I dont hate them, but I think that we dont really need all 103 stages with the same battlefield format with three plataforms on the same position. I think that the Battlefield stages could vary a bit more like:
1. the default 3 plataforms
2. only one bigger central plataform
3. only 2 plataforms: the default scheme without the central higher plataform
4. only 2 plataforms: the default scheme without the central higher plataform and the 2 plataforms more separated, almost entirely out of the stage plataform.
5. the default 3 plataforms but the central plataform on the height of the other two plataforms, and the other two plataforms on the height of the central plataform.
6. only one left or right plataform positioned in different parts of the stage.
7. two plataforms left and right, with different heights.
Variation... I just dont see a reason for not having these simplistic battlefield style stages but with variations on the positions of the plataforms. I see no reason to 103 stages that are THE SAME. It could also help on the situation that someone doesnt like the default Battlefield scheme that exists.
Actually, I would go even further and since all battlefield stages are just so simple stages with plataforms, these extra plataforms could generate something like different styles of Battlefield stages, like Battlefield 1 (default), Battlefield 2 format, Battlefield 3, Battlefield 4... all of them with the simple plataforms in different positions, all this with minimum effort of the development team.