Ghirahilda
♥Smash Beauty♥
TODAY DR. LUIGI WAS RELEASED IN JAPAN! CAN WE EXPECT SOMETHING FROM THIS?
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No. We got nothing.TODAY DR. LUIGI WAS RELEASED IN JAPAN! CAN WE EXPECT SOMETHING FROM THIS?
At least we got Ashley assist trophy!No. We got nothing.
Haha. Nice hope, but I guess Nintendo's year old Luigi fell short.TODAY DR. LUIGI WAS RELEASED IN JAPAN! CAN WE EXPECT SOMETHING FROM THIS?
Doc being a stage hazard?or a stage hazard probably too.
i dont know lol. Maybe he can throw pills or something. But I would rather have him as an alternate costumeDoc being a stage hazard?
How would that work?
.....I would actually love this stage.@ Swamp Sensei
Simple.
The Stage is basically the game 'Doctor Mario', but without the walls. Doctor Mario stands at the top, tossing Super Vitamins. There, stage hazzard. ^^
Would still prefer him playable. He may have been the cloniest of clones, but I loved being able to play as the Doc.
Haha, thank you. It would be neat :D I mean, the Doc deserves me reveng after his cut, doesn't he?.....I would actually love this stage.
We are the viruses.
That he does.Haha, thank you. It would be neat :D I mean, the Doc deserves me reveng after his cut, doesn't he?
Why did I say 'me reveng'? That's nothing. D:That he does.
And occasionally, Dr. Luigi shows up instead.
Which means dealing with the L-Pills.
Well, I meant in regards to the stage idea.Why did I say 'me reveng'? That's nothing. D:
And well, if there are clones this time, I can see Doctor Luigi, actually. With, yeah, L-Pills. It would be neat, but I prefer Doctor Mario. More Classic.
Ooh... sorry, I had the dumb. Yes, that would be awesome, then. ^^ And the viruses better appear in some form. Not a fan of the viruses in Doctor Luigi, though.Well, I meant in regards to the stage idea.
Dr. Mario normally serves as the hazard, but occasionally, he'll be on vacation, so Dr. Luigi fills in for him.
That's an outrageous thing to say. The differences between Mario & Dr. Mario in Melee were marginal. Fundamentally they were the exact same character with different modifiers. It's unreasonable to think a character like that could ever be included in SSB again, taking up a whole roster spot when space is already seemingly so precious. A model swap for Mario and his fireballs/cape achieves almost everything that Doc did in Melee without clogging up the roster (which has already gone to five Mario characters) and it would be unfair to deny people that just because you'd rather see him take a seperate slot again.If that isn't an option, then don't add him at all.
If you actually played as Doc, you would know how much a disgrace merely making him a costume with minor aesthetic changes is.That's an outrageous thing to say. The differences between Mario & Dr. Mario in Melee were marginal. Fundamentally they were the exact same character with different modifiers. It's unreasonable to think a character like that could ever be included in SSB again, taking up a whole roster spot when space is already seemingly so precious. A model swap for Mario and his fireballs/cape achieves almost everything that Doc did in Melee without clogging up the roster (which has already gone to five Mario characters) and it would be unfair to deny people that just because you'd rather see him take a seperate slot again.
Me on an older thread said:-Neutral attacks 1 to 3 are slower and more damaging.
-Side Tilt has more knockback but less damage.
-Up Tilt gives more damage and knockback, but has specific trajectories (opponents in front get sent forward, opponents above get sent upward). Mario's is better for setting up combos.
-Down Tilt sends foes behind him with slightly more damage. Mario's keeps foes in front of him.
-Dash attack lasts slightly longer and doesn't weaken, sends opponents in random trajectory. Mario's sends opponents diagonally behind him and weakens over time.
-Forward Smash has less range but no sourspot (so set damage). It does less damage than the sweetspot on Mario's while giving more knockback.
-Up Smash is slightly faster and more damaging than Mario's, but does less knockback on grounded foes (while more knockback on aerial foes). It also spikes grounded foes.
-Down Smash does the same damage on both hits and is slightly more damaging than the first hit of Mario's.
-Neutral Air is an inverted sex kick. It gets stronger the longer his leg is out. Mario's is a regular sex kick that gets weaker the longer his leg is out.
-Forward Air is NOT A METEOR SMASH. Mario's is. Also, it has a sourspot, unlike Mario's.
-Back Air is less damaging, has a semi-spike trajectory and presumably has higher knockback (Mario's knockback isn't recorded at this time).
-Up Air is less damaging and presumably has higher knockback (Like above, Mario's isn't recorded).
-Down Air has an extra hit and is slightly slower from what I remember (need to compare the two again).
Grabs and throws, I don't know what difference there is other than knockback, so I can't say anything there.
And Specials, those differences should be clear already.
As for other properties:
-Higher air speed
-Cannot wall jump
-Heavier (PAL only)
I don't agree. Everything you listed is Mario, with modifiers. Nothing Doc had was his own flair, except perhaps ironically his appearance and his pills. An attack working slightly differently or his running speed being slightly slower isn't a special unique touch that only Doc could bring, and it certainly isn't worth a roster slot. On a technical level, Doc is different to Mario. That's not enough and to the wider audience, he is merely Mario in a lab coat - exactly what he would be if he were a costume swap.You say the differences were marginal; however, they were enough to give him his own flair.
I've no idea where you got that from. Roy and Marth are not the same person; Roy isn't Marth wearing different clothes. I appreciate that some people liked him in Melee, but he essentially served the purpose of detracting from the uniqueness of Marth as a fighter. He's better left out of the equation altogether.But, if you still think that Dr. Mario as an aesthetically different Mario is still the best route, then we should have Roy be an aesthetically different Marth costume with some fire effects on some attacks.
To those that legitimately care for who Dr. Mario was in Melee do not agree. They are the only ones that matter in factoring a future in Smash.I don't agree. Everything you listed is Mario, with modifiers. Nothing Doc had was his own flair, except perhaps ironically his appearance and his pills. An attack working slightly differently or his running speed being slightly slower isn't a special unique touch that only Doc could bring, and it certainly isn't worth a roster slot. On a technical level, Doc is different to Mario. That's not enough and to the wider audience, he is merely Mario in a lab coat - exactly what he would be if he were a costume swap.
By default, Dr. Mario would already have to have a brand-new Down Special because there is absolutely no logic in giving him F.L.U.D.D., and if Falco and Ganondorf are anything to go by, the differences would have been made more apparent.Besides, SSB4 is a different game. Mario is already going to work differently than he did in Brawl. His moves will have slight tweaks and some of his attacks will execute slightly differently, just like the change between Melee and Brawl (without the drastic change to his down special). Since he's going to feel different to play in SSB4 than in Brawl anyway, I simply don't see the value in having two Marios on the roster.
Roy not being Marth is irrelevant.I've no idea where you got that from. Roy and Marth are not the same person; Roy isn't Marth wearing different clothes. I appreciate that some people liked him in Melee, but he essentially served the purpose of detracting from the uniqueness of Marth as a fighter. He's better left out of the equation altogether.
Whether Dr. Mario "deserves" to return separate or not is not the issue here.SSB4 is a completely different landscape to Melee. Clones are long since a thing of the past. They're not pushed for time when it comes to beefing out the roster. All of the characters they've decided to introduce so far are bringing some totally new elements to the series. A character like Doc doesn't fit as his own slot anymore. If he were an alt costume, then at least it would make the people who did like him for being "Medical Mario" happy. You might not be one of them, but they exist, and they can be appeased without any real detriment to the roster.
If Doc returns, I don't see Sakurai spending time and resources on him. I think he'll pick the more easy route by making him a semi-clone. Though, I do believe the potential is there for a unique moveset -- one that revolves around megavitamins, puzzle blocks, viruses, and various comical attacks. I'd really love it if Doc represents his own series. I don't think it's that much of a stretch, though I understand not all may agree.My pipe dream is for him to return fully de-cloned. Perhaps using megavitamins (also in the shape of puzzle blocks), viruses, and various medical producers/maneuvers in mean of attack. Make him a more comedic fighter, kinda like WFT. However, I know that's never going to happen, and him being a semi-clone will take less time and resources, so I think that's the better route.
Because of Sakurai's willfulness. Case in point: Toon Link's Dojo page. "Those who have played as Link should enjoy playing as Toon Link, too. As a general rule, their special moves are the same." --> transitioned right into Smash 4 as well. If Sakurai changed his mind about Villager being unfeasible to fight, why can't he do the same with his Toon Link "rule"? He probably has his reasons, though sometimes I really don't understand the man... a lot of people don't.And if clones were long since a thing of the past, why do we still have Toon Link?
Falco? No...If Dr. Mario were to return, I wouldn't expect him to remain completely the same. He'll probably be differentiated to a level on par with Falco.
You and me both!The Little Mac alternate costume gives me hope.
I could see the pills as a custom special move and the lab coat as an alternate costume. Don't know if I should expect it or not. I think I'd love to see Mario in his Delphino summer clothes just as much.I know I'm probably going to get shred to pieces for saying this but....
What if, with the moveset costumization, you will have the ability to recreate Doctor Mario with Mario? With the Pills, thunder hand and the tornado and everything? And to top that off, give Mario his doctors outfit as an alternate costume? Of course assuming they will bring costumizability to such lengths which may or may not be likely. So far they just seem to be slightly modified versions of existing special moves and all...
Unless it has already been brought up....
Something I would agree with, would be nice to do so to free up the character slot. Granted only local multiplayers will see it but still better than nothing.I know I'm probably going to get shred to pieces for saying this but....
What if, with the moveset costumization, you will have the ability to recreate Doctor Mario with Mario? With the Pills, thunder hand and the tornado and everything? And to top that off, give Mario his doctors outfit as an alternate costume? Of course assuming they will bring costumizability to such lengths which may or may not be likely. So far they just seem to be slightly modified versions of existing special moves and all...
Unless it has already been brought up....
Or like letting two versions of Link taking up two slots....wait a minute.....But it'd be like letting WarioWare and classic Wario taking up two slots.