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With wifi, of course.And we have Project M worst case scenario
No, there was many, many, many more problems with Brawl. I don't expect a lot of those problems to resurface with SWU based on what I'm seeing from Nintendo and Sakurai, but you need to acknowledge that just because people hate Brawl and have major criticism for it, it doesn't mean its because they're Melee fanatics. Brawl just had a lot of problems.Everyone needs to calm down, its getting rediculous. Look at Smash 64: it was about as floaty as Brawl, wasn't it? What was "wrong" with Brawl was mostly the extreme lack of hitstun that made combos non-existent. No matter what, it won't be Melee 2.0, so don't expect it... I am choosing to be optimistic about it as a competitive game.
I land it in a video I'll have up laterWe were so close to seeing Greninja's Final Smash. :L
Yo, Chibo, is there crouch out of a run? Dash dancing?I land it in a video I'll have up later
Not technically a glitch, but it was an exploit. The developers never meant for it to be utilized in the way that it was.L cancelling was literally never a glitch. Neither was wavedashing, are you daft?
L-Cancelling is not an exploit.Good god, people are already complaining. The developers already said the pace was between Brawl and Melee, what the hell were you expecting? People are so fixated on Melee 2.0 that they're ruining every future Smash game for themselves. Wait to actually play the game before you shoot it down. I think the speed is a happy medium personally.
Not technically a glitch, but it was an exploit. The developers never meant for it to be utilized in the way that it was.
L Canceling and Wavedashing are not coming back, ever. Move on.
I will, by playing PM.Good god, people are already complaining. The developers already said the pace was between Brawl and Melee, what the hell were you expecting? People are so fixated on Melee 2.0 that they're ruining every future Smash game for themselves. Wait to actually play the game before you shoot it down. I think the speed is a happy medium personally.
Not technically a glitch, but it was an exploit. The developers never meant for it to be utilized in the way that it was.
L Canceling and Wavedashing are not coming back, ever. Move on.
Yeah but they can also demand Hatsune Miku. And they have.Miiverse can finally shut up about Shadow
L-cancelling was NEVER an exploit.Good god, people are already complaining. The developers already said the pace was between Brawl and Melee, what the hell were you expecting? People are so fixated on Melee 2.0 that they're ruining every future Smash game for themselves. Wait to actually play the game before you shoot it down. I think the speed is a happy medium personally.
Not technically a glitch, but it was an exploit. The developers never meant for it to be utilized in the way that it was.
L Canceling and Wavedashing are not coming back, ever. Move on.
L-cancelling was NEVER an exploit.
It was part of smash since smash64, AND it was LISTED ON SMASH64'S OFFICIAL WEBSITE AS AN ADVANCED TACTIC
please do some research before posting. L-cancelling was intentional, it was changed up in melee, but still fully intended.
I think he was referring to wavedashing, not L-canceling...L-Cancelling is not an exploit.