What I like(d) about SSE:
- Better then Melee's 1P story
- Original Enemy Designs
- A nice concept.
- LAY WASTE TO HOARDS OF USELESS PERIPHERALS! YAY! :D
What I dislike about SSE:
Long, Tedious, etc. etc.
- They should've either kept the normal story idea, or have the Great Maze be the entire game. Having both was stupid.
- Prejudice toward some characters.
While I am a Kirby main, Sonic and Took Link are also fun characters to play as. (Edit: At a certain point you can no longer play as ZSS for any reason. This is stupid, lemme out of the power suit, darn it!)
- No seriously, why does Lucas get so much attention when his game never left Japan?!
- Constantly getting stunned/stun-locked is a dealbreaker for every other game we play. So why does this game get off scott-free?
However, no problem is worse then the enemies. Think about it. I'm playing SSE right now, and you wanna know what I see? Enemies trying as hard as possible to get the first hit in. This is backwards logic for a simple reason: to a new player, they're gonna have a hard time anyway. However, if you get better at the game, you still get hit too easily. A perfect player should never, ever get hit. And yet the next best thing is getting hurt CONSTANTLY. This would be okay, but having the knockback that these enemies have on you would be reserved for Glass Cannons in regular Brawl. The enemies either have a crapton of health, or die with one smash attack.
And this is all on EASY MODE.
EASY MODE!
Sakurai, there's this thing called easy mode. MAKE IT
EASY, NOT REGULAR!