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General Pit Discussion Thread

Player -0

Smash Hero
Joined
Jun 7, 2013
Messages
5,125
Location
Helsong's Carpeted Floor
Up Tilt is pretty much what Life said. The hitbox(es) are so small that you won't really be hitting anyone unless you're inside them. This only really happens from dash attack at low percent. and even then you only use Up Tilt if you don't think they'll hit the ground/aerial you out of stuff. and even then you sometimes grab.

It's also multihit.


CC -> Grab is probably the go to in a CC war, you're not going to be hitting the meteor hitbox like ever in one of those.


And I'm EC/rarely attend tournaments because rip laifu. So no
 

Kipcom

Smash Journeyman
Joined
Apr 16, 2014
Messages
409
Location
Georgia
NNID
Kipcom
3DS FC
4725-7977-1418
Nice knowin' ya, boys. Best of luck to those who will stick around.
 

Kipcom

Smash Journeyman
Joined
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Messages
409
Location
Georgia
NNID
Kipcom
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You know what's sadder than a dead Pit
The fact that "buff pit" dies with him.


RIP
 

Infinite

Smash Rookie
Joined
Nov 11, 2015
Messages
19
Pit is still one of the more fun characters to play IMO. Will definitely be sticking with him. There are characters left in worse shape.
 

Kipcom

Smash Journeyman
Joined
Apr 16, 2014
Messages
409
Location
Georgia
NNID
Kipcom
3DS FC
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Wait a second I can't drop Pit.

He's my Netplay character
 

redbeanjelly

Smash Cadet
Joined
Sep 7, 2014
Messages
57
Not that I know of. Kipcom or Sharkz would know, they've been around longer than me I think.
 

Sharkz

Smash Ace
Joined
Nov 11, 2007
Messages
529
Location
NC State, NC
NNID
Sharkz1
Yeah, there's not one that I know of. I'm down to join one if someone wants to make it. The IC one has worked really well for me, and I really enjoy the way discord can be used in terms of discussion.
 

nimigoha

Smash Ace
Joined
Jan 31, 2014
Messages
877
I think it would flow a bit nicer than this forum, and it can be kept quite a bit neater with dedicated threads and no new threads.
 

Kipcom

Smash Journeyman
Joined
Apr 16, 2014
Messages
409
Location
Georgia
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Kipcom
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Well I've have Discord for a while, but I've never actually used it lol


Not really sure if I plan on using it either. I'm not a part of any Skype groups and I don't think I'm part of any Discord groups either. :p
 

Tomaster

Smash Journeyman
Joined
May 16, 2015
Messages
435
Location
Project m FC: 4172-1195-0842
After playing it for a while, I think he has potential beyond what we see with players like Gallo and Sharkz. He has the tools, even if some of them are broken, we just need to figure out every way possible to put them together.

I was told by several people that Pit is easy. When it comes to tech, I guess that's not far from the truth. But the real difficulty with Pit is making it work, finding opportunities instead of having them come to you, using the right tools for edgeguarding, using arrows right. But as hard as he is, he does have the tools.

I know this was obvious to a lot of you before, I'm just writing this post to remind you that you CAN make pit work. Sure it would be easier to pick up a character like Meta Knight and get easy neutral wins, easy edgeguards, etc. But there's a reason we play Pit, we love his unique projectiles, we love his awesome throw combos, we love that feel when you land an up b.
 
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Sharkz

Smash Ace
Joined
Nov 11, 2007
Messages
529
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NC State, NC
NNID
Sharkz1
After playing it for a while, I think he has potential beyond what we see with players like Gallo and Sharkz.
Good gosh, I hope so. I suckkkk with this character, lol. He has 10000x more potential than what you're seeing through me.
 

mistercupter

Smash Rookie
Joined
Sep 11, 2015
Messages
18
NNID
MisterCupter
Super new to playing Pit, but really enjoying it. What are a few good little things to practice alone that also won't create bad habits?
 

Life

Smash Hero
Joined
Jul 19, 2010
Messages
5,264
Location
Grieving No Longer
Super new to playing Pit, but really enjoying it. What are a few good little things to practice alone that also won't create bad habits?
General advanced techniques such as dashdancing, wavedashing; Pit-specific techniques such as arrow aiming (which I made a thread about elsewhere in this board) and the sideB ledge snap; movement in general (ties into the others but you want to be able to get around the stage as quickly and painlessly as possible, and in multiple ways); learn as many different things to do from the ledge as possible, as that will help you recover and edgeguard; and if you have a second controller you can go into debug mode and lab things out such as your throw followups on different DI/character/% combinations.
 

mistercupter

Smash Rookie
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Sep 11, 2015
Messages
18
NNID
MisterCupter
Sweet. Thanks. I practice my basic stuff like wavedashing and what not but didn't really know what to go for when it came to Pit-specifics
 

EmptySky00

Banned via Warnings
Joined
Apr 15, 2012
Messages
804
3DS FC
1263-6981-9999
Sweet. Thanks. I practice my basic stuff like wavedashing and what not but didn't really know what to go for when it came to Pit-specifics
Don't play Pit, he's garbage.

That's really the best Pit-specific tech. Ty pmdt. Anyone who thinks this character isn't a mutilated pile of trash is hardcore delusional. This character was ***** dry with a ****ing willow tree and never allowed to see the light of day again. Tell me how playing him goes once your opponent realizes that they start winning by holding down or not DI'ing like an idiot, then proceeds to kill you at 60. Ya I love that faux DD neutral with absolutely no threatening options out of it. Where all of your conversions have to be from lucky over-committal launcher hits and literally nothing else that's completely invalidated once your opponent starts playing neutral correctly. That's some good ass ****.
 

eideeiit

Smash Ace
Joined
May 14, 2014
Messages
592
Location
Finland, Turku
Lol. While emptysky has a very good point, I would like to add that there are reasons to play Pit. Just that winning is not one of these. I'd say play him if you want to learn the game and how to deal with frustration.

But if you want to win, be the best or be a character specialist etc. , save yourself the trouble.
 

Skelterai

Smash Cadet
Joined
Jun 9, 2015
Messages
67
I wouldn't call him garbage.

He's not as bad as bowser, but he has no good confirmed combos that can convert into a mill move. This puts him below half the cast as even Zelda has some strong combos, but bad neutral.

Pit has a pretty good neutral and camp game, but the only good grab damage is dthrow regrab or dthrow to upsmash.

He can juggle but thanks to his less than excellent jumps his followups to it are gambles at best.

UpB, Bair, and Pit's gimp game can net kills, but all are weak options, thanks to bad grabs.

Upthrow-bair might work on fastfallers, and dthrow upsmash might work on floaties, but besides that, not a lot.

Pit requires heavy fundamentals and a ridiculous amount of arrow pressure.

Theoretically the arrows are the tools that should tie Pit's combo game together, now that they have been buffed from 3.5.

But Pit is bottom 10 for sure.

Not trash, but not mid tier either.
 

redbeanjelly

Smash Cadet
Joined
Sep 7, 2014
Messages
57
If there's no other Pit optimists around here, I guess I'll reply (can't believe people are still using this board).

Aerial arrows have less endlag, giving you a better chance of continuing an aerial string.

Upthrow-Bair works on the 4 fastfallers +40% if they don't DI correctly (behind). It's a 50/50 mixup between Upthrow/Downthrow. If you mix them up with Downthrow you've got some options: Dair spike into a grounded followup, Upsmash, reverse-hit Bair, Ftilt, etc. Downthrow-Upsmash works on certain floaties, Downthrow-Fair works on basically all of them. Semi-fastfallers get a little muddled, but all your throws can function as above at the right percents. And of course, Fthrow DI mixup for the edgeguard is always an option.

Now addressing the negativity,
E EmptySky00 , I remember reading your complaints about the DT's practices in the Link boards too. Isn't it tiring to harbor that much resentment for so long? This is a mindset that I had hoped would fade away after the DT shutdown - instead of people focusing what they can't do and what they don't have, focusing on what they can do. Regardless, it's always frustrating to me when I see people discourage newer players from playing certain characters, especially when those claims are fundamentally misinformed or lacking adequate bases.

Honestly, if someone was only concerned about winning and they were trying to pick a character solely for that, they should really only choose from the top 10-15 characters. But it would be obvious that that was his intention. He probably wouldn't even be on the Pit boards. So I see no reason to bring up the "don't play Pit" argument, despite it being objectively good advice in that particular context.

I can't change peoples' minds without results, so hopefully I can do that someday. I love the character, and I think he's easily a mid-tier, maybe around the 25ish range. I think his neutral has a lot of dimension to it in the sense that it can force his will on his opponent, which is what makes a good neutral. His grab game is great, albeit difficult, and requiring lots of precision. But I think once someone gets it down to a science, it'll be commonplace for Pit's to get +40% off every grab. Same goes for the kill confirms - I'm finding new setups all the time.

He's not a straightforward character, and he gets nothing for free. To most people picking up the game, these are barriers to entry, given the silliness that most of the other, more privileged characters get to run around with. But it should be obvious that this doesn't make him a bad character, it just makes him a less accessible one. Call me delusional if you want; I just won't accept that I am until I've put in enough time with the character to accurately determine that.
 

Life

Smash Hero
Joined
Jul 19, 2010
Messages
5,264
Location
Grieving No Longer
Friendly reminder that I pretty much only quit Pit because I found it exhausting to play him through a whole bracket, not because he's actually bad.

My word doesn't mean all that much.

RBJ, do you end up on streams anywhere?
 

redbeanjelly

Smash Cadet
Joined
Sep 7, 2014
Messages
57
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Skelterai

Smash Cadet
Joined
Jun 9, 2015
Messages
67
I still think Pit has good potential.
His neutral game is good, but his combo game is a little wonky.

I honestly feel like if you're a very precise player, with a very good punish game, you'll start getting places.

Gallo has both those things, a long with pretty good match-up knowledge, which is why he's probably the premier Pit right now, along with Sharkz.
 

nimigoha

Smash Ace
Joined
Jan 31, 2014
Messages
877
I do think that if you're diligent in neutral, Pit can take you far.

By diligent I mean overly reliant on DD grab and almost nothing else.

But yeah.
 
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