rockon4life93
Smash Rookie
- Joined
- Sep 28, 2012
- Messages
- 14
I think that making it a meter would be too much of a change. Why change what's already a well done item? Changing it up would confuse players.
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Yeah, I'm not too keen on the idea of a meter either. It's too similar to what's already present in traditional fighting games, and an option to turn it off just seems... unnatural.I think that making it a meter would be too much of a change. Why change what's already a well done item? Changing it up would confuse players.
Who would it confuse? Hardcore tournament type people don't play with it on anyway and the Smashball has only been in one game so it's not like it would be a major change.I think that making it a meter would be too much of a change. Why change what's already a well done item? Changing it up would confuse players.
Personally, I don't find much fun in chasing the Smash Ball. It takes away the focus between fighting players. Of course, I'm not the biggest fan of items in general when it comes to having a "serious" fight. The thing about the meter is that it requires more resource management and opens up a lot of offensive and defensive strategies. A Smash ball just doesn't do that for someone like me that enjoys fighting strategy and the long term satisfaction that comes with it.Leave it as an item only. What I think would be neat are Smash Balls that are meant for a certain player. For example, imagine a match pitting Mario against Link. Link pulls off some combat sequence that rewards him with a Link-themed Smash Ball. It would still hover around the stage like the current Smash Ball but break much quicker if Link hits it instead of Mario. That way;
- The fun of chasing after a Smash Ball remains intact.
- The new Smash Ball's variable durability rewards the right players provided that they make an effort to chase after it.
- Even though it'll be harder to break, there is still an incentive for other players to go after the Smash Ball.
- And if Final Smashes are still an unbalanced mess, the Smash Ball remains an item that can be turned off.
Confuse? I'm not sure if you think most players are stupid and/or cannot handle change.I think that making it a meter would be too much of a change. Why change what's already a well done item? Changing it up would confuse players.
anyway, i also think meters would be copyng Sony Plastation All-Stars Battle Royale, seeing how thats what that game relies on to eliminate other players.
i think if they just changed the mechanics of the smash ball (and also keeping it as a togglable option in items), final smashes would still be fine.
Super meters in fighting games actually came from ST, where the idea was taken from a whole bunch of games from different genres. Regardless, supers are way beyond the point of anybody "owning" them and are pretty much a universal fighting game mechanic now.Nope would be copying Marvel Vs Capcom
..............Nope would be copying Marvel Vs Capcom <.<
I would love this so much.Also, Nintendo needs to make different levels of super meters and a mode where only supers kill just to troll Sony for making another blatant Nintendo rip-off.
That can be said for a good chuck of people on this board...............
Learn about Fighting games.
True. From what i've seen at least.That can be said for a good chuck of people on this board.