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Gauntlet: Saturday Feb 6th, at Playntrade, Make some cash to get some ***!!

DAlegendarysamus

Smash Lord
Joined
Dec 29, 2003
Messages
1,506
Location
newyork
LOCATION: PLAYNTRADE
ADDRESS:
• 137 East 13th Street, Between 3rd and 4th Avenue, New York
• New York, 10003, United States of America
• Play N Trade / Union Square is conveniently located at 137 East 13th Street between 3rd and 4th Ave in Manhattan, just a short walk from the following subways (14th St/Union Square): 4 5 6 L N Q R W

Time:
Registration starts: 11am
Event starts: 12pm

Phone: (212) 674-0200





Spectator fee:
$5 dollars or a person at the least buy a merchandise from the store ranging from $2 and up (vitamin water, fruit-juice, water, etc). Ask for a receipt Show it as proof that you brought something.


Price - $10 Venue Fee
Price - $10 person for 1v1
Price - $20 team for 2v2 ($10 per person)




1v1 pot payout

if 30 or less attend it will be

1st – 65%
2nd – 25 %
3rd – 10%


If 40 – 50 attend it will be more like this

1st – 60%
2nd - 20%
3rd – 15%
4th – 5%


If 60 and over attend it will be

1st – 50%
2nd – 20
3rd – 15%
4th – 10%
5th – 5%

2v2 pot payout



if 30 or less teams attend it will be

1st – 65%
2nd – 25 %
3rd – 10%


If 40 – 50 teams attend it will be more like this

1st – 60%
2nd - 20%
3rd – 15%
4th – 5%


If 60 and over teams attend it will be

1st – 50%
2nd – 20
3rd – 15%
4th – 10%
5th – 5%






RULES:
3 stock

8 minute timer

Items are set to 'off' and 'none'

All sets are best of three, except winners finals, losers finals, and grand
finals sets, which are best of 5

Controller ports are decided by coin flip, both parties should inspect the
coin before the flip takes place.

No player may choose a stage they have already won on in that set unless
agreed upon.

In team matches, the ports will be determined in a 1221 fashion; whoever wins
the coin flip will choose first, then the opposing team will get their ports,
and then the teammate of the coin flip winner will get the last port.

If the timer runs out, the victor is determined first by stock and then by
percentage.

Metaknight's Infinite Cape glitch is banned. That means this can't even be
used to avoid invincibility at the beginning of the stock (to avoid
confusion).

DDD's standing chaingrabs are banned. DDD MUST do a dash inbetween chaingrabs, thus no walking/nudging chaingrabs are allowed either. DDD's are allowed to chaingrab against a wall, as all walled stages that are on have
only temporary walls.

You are responsible for your own controller and name tag. Any malfunctions or
errors that occur are your responsibility, so bring an extra controller if
possible and always check to make sure you're using the correct settings
BEFORE a match is played. If a match is to be restarted due to controller
functions, it must be agreed upon by both parties.

Any action that can prevent the game from continuing (i.e., freezing,
disappearing characters, game reset, etc.) will result in a forfeit of that
match for the player that initiated the action. You are responsible for
knowing your own character, and must be wary about accidentally triggering
one of these effects.

Stalling is banned, which is defined by: The act of deliberately avoiding any
and all conflict so that one may make the game unplayable. Running away from
an opponent to reach a better position is not stalling, while doing an
infinite grab endlessly against a wall is. Any infinite chain grabs most end
quickly after 300% has been reached so as to prevent excessive stalling. NO PLAYER MAY PLANK THE EDGE (stall on the edge with a lead for longer than 10 seconds). If there is a question of this happening, the match is allowed to be paused so a judge can be called over to watch the remainder of the match.

Ledge grabbing rules: Each player/Team is allowed up to 50 ledge grabs a match if the player/Team exceeds 50 ledge grabs whether the time runs out or not they lose the match.

Beginning of the set:
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure. This will be where
a coin is flipped to see who strikes first. Then each player will alternate striking a
stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM
UNLESS AGREED UPON.
3. Each player may announce one stage to be banned for counterpicks of the
set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from
either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match

Stages:

Starter

Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise

Counterpick

Castle Siege
Delfino Plaza
Halberd
Pokemon Stadium 1
Brinstar
Frigate Orpheon
Rainbow Cruise


Suicide Rules:

If kirby,ganon,wario,ddd are able to end a match in a tie due to their
suicide moves, the sudden death is ignored, and the players play 1 stock
matches. If bowser suicides someone off the stage, the match is awarded to
bowser (due to conflicting controller port issues).

The Mages DQ rule: After a match has been called, if a player is two minutes
late he will receive a warning. At 4 minutes late, he will be given a loss
for the first game of the set. After six minutes, he will be given a loss of
the entire set.

Color Blind rule: Should a player have a color-based disability, he or she
may request in a teams match to have a specific color for their team. This is
so characters such as Lucario or Sonic can be granted the blue team so that
there is not unnecessary confusion.

Wiimotes and Classic Controller users should know to take the batteries out
of their controllers after finishing a set; not only will this save battery
life, but it prevents accidental intereference and delay for tournament
matches. (please, if at all possible, avoid using these during the
tournament)
\



PREREGISTRATION

http://allisbrawl.com/ttournament.aspx?id=8515



Also people let me know who can bring in wiis with copies of smash in it

so far we have:


TVS:
Wes (3)
PLAYNTRADE(13)


Wiis with copy of smash:
Wes (2)
jtails (1)
Ninjalink(1)
Bluchu (1)
Will (1)
Kirin (1)
Bum(1)
Dmt(1)
Shin akuma bowser(1)
PD (1)

 

BUM163

Smash Lord
Joined
Aug 21, 2005
Messages
1,940
i'll be going to this. i need a legit willing to train with me partner. you already know i'm bringing a setup... and i'll try to bring a tv depending on the weather.
 

BIGM1994

Smash Champion
Joined
Jan 23, 2009
Messages
2,888
Location
Fairlawn, New Jersey
If 40 – 50 attend it will be more like this

1st – 60%
2nd - 20%
3rd – 15%
4th – 5%


1st gets to much imo, it should be evened out to top 5.
 

Jtails

Smash Lord
Joined
May 31, 2008
Messages
1,167
this needs a bit more hype its right around the corner!
people need to bring wii's and attend.

If anyone wants to money match just post or pm me so we can do it here. $5-$10 it would also be good warm up for the tourny :)
 

Dark.Pch

Smash Legend
Joined
May 13, 2006
Messages
16,918
Location
Manhattan, New York
NNID
Dark.Pch
3DS FC
5413-0118-3799
I think I'll be there. I'll be training with NL till this day. Played with him for one day and I already got alot of match ups down. and before this I forget everything. Hopefully I should not be losing the way I have been, really after pound.

I might do theams, not sure yet.
 

MarKO X

Smash Champion
Joined
Mar 18, 2008
Messages
2,542
Location
Brooklyn
NNID
legendnumberM
3DS FC
2595-2072-2390
Switch FC
531664639998
I might show up for this. I'm long overdue for a brawl tourney.
 

Max Ketchum

Collegiate Starleague Smash Director
Joined
Dec 9, 2007
Messages
6,215
Location
New Jersey
Big M is actually pretty good. Anyone who doesn't have a teammate should probably take him up on the offer.
 

Prawn

Smash Master
Joined
Apr 27, 2009
Messages
3,031
Trying to get bizkit to take me....

anyone who wants to mm me for low money with any characters(or play serious friendlys) please get @ me. looking for serious matchup experience(especially MKs.)
 
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