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Social Dr. Mario Social Thread - Witches? Dragons?...I've seen worse walk into my office.

WeirdJoe27

Smash Ace
Joined
Jan 22, 2002
Messages
619
Location
AZ
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AZBros
Just a random thought that's been bothering me since Melee.....

Why the hell isn't this Dr. Mario's victory theme???

 

Underhill

Smash Ace
Joined
May 31, 2015
Messages
832
NNID
Chase47
In this matchup, i usually do a lot of bair spacing as its very safe vs a floating Peach.
Also, Tornado catches Floating Peach as well, and it wins some trade with some of her moves.
Play very patiently, Peach's main combo starters are kind of telegraphed.
Like most charas, don't let her take you too far offstage, even through Tornado can win vs Bair edgeguard, it's still quite a guarranted gimp as Peach.
Well, if I find another Peach player, then I'll make use off his SH dropkick and Tornado to stop her floating.

What do you think of the MU when Doc faces Pikachu with Customs? I haven't face any good Pikachu players on Smash ladder yet, but I'm hoping to face one to experience the MU.
 

Coolwhip

Smash Champion
Joined
Aug 3, 2010
Messages
2,254
Location
Chicago, IL
NNID
Co0lwhip
Who on god's green earth design Smash Ladder's website?! It needs a lot of work. Can't really see what I'm doing.

:pow:
 

2ManyCooks

Smash Rookie
Joined
Jul 27, 2015
Messages
13
Hello Dr. friends! I am 2ManyCooks, a high level Dr. Mario main who recently attended Evo and did well! I am a top player in my region, (AB, Canada) and I'd love to know what other Doc's represented at Evo this year.

Here were some of my accomplishments:

Got 2nd seed in my pool, 2-0ing and eliminating Florida's GDX

Eliminated Vegas' BTB in quarter final pools.

Lost very narrowly to Chibo's Mii Gunner and ROB, taking 97th out of nearly 2,000 entrants.

Took games from Rain and Abadango in friendlies.

Convincingly beat TearBear in the two friendlies we played.

The Dr. is the truth.
 

TheBlueSpirit

Smash Journeyman
Joined
Mar 22, 2015
Messages
252
Location
Somonauk, Illinois
NNID
thebiuespirit
3DS FC
5086-3271-7834
Hello Dr. friends! I am 2ManyCooks, a high level Dr. Mario main who recently attended Evo and did well! I am a top player in my region, (AB, Canada) and I'd love to know what other Doc's represented at Evo this year.

Here were some of my accomplishments:

Got 2nd seed in my pool, 2-0ing and eliminating Florida's GDX

Eliminated Vegas' BTB in quarter final pools.

Lost very narrowly to Chibo's Mii Gunner and ROB, taking 97th out of nearly 2,000 entrants.

Took games from Rain and Abadango in friendlies.

Convincingly beat TearBear in the two friendlies we played.

The Dr. is the truth.
Hey wassup man! I hate to say it, but I have never attended a tournament in my life so far, but Im trying to find at least something in Illinois to go to. But good on you for doing so well at Evo! I heard a bit about it recently and that's hype. The Dr, indeed, is the truth and more people need to realize that. Way to represent
 

KenMeister

Smash Lord
Joined
Oct 9, 2014
Messages
1,122
NNID
KenMeister
3DS FC
3609-1224-8364
Hello Dr. friends! I am 2ManyCooks, a high level Dr. Mario main who recently attended Evo and did well! I am a top player in my region, (AB, Canada) and I'd love to know what other Doc's represented at Evo this year.

Here were some of my accomplishments:

Got 2nd seed in my pool, 2-0ing and eliminating Florida's GDX

Eliminated Vegas' BTB in quarter final pools.

Lost very narrowly to Chibo's Mii Gunner and ROB, taking 97th out of nearly 2,000 entrants.

Took games from Rain and Abadango in friendlies.

Convincingly beat TearBear in the two friendlies we played.

The Dr. is the truth.
Have you thought about joining our Skype group? I'd like to see if you could teach the Docs on there a few tricks.
 

KenMeister

Smash Lord
Joined
Oct 9, 2014
Messages
1,122
NNID
KenMeister
3DS FC
3609-1224-8364
I'd love to join it! How would I go about doing this? I'm new to Smashboards!
Good deal! Just add me on skype and I'll bring you into the group. ID: thekenster64 or KenMeisterLP
 

WeirdJoe27

Smash Ace
Joined
Jan 22, 2002
Messages
619
Location
AZ
NNID
AZBros
Something about the stage is bothering me..... the background. In the original game, the background changed color depending on speed level. Low was green, medium was blue and high was black. In later versions, the background also changed based on speed. In the leaked images, the background seems to always been orange (even though speed is shown at both low and medium).

Also, the background resembles the modern Dr. Mario (Dr. Luigi) titles, but the actual bottle, viruses, wordmark and Doc himself are from the NES version. The Duck Hunt stage is all retro. Newer stages that are meant to resemble retro games are modernized. This stage seems to be a bizarre mix. Perhaps that makes it more real, but that's the only part that I'm really skeptical about right now. Ultimately, I'm really hoping this stage is real!
 

Sari

Editing Staff
Writing Team
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Aug 3, 2014
Messages
4,439
Location
New Jersey
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Villager49
Switch FC
SW-2215-0173-2152
If this is real I'm dying to know what the Dr. Mario/Luigi Medley's sound like.
 

WeirdJoe27

Smash Ace
Joined
Jan 22, 2002
Messages
619
Location
AZ
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AZBros
If it's real, they better include a version of Dr. Mario 64's (as well as later titles) "Sneeze" music. I like the original, but I just found this cool remix as well:
 

Sari

Editing Staff
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I wonder what the other 3 songs could be (if Mario's Super Picross can get a song then maybe we could get a new Tetris remix).
 

WeirdJoe27

Smash Ace
Joined
Jan 22, 2002
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619
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AZ
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AZBros
I wonder what the other 3 songs could be (if Mario's Super Picross can get a song then maybe we could get a new Tetris remix).
Wario's Woods, Yoshi's Cookie, Pokemon Puzzle League all come to mind. Also, the alternate music from Dr. Mario 64 on up to Dr. Luigi. Personally, I'd love to have some music from Sega's Columns.
 

Sari

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It's also worth noting that the original Dr. Mario turned 25 years old a few days ago, which makes this stage more likely to be real.
 

WeirdJoe27

Smash Ace
Joined
Jan 22, 2002
Messages
619
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AZ
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AZBros
Just found this video for a Project M custom stage that closely mimics the "leaked" Dr. Mario stage for Smash 4.
The concept looks very cool in action. Too bad I'm still thinking the "leak" is fake. :urg:
 

WeirdJoe27

Smash Ace
Joined
Jan 22, 2002
Messages
619
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AZ
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AZBros
Replays are dead in the new patch. Doc feels the same, though. What does everyone else think?
 

ChaosDanny

Smash Rookie
Joined
May 29, 2015
Messages
22
NNID
RetroG1259
I currently don't know any thing that's been changed due to me not being able use my Wii U at the moment. I really hope Sakurai helped Dr. Mario in some way.
 

waterfall6464

Smash Cadet
Joined
Aug 5, 2008
Messages
48
Location
Norway
According to Dantarions data dump, an attack got its Knockback growth (kbg) increased from .6 to.75
http://opensa.dantarion.com/s4/raw/diff-128-144/mariod.html
I checked Docs frame data on kuroganes page and the only attacks with 60 kbg pre patch is f-throw b-throw and grounded tornado.
Hopefully b-throw got buffed!

Edit: Not a throw buff most likely. Docs buffed move has the ID: 063 AttackHi4. Robin also got a change to this move as well as a couple of changes to his throws which have different IDs. What could AttackHi4 be?

Edit 2: Using dantarions master core guide I discovered that 063 is actually Up-Smash! So I guess this means it has a little more knockback?
 
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WeirdJoe27

Smash Ace
Joined
Jan 22, 2002
Messages
619
Location
AZ
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AZBros
According to Dantarions data dump, an attack got its Knockback growth (kbg) increased from .6 to.75
http://opensa.dantarion.com/s4/raw/diff-128-144/mariod.html
I checked Docs frame data on kuroganes page and the only attacks with 60 kbg pre patch is f-throw b-throw and grounded tornado.
Hopefully b-throw got buffed!

Edit: Not a throw buff most likely. Docs buffed move has the ID: 063 AttackHi4. Robin also got a change to this move as well as a couple of changes to his throws which have different IDs. What could AttackHi4 be?

Edit 2: Using dantarions master core guide I discovered that 063 is actually Up-Smash! So I guess this means it has a little more knockback?
That's what people are saying in the changelog thread. They say it's KBG (knockback growth). Also, I've heard that the hitbox in front has been expanded. I'll have to do some testing tomorrow, but the buffs sound good. His uSmash still is terrible, but at least it's not as terrible.

Update: So now that these changes have been confirmed, what's everyone's thoughts? I'm actually quite pleased with the expanded hitbox. I can't tell you how many times I was standing right next to an opponent, but because they were in front of me, I whiff on the uSmash. It's not the best option, but it is still useful.
 
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MistressRemilia

Smash Journeyman
Joined
Feb 25, 2015
Messages
425
Location
France
That's what people are saying in the changelog thread. They say it's KBG (knockback growth). Also, I've heard that the hitbox in front has been expanded. I'll have to do some testing tomorrow, but the buffs sound good. His uSmash still is terrible, but at least it's not as terrible.

Update: So now that these changes have been confirmed, what's everyone's thoughts? I'm actually quite pleased with the expanded hitbox. I can't tell you how many times I was standing right next to an opponent, but because they were in front of me, I whiff on the uSmash. It's not the best option, but it is still useful.
I think Doc's Usmash is great, but not for killing.
It's a combo tool, you can catch many ppl off guard and get free regrabs.
 

Eight_SixtyFour

Smash Ace
Joined
May 15, 2015
Messages
622
Bit hard to test it properly, but I could kill Mario from the middle of Peach's Castle 64 Omega at around 119-120. No DI accounted for and in training mode (so no rage and no staling). Compared to Mario's Up Smash on Mario in the same spot on the same stage and it kills around the same percentage.

Guess it was adjusted to be as powerful as Mario's but more unique?

Also, lol. Might just be the spacing but this is nice to know if it's true.

https://twitter.com/ChanK_SMASH/status/626995010953572357
 

TheBlueSpirit

Smash Journeyman
Joined
Mar 22, 2015
Messages
252
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Somonauk, Illinois
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thebiuespirit
3DS FC
5086-3271-7834
I am actually really glad they fixed the hitbox on Docs Usmash, because I had lately been missing a few punishes because of the forward part not reaching like the swipe animation did
 

MistressRemilia

Smash Journeyman
Joined
Feb 25, 2015
Messages
425
Location
France
I'm just wishing for 3-4 Frames startup reduction on Fair, this alone would just be a blessing for Doc, for his combo game & kill possibilities. He would get the strongest kill confirm throw in game as well, which is impressive.
 

Exegguter

Smash Lord
Joined
Dec 19, 2008
Messages
1,099
Location
Manitoba
Is the way your opponent will be send flying from doc's usmash random or is there a explaining behind it? Sometimes they go left and sometimes they go right. Pretty important to know since it makes a difference near the edge whether usmash kills or not. It even kills earlier than mario's usmash if send to the right angle.
 

TheBlueSpirit

Smash Journeyman
Joined
Mar 22, 2015
Messages
252
Location
Somonauk, Illinois
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thebiuespirit
3DS FC
5086-3271-7834
Is the way your opponent will be send flying from doc's usmash random or is there a explaining behind it? Sometimes they go left and sometimes they go right. Pretty important to know since it makes a difference near the edge whether usmash kills or not. It even kills earlier than mario's usmash if send to the right angle.
It's not random. If they're in front of you they are sent behind you. If they're behind they go forward (the way Doc swings his head, like he's using his cranium to direct them to his office or something).
 
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Eight_SixtyFour

Smash Ace
Joined
May 15, 2015
Messages
622
Is the way your opponent will be send flying from doc's usmash random or is there a explaining behind it? Sometimes they go left and sometimes they go right. Pretty important to know since it makes a difference near the edge whether usmash kills or not. It even kills earlier than mario's usmash if send to the right angle.
It sends the opponent to the side that Doc is on. The Up Smash buff seems to have made it as strong as Mario's (or slightly stronger) in the sense that it kills at around the same percentage as Mario's (around 120 on Mario with no DI, rage or staling from the center of Peach's Castle 64 Omega). Need further verification on this. Still incredibly powerful, especially with rage. I found another video of Atomsk using Doc in doubles and he had take some 120+ damage. Killed Marth on the side at 60-70.
 
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MistressRemilia

Smash Journeyman
Joined
Feb 25, 2015
Messages
425
Location
France
Yo, in case you don't do that yet. I highly recommend a secondary for some matchups
Too bad i didn't save a replay, i fell vs an amazing shulk, it was a pain & i could barely do any offensive option, as an aggro Doc, this matchup isn't easy at all. I ended up winning by UpB OoS one of his nairs at 120%. I got the first kill by Dthrow Fair, was proud of me on that one. Ike is also a tough matchup especially online where your powershields abilities are sort of hindered, and since Ike will throw aerials at you that have a bit of pushback, it's nice to powershield in this MU.
 

A2ZOMG

Smash Legend
Joined
Oct 13, 2007
Messages
12,542
Location
RPV, California
NNID
A2ZOMG
Switch FC
SW 8400 1713 9427
Is Doc's nair slower than his up air? If so its kind of pointless
It's faster by 1 frame and you get easier techchase setups from it with the weak hit. It's a good rising oos option if you need to guess defensively and it can cover spotdodges.

Also guys, use more Jab cancels when you're around 100%. Rage Jab2 -> Up-B is unblockable on way more characters when you have Rage, mostly only super heavy characters and fastfallers can block it.
 
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