The MC Clusky
Smash Lord
So we need a better name for this tournament.
Whoever comes up with a winning name for these monthlies gets their venue fee paid for by me. I swear!
Anyways, I know it's a little soon, but I have the next event up now, and it will be roughly the same format, but I'm going to work on the space issue as well as the time problem we had with Brawl.
Where:
Gamelot
7007 Bandera Rd
San Antonio, TX
(At Bandera and Huebner on the corner with the Church's Chicken.)
210-684-0101
Events:
Doors open at 12:00 pm. You may register as soon as you get there. The first event will begin at 2:00 pm. (Again, 210-684-0101, if you are running late.)
Soul Calibur IV................................................ ..........................2:00 pm
Brawl (Singles)......................................... .................................3:00pm
Melee (Singles)......................................... .................................4:00pm
Entry Fees:
Venue Fee: $5 for a wristband. You will need this to be allowed into the tournament area.
Each game will be $10.00 to enter.
Prize Layout:
All events will pay out as such:
1st: 60%
2nd: 25%
3rd: 15%
WE NEED CONSOLES AND COPIES OF THE GAMES. IF YOU CAN BRING AN EXTRA TV, THAT TOO IS GREATLY APPRECIATED.
I will try to bring a VCR to record matches, but it will be up to someone else to upload them. Bring a VHS tape too.
Rules:
Soul Calibur IV
There will be both Xbox 360 and PS3 consoles available. If both players wish to play their match on Xbox 360, that is fine. However, PS3 is the nationals standard, therefore it will have priority when two players argue over what machine to play on. (Besides, it's no secret the 360 controller just plain isn't that good for fighting games)
Banned Characters:
Guest Characters, Custom characters (Color/costume edits are still allowed), and Yoda/Darth Vader are banned from use in the tournament.
Double Elimination
Rounds: 3/5
Best 2/3 matches
Finals (Winners, Losers) will be best 3/5 matches
Grand Finals are best 4/7 matches
First match can opt for a blind pick, first stage is random.
Winner stays character.
Loser can change character and pick a stage if he/she desires.
Any infinites, such as Ivy's rising B, Astaroth's sidestep B, and Algol's gun juggle are banned. If these tactics are used, i.e., two Ivy rising B's are used consecutively are used in a combo, the rule breaker will immediately lose that round.
Brawl Singles
Double Elimination
Matches will be best 2 of 3.
Finals will be best 3 of 5.
Neutral Random stages:
Battlefield
Smashville
Yoshi's Island
Final Destination
Counter Pick:
Delfino Plaza
Corneria (Melee)
Great Sea
Rainbow Ride
Frigate Orpheon
Battleship Halberd
Pokemon Stadium 2
Castle Siege
Brinstar (Melee)
Pokemon Stadium
Lylat Cruise
Everything else is banned.
No items.
Time Limit: 7 minutes
3 stock
At the beginning of a match players can opt for a double blind pick.
Each player can strike one non random stage.
At the start of the first round, each player can use one random reset.
After the first round the loser picks the stage, the winner decides what character he will play and then the loser will pick their character and the next round will begin.
Stall tactics such as..... whatever they are at the current moment.... are banned, unless they are for recovery purposes.
Melee Singles
Double Elimination
Matches will be best 2 of 3.
Finals and Semifinals will best 4 of 7.
Random stages: Final Destination, Pokemon Stadium, Dreamland 64, Fountain of Dreams, Battlefield, and Yoshi's Story
Banned stages: Yoshi's Island (Pipes), Fourside, Onett, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1 and 2, Venom, Yoshi's Island 64, Peach's Castle, Kongo Jungle, Jungle Japes, Great Bay, Poke Floats (However, any stage is open, as long as both players agree to it)
No items.
Time Limit: 7 minutes
4 stock
At the beginning of a match players can opt for a double blind pick.
Each player can strike one non random stage.
At the start of the first round, each player can use one random reset.
After the first round the loser picks the stage, the winner decides what character he will play and then the loser will pick their character and the next round will begin.
Stall tactics such as Rising Pound and Peach Wall bomber are banned, unless they are for recovery purposes.
No controller mods/macros, etc.
Whoever comes up with a winning name for these monthlies gets their venue fee paid for by me. I swear!
Anyways, I know it's a little soon, but I have the next event up now, and it will be roughly the same format, but I'm going to work on the space issue as well as the time problem we had with Brawl.
Where:
Gamelot
7007 Bandera Rd
San Antonio, TX
(At Bandera and Huebner on the corner with the Church's Chicken.)
210-684-0101
Events:
Doors open at 12:00 pm. You may register as soon as you get there. The first event will begin at 2:00 pm. (Again, 210-684-0101, if you are running late.)
Soul Calibur IV................................................ ..........................2:00 pm
Brawl (Singles)......................................... .................................3:00pm
Melee (Singles)......................................... .................................4:00pm
Entry Fees:
Venue Fee: $5 for a wristband. You will need this to be allowed into the tournament area.
Each game will be $10.00 to enter.
Prize Layout:
All events will pay out as such:
1st: 60%
2nd: 25%
3rd: 15%
WE NEED CONSOLES AND COPIES OF THE GAMES. IF YOU CAN BRING AN EXTRA TV, THAT TOO IS GREATLY APPRECIATED.
I will try to bring a VCR to record matches, but it will be up to someone else to upload them. Bring a VHS tape too.
Rules:
Soul Calibur IV
There will be both Xbox 360 and PS3 consoles available. If both players wish to play their match on Xbox 360, that is fine. However, PS3 is the nationals standard, therefore it will have priority when two players argue over what machine to play on. (Besides, it's no secret the 360 controller just plain isn't that good for fighting games)
Banned Characters:
Guest Characters, Custom characters (Color/costume edits are still allowed), and Yoda/Darth Vader are banned from use in the tournament.
Double Elimination
Rounds: 3/5
Best 2/3 matches
Finals (Winners, Losers) will be best 3/5 matches
Grand Finals are best 4/7 matches
First match can opt for a blind pick, first stage is random.
Winner stays character.
Loser can change character and pick a stage if he/she desires.
Any infinites, such as Ivy's rising B, Astaroth's sidestep B, and Algol's gun juggle are banned. If these tactics are used, i.e., two Ivy rising B's are used consecutively are used in a combo, the rule breaker will immediately lose that round.
Brawl Singles
Double Elimination
Matches will be best 2 of 3.
Finals will be best 3 of 5.
Neutral Random stages:
Battlefield
Smashville
Yoshi's Island
Final Destination
Counter Pick:
Delfino Plaza
Corneria (Melee)
Great Sea
Rainbow Ride
Frigate Orpheon
Battleship Halberd
Pokemon Stadium 2
Castle Siege
Brinstar (Melee)
Pokemon Stadium
Lylat Cruise
Everything else is banned.
No items.
Time Limit: 7 minutes
3 stock
At the beginning of a match players can opt for a double blind pick.
Each player can strike one non random stage.
At the start of the first round, each player can use one random reset.
After the first round the loser picks the stage, the winner decides what character he will play and then the loser will pick their character and the next round will begin.
Stall tactics such as..... whatever they are at the current moment.... are banned, unless they are for recovery purposes.
Melee Singles
Double Elimination
Matches will be best 2 of 3.
Finals and Semifinals will best 4 of 7.
Random stages: Final Destination, Pokemon Stadium, Dreamland 64, Fountain of Dreams, Battlefield, and Yoshi's Story
Banned stages: Yoshi's Island (Pipes), Fourside, Onett, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1 and 2, Venom, Yoshi's Island 64, Peach's Castle, Kongo Jungle, Jungle Japes, Great Bay, Poke Floats (However, any stage is open, as long as both players agree to it)
No items.
Time Limit: 7 minutes
4 stock
At the beginning of a match players can opt for a double blind pick.
Each player can strike one non random stage.
At the start of the first round, each player can use one random reset.
After the first round the loser picks the stage, the winner decides what character he will play and then the loser will pick their character and the next round will begin.
Stall tactics such as Rising Pound and Peach Wall bomber are banned, unless they are for recovery purposes.
No controller mods/macros, etc.