You know, you think with this deadline they could have had Dixie as the free bonus DLC character. We could have even had another echo like Shadow or the Octolings on top of that using the time and resources that were spent developing a completely unique character like the Plant.
But no we needed another Mario character that wasn’t even remotely important to the series and that literally no one asked for. At least all the other WTF characters were actually representing new series.
I think Piranha Plant was added for 3 reasons
Obviously 1) He was a surprise and a joke character to fill the quota for this Smash.
2) Interesting move set - It’s obvious that Sakurai likes to create weird and unusual fighters, so Piranha Plant was a prime candidate to make a fully original move set off of.
3) Importance to Smash - most forget that a big feature of PP is the Final Smash, which was a direct call back to the first boss of Subspace. PP allowed for more Smash history to be included which is important in a compilation/ best hits title like Ultimate.
You know, you think with this deadline they could have had Dixie as the free bonus DLC character. We could have even had another echo like Shadow or the Octolings on top of that using the time and resources that were spent developing a completely unique character like the Plant.
But no we needed another Mario character that wasn’t even remotely important to the series and that literally no one asked for. At least all the other WTF characters were actually representing new series.
This is not true, as the first ever joke character was Jiggly Puff, which certainly had little importance to Pokemon overall and didn’t represent any new series.
Goomba's have been playable in Mario Baseball, Super Mario Party, and the first two Paper Mario games. The RPG series literally dedicated to making generic mooks playable passed over the Plant.
You guys forgot to mention Petey Pirhana in this debate, as he would definitely bring up the plant species to be very important as Petey was even playable in Mario Kart at one point. Plus, again, he was the first boss in Smash’s Subspace, so I think that shows that the Pirhanah Plant species is very big within the Mario Universe.
I'd say we at least need Captain Toad on his presence as a main series character.
I can get behind this, also having Waluigi and Paper Mario would be great. Waluigi as it’s Waluigi and he has a place as a main Mario character. I think people over simplify Waluigi’s popularity as just a meme, but as a Nintendo fan who has kept up to date, I can tell you that the past decade has really been an up hill battle for the character as he has made people genuinely like him as the odd ball of the Mario cast. I think there is a genuine attachment to him, as he is strange and sort of indearing in that regard. (I always think back to Mario Golf on 3DS which has an over world with Mario characters standing in place and being boring, but Waluigi is just randomly spinning cause... just cause) Waluigi sorta reminds me of Big the Cat in the fact that they both grew to popularity out of jokes, but at some point, I think people stopped joking and became legit fans of them.
Paper Mario I’d want to be the RPG mascot. I know many want Geno, but honestly I feel Paper Mario has become more of a mascot to rpg Mario titles as a whole than Mario RPG ever did.
Back on topic, I swear that some people get so cut up over quantity of representation rather than quality. Seriously, if DK was the franchise that generated a whole bunch of echoes and semiechoes based on ONE character (imagine DK's body type being used for Funky, Kiddy, Chunky, and Lanky), DK fanboys would be all over it.
Once again, I'm fine with the way Nintendo as a whole, not just Smash, treats the DK series. The franchise would be far less special if they prioritized quantity over quality and churned out endless DKC games and spinoffs.
Dixie should be playable, though. She's great semiecho material: give her Bubblegum Popgun, replace tail attacks with hair attacks, and give her a variant of DK's Up B.
I'm probably going to make a topic about quantity of representation sometime later.
I feel like Quantity and Quality go more hand in hand within Smash than you’re making it out to be. With a platform like Smash, I feel quantity really does booster up the quality of the series represented. As an example, Castlevania is clearly one of the best represented 3rd party series in Smash having 2 characters, a stage with 5-6 iconic beasts, an item, and a fighter like assist, along with 30 remixes and a boss. Now look at Sonic which has one character, 2 stages, 1 remix, 2 assists, and that’s it. Sonic is vastly inferior to Castlevania because the content just isn’t there, whereas Castlevania gets loads of goodies.
Quantity can really affect the quality of a franchises representation in Smash. Not having a lot of material from a franchise can really hurt as that means there is usually less quality in said franchise.
Within this thread, many will probably justifiably claim that DK doesn’t get as much quality care as others due to a lack in quantity. I would say Earthbound is probably more we’ll represented in Smash due to EarthBound having an assist to bring in a fan favorite, at one point having a full on boss enemy, multiple stages that show off the vast locations of the titles (you know, unlike DK’s jungles or Sonic’s multiple Green Hills) and two full protagonist characters as fighters. Sure Ness and Onette would have been nice representation, but let’s be honest, EarthBound having as much as it did (especially in Brawl) really only heightened the quality.