but I was a lurker. Things looked so good for him back then. Hopefully, all the emotional whiplash of looking extremely likely to extremely unlikely to impossible to maybe somehow still likely (and so on and so forth) will eventually have the payoff we've been waiting for.I didn’t see that kind of thing really start to happen in this thread until DQ was more seriously discussed (which was post-release)
I’m just talking about when people were really upbeat about Geno’s chances, and there was such a fun positive vibe in general. Remember those weeks following the reveal of Simon, Richter, and K Rool? That was an awesome time in my book.
And who could forget the Sassy Geno “leak”?
I ask because I find M&L to have this charm to it visually and I feel like Smithy and his boss theme would be AMAZING with that series's style of music.Mother 3 confirmed
#¤
If we are getting a second fighters pass, I sure hope that he gets a vacation first. I know that he is a workaholic to say the least, but please give him at least one month vacation...
I wouldn¨t mind that one bit. Heck, I would be okay with Paper Mario art style tbh
If it never happens from Nintendo and Square officially, this has GOT to become a ROM hack project for one of the M&L games (probably SSS). It'd be KILLER.I ask because I find M&L to have this charm to it visually and I feel like Smithy and his boss theme would be AMAZING with that series's style of music.
dude just let it go, your not going to change my opinion by just continuing to tell me yours, this has nothing to do with the original point I was making anyway. I never even said I didn't like it or thought it was bad so I have no idea how you got there in the first place. all I cared about for the point I was trying to make was the described project plan, plant and the FP. anything else was irrelevant to that conversation and why I said I don't count it.Regardless of if “you count them” or not, they still took time, money, licensing, and developmental resources to happen. Even small things that may seem inconsequential to you probably took several man hours of development and work given the scope of Ultimate and ensuring that everything works as correctly as possible. It doesn’t matter if they were promised or cut features, that literally doesn’t matter in the least bit because they are being developed in the context of this game. And while Piranha Plant might have been ready for footage in November, there are still tons of work to do with balance, glitch fixing, and value tweaking. A character in a showable state still will take time and energy to finish and properly release in the game.
You don’t just get to discredit all of the hard work and effort of the development team just because you feel like it. It’s fine if you don’t like it or don’t think it’s enough, but I will ask you at least acknowledge what they’ve been doing so far and don’t trivialize the likely much more complex work of even minor things.
I ask because I find M&L to have this charm to it visually and I feel like Smithy and his boss theme would be AMAZING with that series's style of music.