_milktea
Smash Lord
Interesting.
Samikay, why is the title of this post so small?! BIGGAR! I'm interested hmmm.
Samikay, why is the title of this post so small?! BIGGAR! I'm interested hmmm.
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there's a very easy way actually. you look at the bracket, you say there are 4 people from NYC and make sure that they would only play each other in winner's bracket by being the final 4, it's easy, give them the 1,2,3,4 seeds, or like, 1,2,3,5 or like, any combination that doesn't involve 1 and 8, 2 and 7, 3 and 6, or 4 and 5. not that I entirely agree with his reaction, but still, it isn't difficult.Alukard had to fight other NY people. It was inevitable. Tristate is too good. There were also only 17 people in the bracket or something so there was no way to not fight a NY person.
hahahahahathe rest will just be seeded based on order of signup
Have any suggestions for improvements? PM me if soAlukard would beg to differ... -_-
Making sure brackets rock is difficult and tio is far from perfect (but probably the best free solution available).
I've been trying to think of good ways to seed based off multiple criteria (skill, region and crew to be specific), but as I'm sure you're well aware, doing that all with a program is far from trivial. I've also been playing around with ideas about a dynamic loser's bracket in the interest of making sure that people don't get knocked out of both winner's and loser's by the same player, but this, too, is difficult and would probably be hard to make people sign off on since people like the transparency of a standard bracket with losers going to set positions. They've mostly been idle thoughts from me as of right now, but if I ever take it a little more seriously and come up with something I'll pm you. Out of curiosity, what is tio coded in?Have any suggestions for improvements? PM me if so.