If there's no other Pit optimists around here, I guess I'll reply (can't believe people are still using this board).
Aerial arrows have less endlag, giving you a better chance of continuing an aerial string.
Upthrow-Bair works on the 4 fastfallers +40% if they don't DI correctly (behind). It's a 50/50 mixup between Upthrow/Downthrow. If you mix them up with Downthrow you've got some options: Dair spike into a grounded followup, Upsmash, reverse-hit Bair, Ftilt, etc. Downthrow-Upsmash works on certain floaties, Downthrow-Fair works on basically all of them. Semi-fastfallers get a little muddled, but all your throws can function as above at the right percents. And of course, Fthrow DI mixup for the edgeguard is always an option.
Now addressing the negativity,
E
EmptySky00
, I remember reading your complaints about the DT's practices in the Link boards too. Isn't it tiring to harbor that much resentment for so long? This is a mindset that I had hoped would fade away after the DT shutdown - instead of people focusing what they can't do and what they don't have, focusing on what they can do. Regardless, it's always frustrating to me when I see people discourage newer players from playing certain characters, especially when those claims are fundamentally misinformed or lacking adequate bases.
Honestly, if someone was only concerned about winning and they were trying to pick a character solely for that, they should really only choose from the top 10-15 characters. But it would be obvious that that was his intention. He probably wouldn't even be on the Pit boards. So I see no reason to bring up the "don't play Pit" argument, despite it being objectively good advice in that particular context.
I can't change peoples' minds without results, so hopefully I can do that someday. I love the character, and I think he's easily a mid-tier, maybe around the 25ish range. I think his neutral has a lot of dimension to it in the sense that it can force his will on his opponent, which is what makes a good neutral. His grab game is great, albeit difficult, and requiring lots of precision. But I think once someone gets it down to a science, it'll be commonplace for Pit's to get +40% off every grab. Same goes for the kill confirms - I'm finding new setups all the time.
He's not a straightforward character, and he gets nothing for free. To most people picking up the game, these are barriers to entry, given the silliness that most of the other, more privileged characters get to run around with. But it should be obvious that this doesn't make him a bad character, it just makes him a less accessible one. Call me delusional if you want; I just won't accept that I am until I've put in enough time with the character to accurately determine that.