Well thats why i put the () saying maybe just fox, not sure about the falco mu. But i also said billy finds the fox mu to be close to even not just fox's. Plus u seem to think its close to even as well so i dont understand why u would disagree with what i am saying.
My original post was summing up the general opinions that I've read from most of the Samuses on this thread, not just my own. I personally agree with you, but the majority does not necessarily agree. That's why I said "arguably". All of Samus's other (important) MUs are slight disadvantages or very close to even, IMO.
Also fox gets nothing guaranteed off of a throw on samus so i dont believe him being fast and grabbing is that big of deal
You underestimate the power of forcing Samus to use her DJ, especially when she has such trouble getting down. Haven't you ever wondered why Foxes ALWAYS go for the uthrow > uair on Samus, even though she can reliably DJ out? If she tries to do anything else, she gets hit and possibly killed by uair. If she jumps, oh well, Fox doesn't lose anything and now Samus has to try to get down against one of the fastest chars in the game whom also happens to be decent at juggling people. I've tried getting around this by bombing after being uthrown. You know what happens? If the Fox is on point, I die. If the Fox screws up a little, I save myself, and my DJ, with the bomb, but that's only if the Fox messes up. Also, don't forget that Fox has dthrow > TC usmash which puts him at practically no risk if he misses the TC.
Fox gets great things off of throws; they're just not 'guaranteed' like Falcon's and Ganon's are. IMO, Fox's grab game against Samus is even worse than a bunch of other chars 'cause you're almost undoubtedly going to have to shield a lot against him, and shinegrabs
are a thing, you know. They're bad enough that they gave HugS a serious headache when he still played this game.
Tl;dr - Fox's grabs ARE that big of a deal.