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Falco's Grab Game

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
I think Falco's grab game isn't used as much as it should. Everyone (including myself) see Falco as a chracter with a mediocre grab compared to characters that live off the grab game.

I would like to discuss/make a list of things to do out of Falco's throw.

I'll try and start this.

Uthrow - If they don't DI im sure they end up infront of you (a shorthop away) and you can Shine>Bair/Dair.
You can also get off a Fmsmash sometimes.
I THINK if the laser hits them, and they don't DI the laserhit you can regrab.

Bthrow - Sometimes you can get a regrab. Bthrow>full jump>Dair (shoutouts to Melomeniacal)

Dthrow - On Fox at low % you can Dthrow>Dsmash. I think its unescapable at low %?
You can also do it at higher % but if they DI the throw they can get their shield out in time.
Fox, can't tech this move.

Also used for tech chasing Dthrow>Laser>Grab etc

Fthrow - Mostly seen this move used to throw opponents off the stage. I see a lot of Falco's Fthrow (off stage) then run off stage>double laser.

It makes your opponent recover from below the stage for a free Dair.

I've also seen Fthrow>Fsmash. (Dr Peepee <3)

Any other useful ways to use grabs to setup for more?
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
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Mos Eisley
brain fart:

vs spacies

-i wouldn't ever use Dthrow->Dsmash vs a fox at low percent. Even if its "inescapable" (which i doubt), all they have to do is hold down to CC, and then **** your stock in the lag. just dont make this a staple in your game. maybe try it once in a blue moon

- quick downthrow-regrab usually work vs fox if you do them rarely. then you can do back throw->regrab, backthrow->ftilt, fthrow->regrab and a lot of other shenanigans.

- near the ledge, throw spacies off stage. b/f throw-> fsmash can sometimes hit ppl out of jumps for easy gimps. b/f throw to ftilt offstage is also good. otherwise, run off double laser to make them recover low and then edgeguard.

notes about upthrow: if the lasers hit them, they have less stun and can react faster. if the laser miss you have more time.

-upthrow v spacies can be pretty good. at low percent if they di really well, you can land fsmash or short hop nairs. if they don't DI, you can go for shine bairs and stuff but this rarely works cuz they get reset by the lasers and can jump/shine out. at high percents, you can almost always land some aerial after the upthrow. I don't know if it combos but i basically never miss when i've tried lol

vs floaties:

- upthrow is usually the best. In my experience, its ***** sheik and peach. Marth is iffy in my experience but m2k swears it works vs him so idk. He also said that you could intentionally stall the throw so you know they are DI'ing then upthrow so the laser miss and you get free hits. sounds pretty neat.

- vs jiggs, PP gets the most ridiculous stuff vs hbox. i've seen upthrow to: shine, bair, nair, dair, even UPAIR. so...w/e

- none of the other throws are useful vs floaties afaik

- vs falcon, almost nothing works (that i know of) so i settle for fthrow cuz atleast i get to punch him in the face.
 

trahhSTEEZY

Smash Champion
Joined
Jul 24, 2007
Messages
2,287
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vegas baby
i think you should be a little more specific in terms of what characters these tactics work on, like for the uthrow, them being a shorthop away would only apply to heavier characters at lower percents, cause i know after a little, you gotta fullhop to hit a fast faller after a uthrow.

backthrow works vs falcon like how you explained vs spacies, you just gotta work off how they DI it
 

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
Yeah I agree Steezy, sorry I wrote this while in class, I was planning on writing more but my class ended :(

I know if you Fthrow Facon (Prob at lower %) he can grab you before you can react.
 

Kason Birdman

Smash Champion
Joined
Aug 6, 2009
Messages
2,240
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519, Ontario
Did we not have a thread similar to this not too long ago?
and I agree with what JPOBS said.. haven't read the OP yet.. will tomorrow
 

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
Did we not have a thread similar to this not too long ago?
and I agree with what JPOBS said.. haven't read the OP yet.. will tomorrow
I've been planning to make a thread like this.I searched threads and nothing popped up, so I created.
 

Ryan-K

Smash Master
Joined
Nov 23, 2003
Messages
3,107
Location
Staten Island, NY
falcos grab game is mostly abusable because he probably has the easiest time out of any character in terms of setting up grabs. the grab game throws alot of people off because it's one of the few times falco can hit a person and not destroy their stock from a single move.

fthrow is his overall best throw imo but really only after 40% when they have to tech it. laser towards them if they dont tech you get a reset. if they roll whatever you still hit them. it throws them offstage too +++

bthrow is obvious. bthrow to fsmash or ftilt on spacies. sometimes bthrow to dair/usmash on a jiggs once in a while but don't depend on it.

uthrow to fair on marth = i think like 43% or some ridiculous **** if they don't DI the throw. at low percents when lasers don't hit you have more stun and more time to do stuff out of the throw. sometimes though the lasers DO help like i remember i was fighting a roy and the regular uthrow stun was ending and then lasers hit him at the very last second and let me hit him. it's a wierd throw overall though. fox and falco can shine you out of it sometimes at low percents so don't depend on uthrow -> shine

dthrow only use on platforms and jiggs pichu game and watch. they can tech it but it's harder and if they don't they get the fox effect minus the ability to mindlessly **** you afterwards. fox can shine jump jab or grab out of dthrow.

i grab alot
 

LLDL

Smash Hero
Joined
Apr 27, 2007
Messages
7,128
Lol speak for yourself. I was never under the impression that he had a mediocre grab game. My whole playstyle is based off laser to jc grab to upthrow. Every other falco I've played also utilized his grabs, this is the first i've heard of that.
 

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
I'm just saying when you think of Falco you don't think of grabs. You think of shine and lazorz. Now if your thinking about martha/captain fabulous you'd be thinking about grabs. IDK I just need to grab more lol.
 

trahhSTEEZY

Smash Champion
Joined
Jul 24, 2007
Messages
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vegas baby
i think he's just trying to say that at a earlier phase of falco, you assume with all that crazy offense that his grabs suck [since they don't naturally combo as well as everything else he does], and people just need to be exposed to the ways you can implement them. I also think people just need to understand the concept of why you grab with any character though.
 
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