stingers
Smash Obsessed
oh I've never played radiant dawn so you can put me as moderately experienced I guess.
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Pretty please with sugar on top?I want to team with Nicky >: (
Forming 8 parties out of 60 units? The map design allows for 4 parties ideally but I could compromise 6 parties of 10 units each if it doesn't work out.Maybe if we're lucky we can get 32 people, 8 groups of 4
Every unit can get picked twice basically. No repeats for the same party though. But nevermind that, 32 seems unlikely, so just bigger parties I guess. Or you can just make a sub party for people to replace those who become inactive.Forming 8 parties out of 60 units? The map design allows for 4 parties ideally but I could compromise 6 parties of 10 units each if it doesn't work out.
Though I will probably go with 4 parties still. I doubt we'll have more than 24 people in the end and somebody might drop out again. We'll see.
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I realized the bottom corner would be blocked off from having cavalier and armor units if that wasn't the case now. Fair enough. Will forests and forts be added?The one block part is correct. However, all units can cross shallow [light blue] water. Details on terrain will be added but don't expect any revolutionary change from the original games.
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yea but shallow water prevented cavalier and armored units from traversing over them which would trap units in the bottom left corner if they started there. So there had to be a bit of mitigating.Grass can easily take the place of forests or shrub bonuses since forest doesn't really exist in radiant dawn. Nor do forests in most situations. A healing bush is sort of what does that. Although, you could probably reuse the defence, healing, avoidance tiles in the endgame chapters. Ignoring defence bonuses though. Shallow water seems like something similar to the swamp levels with reduced movement for characters.
Yeah, but... I just don't like it.Nick, the CRK chapters are cake. Geoffrey, Kieran, collect win.
Dawn Brigade are the only difficult chapters in the entire game.