Onion Rings has to be one of the frickin' funniest things I've seen come out of this and I wasn't even in that game, TBH.
Only real shame was that the role was pretty much useless and only existed to be suicidal.
Real talk, you only think that because you weren't playing.
I, in no way, hold this against Opossum but it simply wasn't a fun role to play as. It wasn't just the fact of me being a Fool which is a role that goes against what the game is all about but also because I joined a FEH themed game so I expected and wanted to get a FEH character.
At least I hope it will serve as a point of referemce for all future hosts to look at and not include out-of-theme roles and roles like Fool/Jester or Unfool/Unjester.
Still, it was the game I had the most fun, but probably because it was the closest I had to being a Townie and doing some detective work.
Which is why I'm looking forward to this game despite me not being a fan of the theme: I just want to use that Ace Attorney music.
And while on the topic of "roles I played that I did not enjoy"(frankly, it's all of them): being the Mafia Rival(technically, he called it Traitor but that's another role) on White's game.
I do like the idea of the role, it was fun chasing down the Godfather. What I did not like was the fact I played three entire phases without knowing my true alignment. Players shouldn't be lied to about their abilities and alignment, it just screws up with them and makes them play unfavorably to their endgoal.
I didn't need to know the full extent of it, just something hinting that I'd change alignments or something. Not knowing it and having a Town role until Night 2 didn't even fulfill any purpose. All I had was a bulletproof ability for Night 1 and nothing would have changed if I just started as the Traitor.
I also fail to see what's the connection between Potato Girl and Generic Yandere #192