GTZ
Smash Ace
[Please insert hype here]
[Enter]
My fellow Smashers, my name is GTZ, and I have noticed a severe lack of tournaments in the MA area. I mean sure there are a few, but most of western MA is d-e-a-d when it comes to Brawl. I mean to change that, and change it with style. My approach may be a bit unorthodox, but I will do my best to establish some serious interest in this new tournaments series.
BRING SETUPS, AND GUESS WHAT??? YEAH! I DID IT; VENUE FEES ARE DROPPED, but only IF YOU BRING A WII + TOURNAMENT APPROVED TV + BRAWL DISC + ALL STAGES +CHAR UNLOCKED, YOU WILL NOT HAVE TO PAY A VENUE FEE.. Please bear in mind that we may need extension cords and power strips too...
So many of you may be asking the normal questions: location, price, who's going, etc. The location is GamePlay USA, in the Eastfield Mall in Springfield, MA. There is an abundance of parking, and the store itself is [by actual retail space/area] the largest videogame store in Massachusetts. Venue fees are dropped if you bring setups, and depending on overall attendance are subject to changing before a final decision is made. I can assure you that the venue fee will not exceed $5, and that individual prize pool entries will not be more than $10. The standard ruleset (borrowed from the Worcester DNA thread/Bizkit's tournament post, thanks Bizkit) is applied and will be enforced.
Tournament Ruleset:
- All Matches are 3 stock, 8 minutes, with items set to off and none. All matches are best 2/3 except for Winners/Losers/Grand Finals which are best 3/5.
- In the event of a dispute for controller ports, rock-paper-scissors or a coin flip will be used. In teams, one team gets Ports 1 & 4, the other gets Ports 2 & 3.
- In the event of a tie, determine by stocks, then percent. If a tie still exists, play a 1 stock 3 minute match on the same stage with the same characters to determine the winner. If both players die simultaneously without a suicide move, a 1 stock 3 minute match on the same stage will be played.
- For character specific suicide moves (Bowser, DDD, Ganon, Kirby) if it's done on the last stock, the character who initiated the move wins the match.
- Any action that causes the game to become unplayable (glitching, freezing) will count as a forfeit of the match for the person who initiated the action.
- Metaknight's Infinite Cape Glitch and Extended Cape Glitch is banned.
* - Excessive stalling and planking are banned. (T.O.s discretion) The 40 ledge grab rule will be in effect for singles. If a player grabs the ledge more than 40 times and the games time runs out, that player loses the match. For doubles, double planking is banned. This means both teammates cannot plank at the same time. If you believe you are being stalled or planked, pause the match and call over a TO.
** - Scrooging is banned.
- Dedede's standing and small step chain grabs are banned. Ice Climber's chain grabs and wall infinites/locks are NOT banned. Wall infinites/locks are not banned because no legal stages have perma-walls. All infinites/locks must end before 300% or it will be considered stalling.
- If you accidentally pause the match during an Ice Climbers chain grab while trying to break free, causing the ICs to mess it up, they will get a free chance to re-grab you. Please be careful about breaking out of grabs.
- If your match is called and you don't show up within 5 minutes, you will be DQed from the set. If you are leaving the venue, please tell a TO.
- BYOC (Bring your own controller).
- If you see someone doing something that is not permitted, please inform a TO and they will take care of it.
- When playing opponents, do not yell in their ear/face or touch them while playing. Doing so will count as a forfeit of the match. Screaming while getting chain grabbed by IC/DDD/Falco/etc is fine, as long as it's not in the opponents face. This applies to spectators of the match too.
- Players who use the Wiimote MUST take the batteries out of the Wiimote when not playing. If the Wiimote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
- Coaching is allowed if either both players have a coach, or both players agree to it. If a player does not want their match to have coaches, that is fine.
- If a Wii has textures or custom music, a player may choose to have them turned off before their set. This can be done easily by taking out the SD card and loading up the character select screen again.
- No subbing is allowed.
* - Planking is repeatedly grabbing the ledge multiple times in a row to avoid contact with the opponent. You do not have to approach the opponent, but you may not plank on the ledge. Planking is also a form of stalling. Planking is also banned in doubles (if both teammates are doing it). Stalling is avoiding all conflict.
** - Scrooging is repeatedly gliding under a stage to the other side to avoid contact with the opponent. This is a form of stalling and is banned.
*Additional Doubles Rules*
- Team Attack is set to On
- Share Stock is allowed
- Controller ports are done in the 1-2-2-1 order only. If a team wishes to get the higher port, they can do rock-paper-scissors or a coin flip for it.
- Chibo's Color Blind Rule: If a player wishes to request their team or opponents team to be a specific color due to difficulty to see their characters (Lucario, Sonic, etc), they may do so.
*Match Procedure*
*1. Players make their character choices for the first match.
2. Players start stage striking the neutral stages until one neutral stage remains. The strike format is Player 1 strikes 1 stage, Player 2 strikes 2 stages, and Player 1 strikes one more.
3. After first game, the winner bans a stage from the Neutral or Counterpick stage list.
4. The loser of previous match announces their stage choice.
5. The winner of previous match chooses their character.
6. The losers of previous match chooses their character and begins the next match.
7. Repeat steps 4-6 for all proceeding matches.
*For the first game, double blind character select can be used. This is where both players tell someone who they are using so that their opponent will not know their character for the first game.
**No player may choose a stage they have already won on in that set unless agreed upon by both/all players.
*Legal Stages*
•Neutrals
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
•Counter Picks
Pokémon Stadium 1
Delfino Plaza
Frigate Orpheon
Halberd
Castle Siege
Brinstar
Rainbow Cruise
•All other stages are banned
[Enter]
My fellow Smashers, my name is GTZ, and I have noticed a severe lack of tournaments in the MA area. I mean sure there are a few, but most of western MA is d-e-a-d when it comes to Brawl. I mean to change that, and change it with style. My approach may be a bit unorthodox, but I will do my best to establish some serious interest in this new tournaments series.
BRING SETUPS, AND GUESS WHAT??? YEAH! I DID IT; VENUE FEES ARE DROPPED, but only IF YOU BRING A WII + TOURNAMENT APPROVED TV + BRAWL DISC + ALL STAGES +CHAR UNLOCKED, YOU WILL NOT HAVE TO PAY A VENUE FEE.. Please bear in mind that we may need extension cords and power strips too...
So many of you may be asking the normal questions: location, price, who's going, etc. The location is GamePlay USA, in the Eastfield Mall in Springfield, MA. There is an abundance of parking, and the store itself is [by actual retail space/area] the largest videogame store in Massachusetts. Venue fees are dropped if you bring setups, and depending on overall attendance are subject to changing before a final decision is made. I can assure you that the venue fee will not exceed $5, and that individual prize pool entries will not be more than $10. The standard ruleset (borrowed from the Worcester DNA thread/Bizkit's tournament post, thanks Bizkit) is applied and will be enforced.
Tournament Ruleset:
- All Matches are 3 stock, 8 minutes, with items set to off and none. All matches are best 2/3 except for Winners/Losers/Grand Finals which are best 3/5.
- In the event of a dispute for controller ports, rock-paper-scissors or a coin flip will be used. In teams, one team gets Ports 1 & 4, the other gets Ports 2 & 3.
- In the event of a tie, determine by stocks, then percent. If a tie still exists, play a 1 stock 3 minute match on the same stage with the same characters to determine the winner. If both players die simultaneously without a suicide move, a 1 stock 3 minute match on the same stage will be played.
- For character specific suicide moves (Bowser, DDD, Ganon, Kirby) if it's done on the last stock, the character who initiated the move wins the match.
- Any action that causes the game to become unplayable (glitching, freezing) will count as a forfeit of the match for the person who initiated the action.
- Metaknight's Infinite Cape Glitch and Extended Cape Glitch is banned.
* - Excessive stalling and planking are banned. (T.O.s discretion) The 40 ledge grab rule will be in effect for singles. If a player grabs the ledge more than 40 times and the games time runs out, that player loses the match. For doubles, double planking is banned. This means both teammates cannot plank at the same time. If you believe you are being stalled or planked, pause the match and call over a TO.
** - Scrooging is banned.
- Dedede's standing and small step chain grabs are banned. Ice Climber's chain grabs and wall infinites/locks are NOT banned. Wall infinites/locks are not banned because no legal stages have perma-walls. All infinites/locks must end before 300% or it will be considered stalling.
- If you accidentally pause the match during an Ice Climbers chain grab while trying to break free, causing the ICs to mess it up, they will get a free chance to re-grab you. Please be careful about breaking out of grabs.
- If your match is called and you don't show up within 5 minutes, you will be DQed from the set. If you are leaving the venue, please tell a TO.
- BYOC (Bring your own controller).
- If you see someone doing something that is not permitted, please inform a TO and they will take care of it.
- When playing opponents, do not yell in their ear/face or touch them while playing. Doing so will count as a forfeit of the match. Screaming while getting chain grabbed by IC/DDD/Falco/etc is fine, as long as it's not in the opponents face. This applies to spectators of the match too.
- Players who use the Wiimote MUST take the batteries out of the Wiimote when not playing. If the Wiimote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
- Coaching is allowed if either both players have a coach, or both players agree to it. If a player does not want their match to have coaches, that is fine.
- If a Wii has textures or custom music, a player may choose to have them turned off before their set. This can be done easily by taking out the SD card and loading up the character select screen again.
- No subbing is allowed.
* - Planking is repeatedly grabbing the ledge multiple times in a row to avoid contact with the opponent. You do not have to approach the opponent, but you may not plank on the ledge. Planking is also a form of stalling. Planking is also banned in doubles (if both teammates are doing it). Stalling is avoiding all conflict.
** - Scrooging is repeatedly gliding under a stage to the other side to avoid contact with the opponent. This is a form of stalling and is banned.
*Additional Doubles Rules*
- Team Attack is set to On
- Share Stock is allowed
- Controller ports are done in the 1-2-2-1 order only. If a team wishes to get the higher port, they can do rock-paper-scissors or a coin flip for it.
- Chibo's Color Blind Rule: If a player wishes to request their team or opponents team to be a specific color due to difficulty to see their characters (Lucario, Sonic, etc), they may do so.
*Match Procedure*
*1. Players make their character choices for the first match.
2. Players start stage striking the neutral stages until one neutral stage remains. The strike format is Player 1 strikes 1 stage, Player 2 strikes 2 stages, and Player 1 strikes one more.
3. After first game, the winner bans a stage from the Neutral or Counterpick stage list.
4. The loser of previous match announces their stage choice.
5. The winner of previous match chooses their character.
6. The losers of previous match chooses their character and begins the next match.
7. Repeat steps 4-6 for all proceeding matches.
*For the first game, double blind character select can be used. This is where both players tell someone who they are using so that their opponent will not know their character for the first game.
**No player may choose a stage they have already won on in that set unless agreed upon by both/all players.
*Legal Stages*
•Neutrals
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
•Counter Picks
Pokémon Stadium 1
Delfino Plaza
Frigate Orpheon
Halberd
Castle Siege
Brinstar
Rainbow Cruise
•All other stages are banned