D
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This a debate I've seen thrown around in the Smash Community on occasion and I'd like to bring it up here. The easiest example to give is Dracula's Castle. Some people appreciate the simplicity of that stage while others think the option to turn off hazards means they should have had all the bosses attack players instead of just being in the background.
Now if the hazard toggle got tweaked to being an option on the stage select screen like Battlefield and Omega Forms then perhaps I would change my mind. But right now I am of the opinion that the hazard toggle does not mean that simple stages are lame and that hazards should be added like crazy.
My reasons.
1. Outside of Multiplayer you're control for what stage you're playing on is limited
2. The current Hazard toggle is an all or nothing deal. You can't individually turn off stage hazards and some stages like Pokemon Stadium and Great Plateau Tower are made worse without them.
What about you guys though? What are your thoughts on this?
Now if the hazard toggle got tweaked to being an option on the stage select screen like Battlefield and Omega Forms then perhaps I would change my mind. But right now I am of the opinion that the hazard toggle does not mean that simple stages are lame and that hazards should be added like crazy.
My reasons.
1. Outside of Multiplayer you're control for what stage you're playing on is limited
2. The current Hazard toggle is an all or nothing deal. You can't individually turn off stage hazards and some stages like Pokemon Stadium and Great Plateau Tower are made worse without them.
What about you guys though? What are your thoughts on this?