MechaBoozer20XX
Smash Journeyman
Yeah, Tizoc.
Previously Smashboozer.
I need to stick to one gtag. = /
Previously Smashboozer.
I need to stick to one gtag. = /
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I am sure this has already been found but If you and your opponent are at 1 stock and you are at the higher percent but bowsercide the opponent and kill him despite him having the control of the move it is throw into sudden death.Originally done by: Uraj
Edits: Me14k
The most notorious of uses for this move, however, is the dreaded “Bowsercide”. Since Bowser can control movement while in the air, if he grabs an opponent with this move he can, if he chooses, carry himself and his opponent off the edge of the stage and cause them both to lose a stock. If Bowser is a stock ahead, this can essentially ensure a victory for him if he uses it to take his foe's last stock; However, while it is assumed that the opponent would die first (being that they're under Bowser when he uses this), there are times when Bowser will use this technique when both he and his foe are at 1 stock, yet he will die at the same time and thus send the match into Sudden Death. It is not yet known what affects this outcome, but once it is discovered it will be promptly put here..
And that, my good sir, doesn't really matter. Due to certain rules, whenever a suicide move is initiated and successfully done on the last stock, the "suicider" wins the match, regardless of Sudden Death.I am sure this has already been found but If you and your opponent are at 1 stock and you are at the higher percent but bowsercide the opponent and kill him despite him having the control of the move it is throw into sudden death.
Sadly time does fly. Poor Bowser is underestimated. Somebody really needs to come together and make a Bowser guide people cannot turn away from. Explain that Bowser is more than just slow. He is a tank, and kicks serious *** if you play him the right way.
Maybe we could start a community project sometime or something, since we do kinda need a updated guide. Nothing fancy, but this is really outdated.
Yes. If only someone had made a guide more recently than this one.wait so you guys want a character guide for koops?
damn i'll get to work on that in 6 days.
when my large paper is due. sounds good?
Don't worry I read that the second I came here and really liked it, just never responded since the last response was a lot earlier.Yes. If only someone had made a guide more recently than this one.
http://www.smashboards.com/showthread.php?t=222754
This is Akumin Beast, read my post in Bowser's Q/A thread if you are curious why I have this name. Why I haven't replied lately.uh, what psychological thing?
im just going to go in depth about what bowser has...
...
All is good. Lol. Although, above is an opinion by the way. Spotdodging, and powershielding can have a great flexibility with the klaw in the end. Alot of people won't even expect a good bowser to spot dodge. Like if you are by the edge, and want to dodge a move. Spot dodge, then use fortress immediately to the ledge you are at. That seems viable to spotdodge for, and Bowser is good with the ledge, just don't let people grab the ledge when you spam Down B to the ledge from above. Although, his ledge game sucks at 100%+, or is significantly reduced, he still has jump off the ledge options.uh, psychological stuff involves the player, and im only one player, i can't speak for you.
some people just don't use bowser. for whatever reason it is, it's their choice--what can you do?
**** powershields, **** spotdodges. just klaw, it solves all of your problems. trust me.
so basically no, i won't give you a psychological summary as to why slow doesn't mean bad because i only have one brain.