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Huh, not sure how that works, but if you can post a vid or some tips on landing it, go ahead.Thinking that at around 10ish percentage on cloud that drhrow pivot bair -> upB is a legit 30% combo!
will need to test tonight though
Also pivot timing is so hard, varies on everyone's weight...
Cos Doc is like Mario but worse right?Slowly but surely getting tired of every ****** rating the Doc matchup in their character favor w/out even playing the character vs someone good at least once.
At least pre-patch, people happily slapped disadvantaged or even ratios on Mewtwo matchups just by virtue of his poor stamina. It was like the inverse of Ganondorf matchup analysis.Cos Doc is like Mario but worse right?
"Mario wins 60-40, Doc loses 40-60".
Mewtwo wins matchups?At least pre-patch, people happily slapped disadvantaged or even ratios on Mewtwo matchups just by virtue of his poor stamina. It was like the inverse of Ganondorf matchup analysis.
It's kind of a bad habit for people to only consider a character's biggest flaw when analysing, because you don't really need experience to call it out. For Mewtwo it's his weight, Cloud his recovery, and Doc his mobility. There's more to beating him than outmaneuvering him.
-_- It's not that bad. Then again, it's not like Yoshi's broken neutral right?Mewtwo wins matchups?
I didn't know mewtwo had a nuetral that works.
/sarcasm
I use this all the time to get a free grab followup.Does anybody else know that you can SH Airdodge and if you buffer nair can actually get a hitboxes out before you land? I've been trying to make use of that as of late. The hitbox isn't very big but it is there, and it can be used for mix ups. Most people aren't expecting it because it doesn't seem like you can make a move after SH airdodging with Doc
They both look like they'll have difficult journeys to Pools 2. :/ I think that they both can do it though. Good luck to them. Atomsk from NJ also plays Doc really well and is also at G3, so good luck to him too. He has Ryo in his pool.Just wanted to say good luck to 2ManyCooks and Rice (assuming he goes Doc) at Genesis 3!
The brackets for reference.
Rice: C47 (Esam and Chibo are in this bracket)
2MC: F48 (Larry Lurr/DEHF is in this bracket)
https://smash.gg/tournament/genesis-3/brackets/10619/2620
Does he still play Doc? I haven't seen him in a while and last time I did, I think he was playing MK. Hope he brings him out.They both look like they'll have difficult journeys to Pools 2. :/ I think that they both can do it though. Good luck to them. Atomsk from NJ also plays Doc really well and is also at G3, so good luck to him too. He has Ryo in his pool.
I've had much more success footstooling on characters with bigger hurtboxes, and I've got it down pretty well on most of them. Especially since most of them are also heavy/faster falling chars. I have trouble getting a falling nair lock afterward but I'm getting thereEeeeeh, i'd say Doc/Sheik is a bit better than that, maybe 65/35
Rosa is tough yeah, Cloud i haven't fought him too much to say
Sonic's pretty hard but i somehow find it manageable if you're on point, still a Sonic win through
We should try to develop Dthrow -> Foostool
Only been able to pull it on Marth so far, into nair & ftilt lock, into whatever punish
Hardest matchups imo are Sonic and DK. It's really hard to get significant reward on Sonic, and DK's combination of range, damage, and ability to edgeguard is pretty hard to deal with.Doc has so many tough Mu's so its no surprise we didnt place well :/
Worst Mu's 70:30
Rosa
Cloud
Shiek
these are pretty common to verse in big scale tournies lol
I don't consider him Even vs. Cloud at all personally.Hardest matchups imo are Sonic and DK. It's really hard to get significant reward on Sonic, and DK's combination of range, damage, and ability to edgeguard is pretty hard to deal with.
Rosa has slight adv but it's not too bad overall when you learn that Tornado instakills Luma, and your Jab cancel game is super good on her.
Vs Cloud I believe is actually even. Doc's out of shield options are simply too good to ignore in this matchup, and your grab combos devastate him. He has to work a lot harder than you'd expect to break your defenses provided you don't let him juggle you for free too often, while you only need like 2 grabs to get him to danger percents, and then random edgeguards can spell his doom really fast.
Solid tradesSo... there's Down-B edgeguards and Up-B edgeguards. And then there's this. ba ha ha: https://youtu.be/0ygW7QXYnGY?t=1m45s
Still, a very honorable result for the number of entrants, congratulations.hmm ok maybe worst is rosa and sheik. I played one today and got kind of destroyed then went Link and won lmao.
Came 8th out of 136 today. lost to a sheik that airdodged my fsmash into the ground and landed underneath it, the salt was so real. i was playing so well and then i lost to a really really basic luigi. just very hard to get any momentum on him which is frustrating but i dont find it too bad.
TLDR Version: Down-B is really good and borderline flowchart.So recently, i've been implementing Tornado a lot more by the end of my combos:
Let me explain, Tornado as you guys know is a pretty good move of our character: Strong mixup & edgeguarding tool that covers a good amount of options of your opponent in a single move. It's not flawless of course, but anyway. You see, due to the aformentioned Tornado covering multiples options in once, it makes for a strong mixup as a combo finisher. It kind of is matchup dependant tho, as you have to think of the opponent's possible punishes & how rewarding that mixup may be, you know, those Risk vs Reward thoughts.
So, as you may expect, this mixup works best against characters with poor mixups of recovery & thus, could be edgeguarded by us rather easily. Characters such as Falcon or Cloud w/out Limit are te first that comes into my mind. As i said before, it has to be used wisely, like any mixup, or you may get punished. But yeah, overall, it's quite an enjoyable mixup that may let you end some stocks earlier than you think you would finish them due to sending them offstage & then edgeguarding them afterwards.