Knut
Smash Apprentice
nice right up Bubba. the only thing i would add to the part about its exectution is that its much faster to do it out of FJ. and the part of her body that needs to be level with the platform to perform the tech doesn't reach DL platforms if you SH.
i use it Uair Interrupt when i'm on the ledge to get invincible Ftilts and semi-invincible Dsmash, or to Up-B. the spot that the you end up with the teleport when you do this from the edge, you can DI in towards the stage and edge cancel the Up-B onto the inner side of all the lower platforms of neutral stages. its such a great way to take advantage of someones ****ty edge guarding and gain stage control, and has a ton of combo potential.
i use it when i dthrow floatier characters and i know they are going to land on a platform. usually if i need a kill, so i fsmash in these situations. dsmash is pretty good too on FF'ers. a cool thing is that you can hold start holding down during the interrupt, so when you teleport onto the platform, you're already CC'ing, so you can still get punishes on GU Attacks.
since it is so much faster than WL'ing, it's a lot more versatile. which is the reason i'm trying to incorporate it into my neutral game as well. such as, Uair interrupt > isai drop > missile.
it's also pretty nice to out run re-spawn invincibility.
i use it Uair Interrupt when i'm on the ledge to get invincible Ftilts and semi-invincible Dsmash, or to Up-B. the spot that the you end up with the teleport when you do this from the edge, you can DI in towards the stage and edge cancel the Up-B onto the inner side of all the lower platforms of neutral stages. its such a great way to take advantage of someones ****ty edge guarding and gain stage control, and has a ton of combo potential.
i use it when i dthrow floatier characters and i know they are going to land on a platform. usually if i need a kill, so i fsmash in these situations. dsmash is pretty good too on FF'ers. a cool thing is that you can hold start holding down during the interrupt, so when you teleport onto the platform, you're already CC'ing, so you can still get punishes on GU Attacks.
since it is so much faster than WL'ing, it's a lot more versatile. which is the reason i'm trying to incorporate it into my neutral game as well. such as, Uair interrupt > isai drop > missile.
it's also pretty nice to out run re-spawn invincibility.