The thing that's really got me is that I don't understand how the slots will push around. The top row's fine, but the 2nd row has characters in weird places where I don't know that it'd properly move them into themed spots.
For example, for Pikachu to be on the top line in the final roster, he'd have to skip past Sonic.
And for the record, the top is not in chronological order: Fire Emblem predates Kirby & Star Fox.
By extension, Brawl isn't either. This is because, it DOES copy SSB64's order (minus moving Yoshi), which WAS in chronological order (minus secret characters), but the inclusion of characters not in 64 messes it up.
Anyway, like I said, if characters were bumping around, Pikachu would still be *after* Marth and Sonic, which doesn't make a lot of sense. Unless he pulls some Melee Magic and swaps into the top row in a different spot when Luigi appears.
Otherwise, Pikachu would be the LAST column on the top:
Mario, DK, Link, Samus, Kirby, Fox, Marth, Sonic, Pikachu
Pretty damn sure that's not happening.
So if real:
- Pikachu moves to a completely different location and isn't actually bumped
- The demo doesn't actually reflect the final CSS's movement in any way
- The CSS will not even sort of function the way we think it will
Unless I am missing something.
- With DK's hugely successful rebirth, I'd wager that FE won't get as many reps as it, let alone more.
Are you trying to suggest that Fire Emblem Awakening wasn't FE's highly successful rebirth? The game that had feedback that surprised Nintendo and essentially saved the series?
Series went away from the West and skipped a game, and the previous two before FE:A were remakes. It was also one of the most successful, and just happened, and FE's crossing over with SMT.
I feel like FE & DK are in the same exact boat. They are equally likely to get a new character, simply because of their return to the sub-spotlight.