Rie Sonomura
fly octo fly
- Joined
- Jul 14, 2014
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- RieSonomura
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- SW-4976-7649-4666
I’d throw in Yelv for XCX too myself because he is my Boi (tm) but other than that great picks!If they did have a Xeno Warriors they'd probably shaft X... but if they didn't Skells for X characters would be a neat gimmick for them. X might get less characters but make up for it in movesets with Skells that you can set per character. Then you can switch in and out of them on the field as needed; leave them in forts to refuel/recover, use them to compensate for a character's weakness etc. Some maps might start with them far away behind enemy forts and part of the challenge is reaching them. Some XB1/2 characters could have an equivalent in Face Mechon etc too.
2's cast would have Blades as their gimmick (each Driver gets a new moveset when they have a different Blade so naturally they end up with the most movesets) and 1's I guess would have Talent Arts. The Officer equivalent could be giant roaming enemies, mechs, drivers and unique monsters/tyrants. Xerns, Xe-doms, Territorial Rotbart, etc. Maybe the Zu Pharg could be a mobile fort? Honestly huge enemies, environments and mechs are all kind of Xeno signatures at this point even if to varying degrees.
My idea for the base roste (assuming it's Blade only at first);
XB1: 11
Shulk, Fiora (Homs version), Reyn, Dunban, Sharla, Riki, Melia
Unlocks: Fiora-Mechon, Face Nemesis, Mumkhar-Mechon, Metal Face
XB2: 15
Rex: Pyra, Mythra. Nia: Dromarch, Finch*. Tora: Poppi, Poppi QT. Zeke: Pandoria, Zenobia*. Morag: Brighid, Corvin*.
Unlocks: Rex+Nia (Blade), Poppi QT3.14, ability to use Dromarch/Pandoria/Brighid on Rex
*Any Rare Blade would do, honestly
XCX: 8
Elma, Lin, Lao, Nagi
Skells: Verus, Lailah, Mastema
Unlocks: Ares (skell)
DLC Pack #1: The Van-Pack (5)
Vangarre, Vandham (X), Vandham2+Roc.
Comes with Roc Blade for Rex and Amdusias Skell for XCX.