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Game of the Year 2008? (Non-SSBB?)

lordsturm473

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If you had to pick a game besides Brawl for Game of the Year for 2008, what game would you pick?
Let's start from GameSpot's lists for best games as a starting point, but really you could state your case for a lot of games this year.

They listed:
Braid
Burnout Paradise
Fallout 3
GTA IV
Left 4 Dead
NHL '09 (seriously?)
No More Heroes
Resistance 2
The World Ends With You
Metal Gear Solid 4

From that list, I like Braid, Fallout 3 and TWEWY.
Braid was simply an experience, and if you haven't played that game, you must. It's definitely worth the $15 price tag.
I think Fallout 3 was an improvement over Oblivion (which is saying something), and is perhaps the most engrossing open-world game I've ever played. Although I didn't play the original games, Fallout 3 definitely made me a fan.
TWEWY is most certainly worth a mention, however. It's perhaps one of the best DS games released in its lifespan, IMO.

But I'm slightly enraged that SSBB didn't make GameSpot's list...
 

urdailywater

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It's obviously going to be a tough fight between Super Mario Galaxy and Metal Gear Solid..

I'll be in my basement.
 

xeleion

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CoD: WaW s subpar, especially compared to CoD4. Also, MGS4 and SMG and both better than Brawl, game design-wise. It would be one of them.


My personal props go to The World Ends With You and No More Heroes because they're both amazing. However... TWEWY is a bit too obscure to have a GotY-worthy fanbase and NMH is fundamentally flawed in ways that can't be ignored, unfortunately.
 

Pas

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NHL '09 (seriously?)
Seriously.

If I had to pick I'd go with Burnout Paradise, Professor Layton or NHL '09, though I had a good time playing through Braid with my housemate.

Burnout Paradise for the way it reinvented the series in an interesting way, it's instantaneous changing into online mode and for the ongoing support the game's received from Criterion Games. Bike Patch? Legendary. Also, smashing cars is fun.

Professor Layton was just charming. It was a different kind of challenge, and as satisfying an experience as I've had from any game.

NHL '09 is just a really solid sports title that I had heaps of fun with. I never claimed I was unbiased with these. Hell, I haven't even played most of the games on that list. Braid is great, but I'd never have got through it on my own. A true co-op experience.
 

Red Exodus

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Why doesn't this list have Party Babyz? That game is revolutionary. Definitely GOTY.
 

Darkslash

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Is Super Mario Galaxy so good that its worthy to run 2 years in a row?

No more Heroes is mine. The only problem was the "Open World" which wasn't really open at all. BUT it got the controls right. Nothing is so awesome than beating the **** out of Sir Mother ****ing Henry.
 

nessqk

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YA METAL GEAR DEFF but im soo dissapointed in resistance great game and all but they made alot of gltiches in it so im kinda upset about that
 

lordsturm473

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@ Pas:
I haven't played NHL '09, and the fact that it made any GotY list won't influence me to play it, but that's because I'm not a hockey fan, or a sports game fan in general. The assumption many gamers make is, that those "yearly-release" sports games rehash the same content over and over, so to see NHL '09 on GameSpot's GotY list is surprising to me, but if it's really worthy of it, then I guess I won't question it. It's just not what I'd expect for a GotY contender, that's all, especially when SSBB and LittleBigPlanet should've been on that list somewhere, IMO.

I don't like CoD:WaW for it, because that game really is CoD4 in the Pacific, fifty years earlier. Yeah, Treyarch did a great job with it, but they didn't even make any effort to change the main screen from CoD4's. That's a sign.

And GoW2 was the most disappointing game I've played all year. Let's leave it at that.

Didn't play No More Heroes or MGS4 (don't own a PS3). I should rent NMH sometime soon, however. Might as well.

EDIT: Oh, and Super Mario Galaxy won GotY from GameSpot last year, so for it to win the award two years in a row would be hilarious.
 

highandmightyjoe

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So much respect to them for acknowledging Braid. Easily my game of the year. Honestly, I didn't like Mario Galaxy, and I don't like any of the Metal Gear Solids besides the first one, which is pure concentrated awesome.
 

Pas

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Firstly, Game of the Year is for games RELEASED IN 2008. Super Mario Galaxy was released in November of 2007 and is inelligible. If Super Mario Galaxy is eligible despite it's year than my vote for games of the year go to Castlevania: Dawn of Sorrow, Psychonauts and Megaman 2.

The assumption many gamers make is, that those "yearly-release" sports games rehash the same content over and over, so to see NHL '09 on GameSpot's GotY list is surprising to me, but if it's really worthy of it, then I guess I won't question it.
Definitely a fair assumption. NHL is kind of a special case though. Firstly, NHL '08 completely changed the way you play the game, by making the left analogue stick for movement, the right analogue stick controlling your hockey stick; deking with left and right, shooting with up and down. It works amazingly. NHL '09 further refined this.

NHL '09 also introduced "be a pro" mode, where you play a single hockey player as he rises from rookie to NHL superstar. The idea is to play your position well, rather than control the whole team. If that's your thing then it adds hours of replayability.

Finally, and I'm not sure if NHL '08 did this or not, the online modes cater for teams of 6 to form and play each other online, each player controlling a single character. You're basically playing real 5v5 hockey in a video game. And that's incredible.


If you don't like hockey games than this one is unlikely to convert you, but it's definitely a cut above the average.
 

Cashed

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My game of the year is Fable 2. Easy, deep, fun combat system. Colorful, beautiful world. Highly interactive world. Could it have been better? Yeah, of course. The graphics could've been better and the game could run smoother, but it's one of the most solid games I've played in years, and always has that high fun factor whenever I play it. Can't wait for the downloadable content to be released.
 

Scott!

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Only one I've played on the list is TWEWY. I'm glad to see it's there, though it'll never win. It's good enough to, in my opinion, but it's not well-known enough. My bet is it's gonna be one of the obvious ones, i.e. GTA or MGS. I'm mildly surprised not to see Brawl there at all, but then again, it is just a fighting game, after all. An awesome one, but still. I think the people who choose this have a different idea of what a Game of the Year is.
 

KayLo!

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TWEWY.

I don't own it and haven't finished it, but my friend has a copy and I absolutely love it. I played enough to know that it would be my pick even if I had finished it.
 

Wolfgang457

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Bangai-O Spirits on the DS.

One crazy action game done by IMO the best action game developers out there, Treasure. If you get the chance I recommend checking it out.
 

lordsturm473

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I agree with TWEWY lovers, but sadly that game won't have enough support, which is a definite shame. Handheld games shouldn't be snubbed just because they're on handhelds. TWEWY was just as compelling as any console game released this year, perhaps even more so. Yes, even more than GTAIV (didn't play MGS4, so I have no say in that).

Never played World of Goo or Fable 2. I'll probably end up with some Wii Points for Xmas, so I'll download WoG then (I think that's a hilarious acronym). Money-wise, for me, it was between Fallout 3 and Fable 2, and I went with the former. I think I made the right choice though. Great game.

Oh, World Of Goo won some award from GameSpot today, I think it was "Best Game Noone Played."

Pas, like you said, I've never really been a sports game person (I suck at Madden, and my friends remind me of that >.<) so I won't be convinced by it, but if sports fans think it's the next big thing in sports games, then they're probably onto something.
 

Firus

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beautiful music
Opinion.

I don't see how people are so enamored with the game's music. Is it fancy? Is it all orchestral? Yeah. That music would go perfectly in a Disney movie. But I'm playing a video game here. Video game music is practically a genre of its own, so when you start to merge some orchestral-type stuff in there it almost ceases to be video game music. You've got epics like Lower Norfair and The Final Zone (two of my personal favorites), and now we're turning to things like this? Does no one else see something wrong? I don't care how elegant it sounds, it's nothing like video game music.

Ugh...sorry. I can't be confronted with the opinion that SMG has good music without going off on a tangent.

Anyways, I haven't played a single game on that list. I know, it's sad. Not that I don't WANT to play any of them, I just haven't gotten and played any yet. Thus far the two that interest me the most are TWEWY and Fallout 3, so I'd have to go with one of those.
 

Red Exodus

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I still haven't gotten around to SMG [or LoZ;TP], I wish I could just download em to my hard drive a la Steam, I can't be arsed to get it shipped because it takes months.
 

Mr.GAW

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This year is tough. My vote would have to go to either GeOW2 or Fallout 3, but I still have yet to play Fable II, which I actually have high expectations for, even after the supposed flop.

Fallout 3 is not as good as Oblivion in my eyes, but this may be because I simply liked the setting of Tamriel so much more. It was colorful and very populated, and Shivering Isles was an amazing expansion. That being said, Fallout 3 still accomplishes what Oblivion did- it gives me so much to do that I always know what Ill be putting on my plate next throughout 60 hours of gameplay. The RPG elements were fantastic, I love picking a new perk each time I hit a level-up, and the skills are very varied since there are so many different approaches to combat in the game with a variety of weapons. The combat is fantastic, VATS is awesome.

My only complaints with this game are:
-Lack of sidequests
-Non-interesting story
-Uncolorful NPCs
-Your accuracy should have been bumped more when non using VATS. It's still easy enough to kill manually, but VATS is such a better option.

Gears of War 2. Everybody says they're dissapointed with this game, but I give it praise. The campaign was great with varied settings, it was decently long, and the story was an improvment upon the first one.
Multiplayers only real issue is Host, all the other stupid little glitches like meleeing through walls or Boomshield glitching are totally avoidable, and shouldn't really ever cost you the game. The chainsaw WILL suck you in if you are to close, sometimes even if you blast a shot into their face- SOOOO don't get close to someone who's blindly walking towards you with a lancer out, and if you hear that buzzing noise, roll. It's really not that broken. Same with frag nades.

The only things that need to be patched in mutliplayer are the Boomshot which is ridiculously overpowered with too many shots, and the smoke nade down time, which should be more like a second. If they can fix that host, that'd be great too, but you can deal with that as well if you just consider bullet lag. Not all hosts are god either, some people actually do have smooth connections and an even game is played with their host. A good team will beat a host team anyways, once you get used to playing off host it's not so bad. Anyways, Gears played with a team of 4 friends who you can strategize with is the best online experience I've ever had in a game, I've been up 'till 2am the past 3 nights playing elimination with my friends until one of us has to go, and I've yet to get bored with it. Private matches are good fun as well if you get frustrated by public. Any game with mutliplayer like that is definetly a GOTY contender for me.

I can't say what I would choose because I'll be picking up Fable II sometime soon and wouldn't want to disregard that as an option.
 

Firus

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You do realize that both Fable and Gears aren't on that list, right? Surprisingly enough. Man, that really is kind of a crappy GoTY list. As much as I hate Brawl, and wouldn't want it to WIN, I think it at least deserves nomination.

I still don't understand NHL '09. Revolutionary to hockey games or not, it is a hockey game. Like, seriously. I don't find sports games entertaining except for the occasional Mario sports game (and even they're only entertaining for a little while), but even if you like them there's a new one EVERY YEAR. Good for a hockey game =/= good for a video game. Which is what we're deciding here.
Then again, I'm incredibly biased against sports games, so just ignore me.
 

Circus

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But I'm playing a video game here. Video game music is practically a genre of its own, so when you start to merge some orchestral-type stuff in there it almost ceases to be video game music. You've got epics like Lower Norfair and The Final Zone (two of my personal favorites), and now we're turning to things like this? Does no one else see something wrong? I don't care how elegant it sounds, it's nothing like video game music.
I don't understand this at all. When people refer to video game music as a genre, I have no idea what they're talking about. Music in a video game can be anything, just as the music in a movie can be anything. It just depends on the type of game (or movie).

The only reason older video games were saturated with that midi keyboard sound is because developers couldn't use anything else. But to me, just about any song you find in a classic video game sounds like it was meant to be made with real instruments. Even in the Lower Norfair song you linked to, I can hear sounds that are very clearly meant to imitate brass instruments.

And even then, I don't see why orchestral music can't fit a video game. Strings and horns are often ideal for making an epic, dramatic atmosphere, so if your plot calls for it, whether that plot be in a video game or a film, then why not go there? Why limit yourself to "video game music?" I don't believe you should ever restrict yourself that way. If a developer found some totally obscure instrument that no one's ever used in a video game before, but he knew it would work perfectly in a certain scene in a video game he's making, what sense does it make to say "No, you can't use that. It's not game-y enough?"
 

lordsturm473

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Opinion.

I don't see how people are so enamored with the game's music. Is it fancy? Is it all orchestral? Yeah. That music would go perfectly in a Disney movie. But I'm playing a video game here. Video game music is practically a genre of its own, so when you start to merge some orchestral-type stuff in there it almost ceases to be video game music. You've got epics like Lower Norfair and The Final Zone (two of my personal favorites), and now we're turning to things like this? Does no one else see something wrong? I don't care how elegant it sounds, it's nothing like video game music.

Ugh...sorry. I can't be confronted with the opinion that SMG has good music without going off on a tangent.

Anyways, I haven't played a single game on that list. I know, it's sad. Not that I don't WANT to play any of them, I just haven't gotten and played any yet. Thus far the two that interest me the most are TWEWY and Fallout 3, so I'd have to go with one of those.
Your argument is unclear.

Are you arguing that SMG's music isn't video game music? That's a dumb argument, because it's in a video game...

Or are you arguing that SMG's music doesn't fit the genre well? Also a flawed argument.

The two examples you cited for "standard" video game music, as good as they may be (I actually do have the full Metroid Metal collection (www.metroidmetal.com, sorry to advertise, but it's awesome) on my iTunes, and original Sonic the Hedgehog music is some of the best music out there), are from the early '90s. So much has changed since then, I'm afraid. If you're looking for music like that in a video game, go play Mega Man 9. It intentionally tries to be retro in every way possible (including difficulty >.<).

But the point is, times have changed. Video game music has changed. It's no longer about getting the best sounds out of a 16-bit sound card on an SNES or a Genesis or whatnot, it's now about getting as close to a cinematic experience as you can on a video game. That's why the fact that SMG's music is 100% orchestral is such a big deal; it's Nintendo's first step in this direction. Now, had they only done that for Twilight Princess...

Some examples of modern games with standout, "non-retro" video game music would be Gears of War 1 (you can say GoW2, but everything done in GoW2, GoW1 does better), Kingdom Hearts series (not the Disney levels, the actual original compositions), there's some great Resident Evil stuff out there, The World Ends With You has a great soundtrack, and Metal Gear Solid 4. I think SMG's music holds its own with these greats, personally.

Anyway, modern video game music is a lot different than retro video game music, and has to be judged by different standard. Back on topic...

GoW2 frustrated me. That is all on that. But I agree with Fallout 3. Excellent game.
I said that some games I thought were worthy of GotY didn't make GameSpot's list for whatever reason, but that shouldn't stop you from dreaming big! :laugh:

EDIT: Circus basically beat me to the punch. But I think when he was referring to game music, he meant "retro game" music, which I can see as identifiable as a genre. But I agree with everything you said.
 

Circus

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EDIT: Circus basically beat me to the punch. But I think when he was referring to game music, he meant "retro game" music, which I can see as identifiable as a genre. But I agree with everything you said.
I would argue that the only thing that makes "retro game" music identifiable as a genre is that artificial sound, which doesn't fly with me, because after all, a guitar can be used to create pop, rock, country, indie, and metal music (to name a few).

If I heard a song from Sonic 1, I would immediately understand that it was from a retro game, but that's only because retro games are just about the only source for that sound. There isn't a structure to the songs themselves that make them particularly reminiscent of a video game, other than the fact that they probably loop.

But I'll stop derailing this thread. We seem to generally be on the same page.

The only game on the list that I've played is No More Heroes. I love that game, but it has it's flaws. The World Ends With You looks great (love that name), but I have very little to base an opinion on. So it's all up in the air to me.
 

lordsturm473

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Yeah, and I'm too lazy to argue my side of that argument anyways, Circus. So good call. ;)

If you have a DS, I highly, highly recommend TWEWY. It's one of those games that defines a system, IMO.
 
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If GTA IV wins I'll lose all little respect I have for Gamestop. GTA IV is like TCU's defense, overrated.
 

Firus

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I don't understand this at all. When people refer to video game music as a genre, I have no idea what they're talking about. Music in a video game can be anything, just as the music in a movie can be anything. It just depends on the type of game (or movie).

The only reason older video games were saturated with that midi keyboard sound is because developers couldn't use anything else. But to me, just about any song you find in a classic video game sounds like it was meant to be made with real instruments. Even in the Lower Norfair song you linked to, I can hear sounds that are very clearly meant to imitate brass instruments.
No no no. You misunderstand me. I'm not talking about just retro music, I just happened to link to two of my favorites, both of which happen to be retro. I'll link you to some newer ones; Skytown and Kingdom Valley - Lakeside (yes, I linked to a Sonic '06 song).

Music in a video game CAN be anything, but most of it has a distinct feel of being in a game. Even when the feeling is not exclusive to a video game, it generally coincides. The 3D Sonic vocal tracks are good examples of this. "Live and Learn" and "Open Your Heart" may be very rock-y, but fighting the final bosses with those playing in the background is still fitting.

And even then, I don't see why orchestral music can't fit a video game. Strings and horns are often ideal for making an epic, dramatic atmosphere, so if your plot calls for it, whether that plot be in a video game or a film, then why not go there? Why limit yourself to "video game music?" I don't believe you should ever restrict yourself that way. If a developer found some totally obscure instrument that no one's ever used in a video game before, but he knew it would work perfectly in a certain scene in a video game he's making, what sense does it make to say "No, you can't use that. It's not game-y enough?"
There's nothing that says you shouldn't use a certain type of music, but Mario Galaxy's music just does NOT fit for a game. It feels like putting the Final Zone music on the Green Hill Zone; it just doesn't fit the mood. They should judge if it fits something...and since I'm not watching a Disney movie, it doesn't fit. Seriously. I was playing the game after I had just gotten it, and a non-gamer friend of mine asked what I was playing during the Good Egg Galaxy, because they swore it sounded just like Disney music. And it does.

Your argument is unclear.

Are you arguing that SMG's music isn't video game music? That's a dumb argument, because it's in a video game...
Okay, so Through the Fire and Flames is video game music, right?

Wrong. Just because a game is in a video game doesn't make it that genre. It's like rapping at a rock concert and then claiming it's rock because it was at a rock concert.

Or are you arguing that SMG's music doesn't fit the genre well? Also a flawed argument.
Not quite clear on what you're saying here...although I may have just answered that, if you're saying what I think you are.

The two examples you cited for "standard" video game music, as good as they may be (I actually do have the full Metroid Metal collection (www.metroidmetal.com, sorry to advertise, but it's awesome) on my iTunes, and original Sonic the Hedgehog music is some of the best music out there), are from the early '90s. So much has changed since then, I'm afraid. If you're looking for music like that in a video game, go play Mega Man 9. It intentionally tries to be retro in every way possible (including difficulty >.<).
Yes, Metroid Metal does rule. I have their entire collection myself. (Another example of music that's one genre but fits very well for video games.)

As I said, those were just some examples of favorites. Refer to my two examples earlier in this post if you want to see more current examples.

But the point is, times have changed. Video game music has changed. It's no longer about getting the best sounds out of a 16-bit sound card on an SNES or a Genesis or whatnot, it's now about getting as close to a cinematic experience as you can on a video game. That's why the fact that SMG's music is 100% orchestral is such a big deal; it's Nintendo's first step in this direction. Now, had they only done that for Twilight Princess...
Nintendo's taking a lot of steps these days, and not all of them are good. In fact, most of them are going down "Screw Over Your Fans Lane". Just because it's their first step doesn't mean it should be a big deal. If it's a bad idea, who gives a crap? And personally, I think it was a horrible idea.

Anyway, modern video game music is a lot different than retro video game music, and has to be judged by different standard.
Again, previous examples. Clearly I made a mistake by referencing retro titles, I didn't think people would take it that way.

Look, I don't honestly care that much; the game was subpar in my opinion anyways. (I know, I'm weird. While I'm at it, I think Sonic '06 is solid, Sonic CD is overrated, and Sonic 3D Blast is a very good game.) So the game can have orchestral music if it wants and I'll go on hating it in silence. I just don't understand why it gets rave reviews and awards for good music, so when I hear them I have to rant.
 

Circus

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No no no. You misunderstand me. I'm not talking about just retro music, I just happened to link to two of my favorites, both of which happen to be retro. I'll link you to some newer ones; Skytown and Kingdom Valley - Lakeside (yes, I linked to a Sonic '06 song).

Music in a video game CAN be anything, but most of it has a distinct feel of being in a game. Even when the feeling is not exclusive to a video game, it generally coincides. The 3D Sonic vocal tracks are good examples of this. "Live and Learn" and "Open Your Heart" may be very rock-y, but fighting the final bosses with those playing in the background is still fitting.
This is just where we differ, I suppose. Because the Metroid 3 song you linked to, I would call ambient. And the Sonic '06 song you linked to, I would call orchestral with some electronic noises infused within. I understand what you're saying when you say they fit their games, but they don't seem exclusively video game-y to me. I think you can find songs like those in other, pre-established genres of music.

Though I will say that the music you've linked to does specifically sound as if it would be aided by the visual and tactile elements of a video game. It purposefully does not command as much attention as other music might because it's meant to be in the background.

Also, I would call Open Your Heart and Live and Learn straight up rock songs. They were written for video games, but they're pure rock to me. You could slap both of them on an old Motley Crue record, get Vince Neil to record new vocals for them, and no one would bat an eyelash.

There's nothing that says you shouldn't use a certain type of music, but Mario Galaxy's music just does NOT fit for a game. It feels like putting the Final Zone music on the Green Hill Zone; it just doesn't fit the mood. They should judge if it fits something...and since I'm not watching a Disney movie, it doesn't fit. Seriously. I was playing the game after I had just gotten it, and a non-gamer friend of mine asked what I was playing during the Good Egg Galaxy, because they swore it sounded just like Disney music. And it does.
I get what you mean when you say it sounds like something in a Disney movie, but I feel that classic, animated Disney movies and Mario games are largely trying to offer similar experiences. Much like animated Disney movies, Mario games have a very young, colorful, cheeriness about them. Even at their darkest moments, Mario games keep a sense of comedy. The adventures that Mario goes on are meant to be very simple and accessible, offering something that even very young children can enjoy. Even the villains are cute and non-threatening for the most part.

We're going to have to agree to disagree on Galaxy, because I feel that the use of an orchestra is very fitting for something as grandiose as flying through space, and I feel that the light-hearted structures of some of the songs work very well for a not-so-serious, but still large-scale adventure. I haven't played the game in a while, but I don't recall any of the songs bothering me, and I can say that I think the song you linked to fit the feeling just fine.

Different strokes.
 

Pas

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Just for kicks I'm going to argue this one in the style of firusthehedgehog.

I still don't understand NHL '09.
There's a tutorial to help you. Puck goes in the net.

Revolutionary to hockey games or not, it is a hockey game.
Yes it is. Help yourself to a cookie.

Like, seriously.
liek, totally.

I don't find sports games entertaining except for the occasional Mario sports game (and even they're only entertaining for a little while),
Fair enough. For the record, mario sports games barely constitute actual sports games at all. Mario Strikers in particular can't really call itself a soccer game.

but even if you like them there's a new one EVERY YEAR.
Yes, correct again. Though i've already covered why this one's quite different to your average reiteration.

Good for a hockey game =/= good for a video game.
Wrong. A good hockey game is a good video game. Stupid, prejudiced and uninformed.

Which is what we're deciding here.
No, the appearance of another Super Mario Galaxy fan has caused you to **** your pants again, and you got some of it all down yet another thread.

just ignore me.
I have been since you posted all about how Sonic Adventure 2 was better than Pikmin and Galaxy. But thanks for giving me the blessing to continue to do so.
 

Firus

You know what? I am good.
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This is just where we differ, I suppose. Because the Metroid 3 song you linked to, I would call ambient. And the Sonic '06 song you linked to, I would call orchestral with some electronic noises infused within. I understand what you're saying when you say they fit their games, but they don't seem exclusively video game-y to me. I think you can find songs like those in other, pre-established genres of music.
It's not that they can't go into other genres, it's more that they fit very well in video games. And also, maybe I've just never really looked into those genres, but I've only ever heard those types of music in video games or as video game remixes on YouTube or Newgrounds.

Also, I would call Open Your Heart and Live and Learn straight up rock songs. They were written for video games, but they're pure rock to me. You could slap both of them on an old Motley Crue record, get Vince Neil to record new vocals for them, and no one would bat an eyelash.
Well, yeah. They are pretty much straight-up rock songs, but at the same time they fit perfectly in with the mood. Whereas if you threw something like American Idiot (just off the top of my head) into there, it just wouldn't fit. When you listen to those two songs, they have this certain feeling to them. It's hard for me to describe.

I get what you mean when you say it sounds like something in a Disney movie, but I feel that classic, animated Disney movies and Mario games are largely trying to offer similar experiences. Much like animated Disney movies, Mario games have a very young, colorful, cheeriness about them. Even at their darkest moments, Mario games keep a sense of comedy. The adventures that Mario goes on are meant to be very simple and accessible, offering something that even very young children can enjoy. Even the villains are cute and non-threatening for the most part.
I can see where you're coming from...on the other hand, Mario is a video game and Disney movies are movies. It makes sense on paper, but when you put it into action, Mario's just too different from Disney through every other aspect for it to be so Disney-sounding. I've never been a huge Mario connoisseur, but it doesn't feel right for Mario to be equated to Disney, as much as they can be compared.

In the end, I think the music just felt sort of soulless to me in a way, which only contributed to the feeling of utter blandness I left the game with.

We're going to have to agree to disagree on Galaxy, because I feel that the use of an orchestra is very fitting for something as grandiose as flying through space, and I feel that the light-hearted structures of some of the songs work very well for a not-so-serious, but still large-scale adventure. I haven't played the game in a while, but I don't recall any of the songs bothering me, and I can say that I think the song you linked to fit the feeling just fine.

Different strokes.
Yeah, suum cuique (to each his own, in Latin). I definitely know what you mean, the orchestral music does seem, again, to fit with the whole theme on paper, but in-game I just...highly disliked it.

Just for kicks I'm going to argue this one in the style of firusthehedgehog.
Real funny. Act like a complete jerk and then say you're arguing like me. Also, don't use the correct capitalization for my name either. Thanks for being mature about it, when I wasn't even talking to you, much less saying anything degrading or disrespectful to you (unless you're THAT offended by me disliking NHL '09).

There's a tutorial to help you. Puck goes in the net.
Yeah, I don't argue with sarcastic comments like this, taking things out of context.

Yes it is. Help yourself to a cookie.
Again. Sarcastic and out of context.

Fair enough. For the record, mario sports games barely constitute actual sports games at all. Mario Strikers in particular can't really call itself a soccer game.
Precisely my point. Sports don't interest me, so only something that's much different from a regular sport does. I know, I'm a guy who hates sports -- who'd have thought?

Yes, correct again. Though i've already covered why this one's quite different to your average reiteration.
Yes, but it's still a new game every year that is still VERY similar to the same thing. Regular game franchises feel much different from game to game most of the time.

Wrong. A good hockey game is a good video game. Stupid, prejudiced and uninformed.
You read incorrectly. I said "Good FOR a hockey game =/= Good FOR a video game." Sonic Unleashed is good FOR recent Sonic games. But is it good FOR video games in general? Not really. The Werehog aspect is completely stupid.

No, the appearance of another Super Mario Galaxy fan has caused you to **** your pants again, and you got some of it all down yet another thread.
What...? Do you have any sort of concept of mature arguing in you? That doesn't even make SENSE.

I have been since you posted all about how Sonic Adventure 2 was better than Pikmin and Galaxy. But thanks for giving me the blessing to continue to do so.
Again, you present me with your annoying sarcasm.

And wow, are you really that immature that you ignore someone if they disagree with you? IT'S CALLED AN OPINION. If you don't like opposing ones, GTFO of forums. That's what they're for.

Y'know, I try to have respect for people even if I highly disagree with them, and there was nothing flame-y about my post. Your sarcastic tone, flaming of me, and comments that seem to have no purpose other than to spite me because...oh, I don't even remember, I just know I disagreed with you once before. Oh that's right, I didn't like Mad World and then you accused me of being a fanboy all the time, then when asked how that was true at all you just backed off from the argument. I suppose I'm now your lifelong enemy, huh? Darn those opinions, too bad we don't live in a totally conformist, communist society where everyone is the same, mirite?

God knows why I replied to you, though. You're clearly a troll (and now it occurs to me that, since you can't accept that I like SA2 more than Pikmin and SMG, that you are, ironically, a fanboy).
 

doom dragon 105

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I would say, MGS4. This is non-biased since I never played a MGS ever. I just think after seeing the game I think it deserves it is all.
 

lordsturm473

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@Firus: (your post was ridiculously long, and I want to break the mold of quote-then-explain posts)

Through the Fire and the Flames may have been a bad example to counter my argument, because it's arguable that Dragonforce is in the "retro game" genre. Listen to any of their songs (they're all essentially the same), then play any mid-to-late-80's shooter, and tell me if you can't find any similarities between the two.

EVEN BETTER: EXAMPLES!
http://www.youtube.com/watch?v=hil1F2T19GY
Listen to that, and tell me if you don't think the 16-bit-ness doesn't fit.

And I agree with Circus when he said that the "Disney-ish" style of music they sport in SMG is fitting with the Mario feel. Not every game needs to have music that pumps you up. Watch the previews of Flower (the only PS3 game that makes me consider purchasing the system). The music in that game is gorgeous, yet at the same time, it's in the background and it's not overpowering at all.

I personally feel that SMG's music manages to remain very similar to the musical style in previous 3D Mario games (namely Super Mario 64... didn't really play Sunshine...), while at the same time taking into account the "galactic" theme and incorporating a full orchestra.

I dunno. I'm a classical/jazz geek at heart, so maybe I appreciate that kind of music more than you do, who, by first impression, seems like more of a hard rock kind of guy.

But in the end, yes. Musical taste is one of those things that easily starts arguments. Like political views.

In the meantime, the thread has completely derailed... >.<

Haven't played MGS4, but I heard the opening cinematic is like, an hour long. AN HOUR. Maybe longer, I don't remember. Shouldn't they draw the line somewhere? Again, haven't seen it, but STILL.
 
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