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If it's a noob using marth most of the time it'll work. I'm not saying it's solid but yeah..dd and grab like kaizer said, well timed + well spaced stomps/nairs work too. I wouldn't go for the spot dodge with cf i dont trust the lag >.>
^Thisd-throw to u-throw to combos (nair, uair and so on) works OK. I'm not an expert on the Captain, though. Just DD/Mindgame to grab 8D
dude. its called narbDash Dance and then dthrow, and the fun starts there ^^
okay... marth's weakness is his lag. if you can bait anything you can punish it. marth's invincibility frames on his dodges arent that good. the lag after every move is high. just DD and force his attack then run in and grab/knee/nair. if he jumps, run at him and shield. you can then shield grab him, as marth's only anti-shield grab is his spacing.
What he said ^if you shield marth's fsmash you can wd into grab. actually, you can pretty much do anything, it has a ton of lag. but yes, shield and grab marth. vs marth is the only match with any character i suggest shield grabbing these days.
when they are too high for the knee XD0.0 Everyone has the same avatar! Alright, so basically every combo we do should end in a Knee right? When would a U-Air be better to use over a Knee?