A noticeable accidental extension won't actually prevent the game from continuing, though. If it's accidental, you fully know that Meta Knight will reappear in a short time later.
I mainly meant the part saying "You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects."
But I didn't want to take pieces of something and present it as the actual wording, since I hate when religions do that, and it seems really dishonest.
But I think it can apply illegal techniques aswell.
What I was asking was that can you guys detect the difference in duration between a regular DC, one that is extended once because of touching the ground from the air, and one that is extended slightly beyond that?
I think the key word here we should focus on is accidental.
I mean considering the inputs for the EDC, the areas where using the DC is even a viable option (as long as IDC and EDC are banned) and the distance traveled with each extension, is it really realistic that someone is going to perform a noticeable accidental extension?
At the point where it is noticeable, it can't be accidental anymore can it?
I mean it may not seem like a "huge" difference, but if you make a rule banning any extensions past using it from the air, then I guarantee people are gonna nitpick about it in matches if they think their opponent went past that one extension (even if it's just 1-2 extra extensions). Even if his opponent does ndeed go over that mark, would you be able to detect it by looking at it, either on the TV or in a replay?
Keyword here would be noticeable.
Let's say I am a nitpicker. I play DK v an MK who uses DC midmatch. It's not even an accidental extension, but I call it. TO comes over, watches the rest of the match and MK doesn't even use DC anymore out of fear. End match with MK for the win, and a review of replay shows the moment I call illegal. No one else can really tell whether he extended it or not, so the ruling goes as seen-- in favor of MK.
I never liked replay review however, as not all wii are equipped with the infinite replay for one, and it slows tournaments down when called into action. But I have seen it used effectively, at a tourney where DDD's smallstep chain was banned.
And if we're going to be attempting a ban on something like this, a ban mind you, which is always the last resort, shouldn't we expected to detect that line and when someone crosses it?