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Wobbling in friendlies are kinda silly, since you should focus on other aspects of play that you lack. You mention wobbling is the only way you can get a stock? Perhaps you should focus on other kill potential during friendlies.I feel like I'm the only IC player who is 100% behind wobbling. Friendly? Imma wobble you. School tourny? Imma wobble you.
I used to feel guilty but I decided I suck anyway, and it's generally the only way I can really get a stock. I'm not one of those people who's like "I wobble but I think it's a dumb tactic that shouldn't be in the game." If anything, extend their grab range and make it better IMO.
lol.
Depends. I think its good to expiriment, but you should try to practice like you would play in tournment to tighten your serious play.Wobbling in friendlies are kinda silly, since you should focus on other aspects of play that you lack. You mention wobbling is the only way you can get a stock? Perhaps you should focus on other kill potential during friendlies.
Its important to know how to do these things. In real play, you won't use them the same way, but it's important to learn stuff like this to add tools to your arsenal and to help learn to control the character properly.https://www.youtube.com/watch?v=zQ3DzHTdwTA would any of the continuous desyncs in this vid be helpful for tournament matches?
I can't seem to wd to ice block with nana, but I can do it really easy with popoIts important to know how to do these things. In real play, you won't use them the same way, but it's important to learn stuff like this to add tools to your arsenal and to help learn to control the character properly.
I agree with you, but I think newer players should still practice this stuff just to gain better understanding of how the character works and better control over all, even if they won't use most of this stuff in real play.Most of the content in that video is extremely impractical. The projectile stuff tends to be a bit more viable, although telling Nana to do something like WD forward -> blizzard is bad when you can just have her short hop forward and blizzard. I dislike the stuff involving Nana WDing forward in general.
with nana you can't WD too far in front of popo. It's kind of a shorter incremental motion.I can't seem to wd to ice block with nana, but I can do it really easy with popo
really work on dash dance desyncs, wavelands, ledgedashing, and your basic dthrow->dair CGs and just comboing in general.Hi, I'm relatively new to Ice Climbers and Melee (I've only been playing for a few months) and I wanted to ask about methods for practicing tech skill. I'm comfortable with Wavedashing, SHFFLing, and most of the common desyncs, but I wanted to ask what other tech skill is important for ICs and what are the best ways to practice?
when on the ledge, gently nudge your stick downwards>jump>airdodge back onto the stageCan anyone help explain ledgedash? Feel like I should know this for my tourney tomorrow but I don't ;;
Thanks a lot for the advice. It's very helpful because there isn't much of a scene where I live and I can't practice very much against other people, so the only part of my game that I can really work on consistently is tech skill.really work on dash dance desyncs, wavelands, ledgedashing, and your basic dthrow->dair CGs and just comboing in general.
I recommend just sitting down for about 30 minutes a day and practicing fluid movement, making desyncs second nature, and practicing basic combos.
As you get more comfortable with the basics, start reading through some of the topics here, watching IC tech videos, etc. and just incorporate some of that stuff into your practice regiment.
Try to practice it a lot before going to tournament with it because you'll probably SD a lot early on.Can anyone help explain ledgedash? Feel like I should know this for my tourney tomorrow but I don't ;;
Yo MoaLs are pretty tight.I went to my first real tourney, Man on a Ledge, and it was soooooooooo fun. I got to play Cave Dweller in tourney and he 4 stocked me twice. I think I only did 16% first game, but I switched to puff 2nd game which I'm regretting because I should have just played iceys to practice. It was quite the experience seeing a bunch of setups and people just chilling and playing melee. Everyone there was super nice also, and I even teamed up with a really nice guy who was a really good Marth, and it was his first tourney also. Overall it was just an awesome experience and I'm definitely going again.
Huh. It has the same effect (unless I'm missing something), and if anything having my finger already on the Y button just helps me wave dash away faster.You should only be jumping once. You drop down, jump, and airdodge back on stage.
I think I am misunderstanding what you mean. Do you double jump after you drop ledge then airdodge? If you do it is pretty easy to punish. Or do you drop and jump with joystick, air dodge on stage and wavedash away with y? The point of a ledge dash is to almost immediately be able to attack from the ledge that is not a getup attack.Huh. It has the same effect (unless I'm missing something), and if anything having my finger already on the Y button just helps me wave dash away faster.
I'm dropping from ledge, jumping once with control stick, then doing a wave dash, not just air dodging. So the only difference is I'm pressing Y and R to get on stage as opposed to only R. lol.I think I am misunderstanding what you mean. Do you double jump after you drop ledge then airdodge? If you do it is pretty easy to punish. Or do you drop and jump with joystick, air dodge on stage and wavedash away with y? The point of a ledge dash is to almost immediately be able to attack from the ledge that is not a getup attack.
I'm not sure what the name is, but Fly is just using a grab to desync like a roll or a spot dodge. I'm guessing it's faster to desync from a grab than a spot dodge because I can't think of any other reason he would do it.Which desync is this?
https://www.youtube.com/watch?v=o5osZLUUWu0#t=176
(2:56 incase the link doesn't work)
Fly lands from an aerial, grabs in place, and shoots desynced iceblocks. Is that from nana's landing lag or what?
Thanks for that! I didn't know you could desync from a grab. I think maybe he was trying to cover an option, because a spot dodge is faster according to frame data. Standing grab ends at 29 frames, spotdodge ends at 25.I'm not sure what the name is, but Fly is just using a grab to desync like a roll or a spot dodge. I'm guessing it's faster to desync from a grab than a spot dodge because I can't think of any other reason he would do it.
It's hard to tell because it looks like the video is running at a lower frame-rate, but it looks like Fly does a quick pivot desync after wavedashing.Thanks for that! I didn't know you could desync from a grab. I think maybe he was trying to cover an option, because a spot dodge is faster according to frame data. Standing grab ends at 29 frames, spotdodge ends at 25.
One more question, if you'll humor me.
https://www.youtube.com/watch?v=o5osZLUUWu0#t=400
At around 6:43, Fly wavedashes back and somehow gets a desync. This one really confuses me.
Looks like a quick dash dance desynch -> blizzard, you can see Popo facing backwards for a bit. I think Tomber calls this one the Glide Desynch?It's hard to tell because it looks like the video is running at a lower frame-rate, but it looks like Fly does a quick pivot desync after wavedashing.
I'm not the most experienced player either, but I've heard that Ice Climber skills don't really translate well to the other characters (basically if you play ice climbers, it's not going to help you play marth or shiek, but if you play marth or shiek some of the skill transfers over).Is this a good character for a new player if you really like them? I was a Puff main when I played competitively for about a year but never reached an intermediate level (by smash standards) and I took about a 2.5 year break. I want to start up again and was wondering if it would be reasonable to try IC's or run an easier char like Marth or Sheik.