Aetheri
W/E happens don't panic...
Ronald McDonald confirmed!!The real question is: do characters without spirits confirm them? Specifically, fan-favorites without spirits, like Porky, Sylux, Adeline, or even the Flipnote Frog.
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Ronald McDonald confirmed!!The real question is: do characters without spirits confirm them? Specifically, fan-favorites without spirits, like Porky, Sylux, Adeline, or even the Flipnote Frog.
Sylux is possible as a promotional rep and if he happens as DLC, I feel we will have enough evidence that spirits would deconfirmThe real question is: do characters without spirits confirm them? Specifically, fan-favorites without spirits, like Porky, Sylux, Adeline, or even the Flipnote Frog.
Basegame fighter spirits aren't their Smash artwork though (minus Cloud, but thats Square being stingy).Most likely not. Seems like the Spirits were choosen before the DLC was. Also, the fighter Spirits may just be their Smash artwork. I don't think it matters.
I'm saying that's something they can do. Basegame is less of an issue because they made the spirits and fighter together. The DLC is being made after everything else has been done so a lot of the character Nintendo may pick would be ones that had spirits as Sakurai pretty much added most 1st party character (and a lot of third party stuff too) as Spirits. Using the Ultimate artwork is a workaround and they already did it for one character.Basegame fighter spirits aren't their Smash artwork though (minus Cloud, but thats Square being stingy).
This is why we need to see Pirahna Plants Fighting spirit ASAP
RIP Shantae, Geno, Elma, Bandana Dee and literally everyone.We may have an answer...
I don't think that's what Reggie meant.RIP Shantae, Geno, Elma, Bandana Dee and literally everyone.
I told you so.
What did Reggie say? (didn't saw the VGA)I don't think that's what Reggie meant.
I was on the RTC thread yesterday, and the topic was about deconfirmations, so I talked why I think spirits DO deconfirm fighters, including some things that weren't discussed here yet:
I missed the Chances for season 2 and predictions for S1, so I'm just gonna say them now: Want: 100% (Prefereably without Sakurai. He deserves his break). As for my chance score: 10%. While I could see Nintendo wanting to make more money with Smash, there's the fact that Sakurai just stopped DLC after only 7 fighters, and is really tired out now to the point in which he expressed his discomfort during the direct.
DLC Predictions:
4: Byleth (FE Three Houses). Nintendo's picking DLC, so they're gonna want to pick characters to promote their new games. That's how Corrin got into Smash 4. I know some people have been mentioning Edelgard, but, from the looks of it, she's not the protagonist; Byleth is.Steve (Minecraft), Eldrick (Dragon Quest) and Katalina (Granblue Fantasy). These three were leaked by Hitagi, who shares sources with Vergeben, so we know this person should be believed.Hope you didn't want Geno/Sora, Euden or Shantae
5: Gen 8 Pokemon. Same as Byleth, except we actually don't know who they're going to pick since we haven't seen any Gen 8 mons besides Meltan and Melmetal. While Melmetal would work, I doubt he's going to keep his relevance goin into Gen 8.
Now onto todays topic: What are the chances that X deconfirms a character?
Misc Roles: 95%. If a fighter has a role in the game, they probably don't plan on making them a fighter. The remaining 5% is reserved for the few instances where a character is just standing around at the back and having no interaction with the fighters, like Toon Link. Even then, they're still highly unlikely. And for the record. Chrom is most likely an exception, since he's the only one to be both a FS and Fighter at the same time, so he's probably a last-minute addition.
Important person talking about/deconfirming them: 95%. Them talking about the fighter would break any NDA that they have, which would imply that there never was one to begin with. And a deconfirmation is a deconfirmation. I didn't leave it at 100% because there's the off chance that the're just doing it to mess with us and make us think there's no NDA or chance of them appearing.
Assist Trophies/Pokeballs: 100%. These are obvious. They deconfirmed characters since the beginning, and Sakurai has explicitly stated during Brawl and Smash 4 that Walugi wouldn't be joinging the battle due to his AT status. Pokeballs are just Pokemon exclusive ATs that you throw.
Mii Costumes: 100%. Every Mii costume is either based on a previous fighter, based on a fighter appearing in a future game (Chrom, Inkling, etc.) or is not a fighter at all. A Mii costume is not necessarily a hard deconfirmation, but, since we know the DLC fighters have already been decided, a confirmation that the team has no plans to add that fighter to this game.
Spirits: 100%. That is not a typo. Sprits 100% deconfirm fighters.
1:Let me debunk some of the main counterarguments:
A:Fighter Spirit: Fighter Spirits act differently from normal spirits in that they cannot be upgraded or equipped; only looked at. Because of this, you can't just convert a normal spirit to a fighter spirit.
B:Spirits: Each of these spirits are a different version of an existing character. Their spirit counterparts are eached treated as separate from their original character. Kaptain K. Rool is King's alternate Identity, like Dr. Mario. The WFT ones are just embodiments of one of their poses. And Kirby is treated as a different character, just like Kaptain and Dr. Because of their fundemental differences, they're not treated as Fighter Spirits.
C1:Trophies: These 2 came back to Smash 4 after being trophies in Smash 4. This debunks trophy deconfirmations, right? Not necessarily. I think of Lucas and Mewtwo as the exceptions rather than the rule, since they both were already veterans. A newcomer has never sucessfully made the jump in the same game, just like Mii outfits.
C2: Spirits being the same as Trophies: Trophies are figures of characters that don't have any role on the battlefield, while Spirits are the souls of those characters that do have a role on the battlefield. Sakurai even stated that he wanted to incorporate characters outside of Fighters and ATs on the battlefield.
2: DLC was already picked: If Sakurai had plans of making a certain character DLC, then he would have kept them from becoming Spirits.
3: Hitagi. Hitagi shares Vergeben's sources and confirmed that Spirits will not become fighters. After all Verge has gotten right, it wouldnt make sense for Verge, Hitagi and their multiple mutual sources to be frauds.
TL;DR: Important people decinfirming might be lying, but are probably telling the truth, and any role is a deconfirmation, since DLC has already been chosen and Sakurai wouldn't have put them in that role knowing that they'd be fighters later down the line.
Sakurai never said that. Source Gaming references aside, what Sakurai did say was that he wanted to provide a non-repetitive single-player experience where they fight characters in environments that simulate battles agains them. Spirits aren't like trophies, which are just static likenesses that play no role in the actual game. Sprits are representations of the character's soul that does play a role in the actual game. Sprits are a way to implement fighters into the battle without making them fighters, as much as Poke Balls and Assist Trophies; therefore, spirits do deconfirm.
RIP Shantae, Geno, Elma, Bandana Dee and literally everyone.
I told you so.
Oh boy it's so much more fun to have this conversation with people saying that they are 100% right. Okay here we go.Here’s something in related to this topic for all of you
https://smashboards.com/threads/spirits-don’t-deconfirm.466444/
Enjoy![]()
I mean I'm not sure if I need to even say anything here but I've highlighted the part from your quote that I'm talking about. You even say yourself that they are variations of the fighter, not the fighter themselves. Unless a spirit is labeled as a variation its safe to assume its the main one.Even so some of the equitable spirits are variations of that fighter like...
Except that once again, its clarified how this one is different. You even put it in your post (I highlighted it again for you.)And let’s not forget that one pikachu spirit that had no variations at all (partner pikachu) which is the same as the fighter.
Except he specifically said they were a way to include characters who wouldn't get in otherwise.Sakurai also stated that they are a replacement for trophies and were made as a gameplay equivalent to trophies for a solid single player experience. Plus they aren’t replacements for missing fighters, they just let you simulate battles with them for funsies.
I'm not sure how this shows spirits don't deconfirmAnd here’s something else to think about ever since smash4 when rayman was a trophy you’ve been asking him to be dlc and now that Rayman is a spirit which is the replacement for trophy’s then why do you say he can’t be dlc because he’s a spirit?
No it's based on statements from Sakurai and logic. The only reason people don't agree with it is because it deconfirms their favorites. I don't think spirits deconfirm because it helps me, it eliminates my 4 most wanted.The thing is that this whole thing about “spirits deconfirm is just some fan made rule people make just that someone’s favorite character doesn’t get in like geno,rayman,shantae,bandanna dee,Dixie Kong,and others.
I'm pretty sure every single person agrees that spirits only deconfirm for Wave 1. If there is a Wave 2 all bets are off.Also One of polar pandas sources said if there is a wave 2...assist trophies might be on the table so if even they aren't deconfirmed, why would spirits be automatically deconfirmed?
Ah the classic, "no one cares about this detail that invalidates my argument so don't bring it up."And who cares if the plant and joker don’t have spirits that’s not even important to worry about and it doesn’t even matter anymore.
It was quite riveting.And thus that ends my discussion that spirits don’t 100% deconfirm characters!
Finally. A man who gets it.saying spirits deconfirm fighters is like saying ridley is too big for smash.
This is why I want Mega Man Zero in Smash: he's a spirit, and spirits don't deconfirm.The Only things that Deconfirm Fighters are:
1. If they're already Assist Trophies
2. If they're already Mii Fighter Costumes
3. If Sakurai says so
that's NOT Mega Man; he's Zero!!This is why I want Mega Man Zero in Smash: he's a spirit, and spirits don't deconfirm.
that's NOT Mega Man; he's Zero!!
P.S. Why would Zero be Included when He's ALREADY A Mii Fighter Costume and an assist Trophy?!!
sakurai did deconfirm ridley onceThe Only things that Deconfirm Fighters are:
1. If they're already Assist Trophies
2. If they're already Mii Fighter Costumes
3. If Sakurai says so
Regarding Mewtwo and Lucas, there's also the fact that they are well........veterans. Veterans are simply a different ballpark from newcomers (ESPECIALLY from New Franchises altogether) it's like when people say that "mii COAStumes DoTN DICOMFIRM BEcauze VetERENZ ALZO Have Mii COZtumz in an attempt to defend characters who have been gutted by Mii costumes (the only time a Mii Costume was shown before a Smash Veteran was Meta Knight in Smash 4's pic of the day blog posts, and that was a deliberate joke made by Sakurai, like the Zero Suit Samus one in the Smash 4 Direct, all the other Mii Costumes of Veterans were shown AFTER the Veteran was confirmed to be in Smash, this includes K.Rool, Chrom, and Isabelle and we only knew of these costumes beign in Smash Ultimate AFTER they were confirmed)Wow, it's honestly sad this debate is still happening.
We have more than enough evidence to say that Spirits will never become Fighters.
Exhibit A: Piranha Plant's Spirit was not included in the base game because he was going to be added post-release. If he weren't a Fighter he would've been base game seeing as Plant's an iconic Mario enemy.
Exhibit B: Rex was explicitly deconfirmed as a Fighter due to timing constraints, and was instead added as a Mii Costume and a Spirit.
Exhibit C: While most other releases like Astral Chain and Pokemon SWSH got simple Spirit Events, but Three Houses didn't get one when it released because much like Plant, Byleth and his Spirits were being saved to be added in a Challenger Pack.
Counterpoint 1: While most will point to Lucas & Mewtwo in SSB4, I will point out that Trophies aren't Spirits. Trophies have no practical function outside of collectables, so having more than one Lucas isn't changing anything mechanically. Spirits however are treated like Stickers and do have a tangible impact on gameplay. To make a Spirit into a Fighter, they'd need to take away the boost or effect a Spirits gives to turn it into a Fighter Spirit, which are there to represent the fighter and nothing more. Upgrading a character means changing the function of their Spirit, which simply isn't going to happen.
Counterpoint 2: Some have suggested that Hilda and Demitri's Spirit names being changed means they can upgrade Spirits. This is false. The name is a simple text change, where as stated before changing a Spirit's gameplay function is what's required.
TL;DR: Spirits have been shown to deconfirm. Sakurai may not have said it, but the actions speak for themselves and we should face reality sooner rather than later.
Side question for those on this thread. Why is it you think the rules change between the base game, FP1 and FP2? I hear things like "I couldn't see [character] for FP1, but for FP2 [character] has a chance." all the time, but it just sounds stupid to me. Why is it Fighter Passes are being held to different standards?
Piranha Plant's spirit was not included in the base game because he was planned for the base game and cut for time constraints. You can see differences between the development of him and the FP characters in that he has a Palutena's Guidance and the rest of the DLC doesn't.Wow, it's honestly sad this debate is still happening.
We have more than enough evidence to say that Spirits will never become Fighters.
Exhibit A: Piranha Plant's Spirit was not included in the base game because he was going to be added post-release. If he weren't a Fighter he would've been base game seeing as Plant's an iconic Mario enemy.
Or.... they can just have both the Fighter Spirit and the original Spirit alongside each other. They don't have to change the function at all. I really don't see why it's so weird to have that when the Spirits are simple generic stat boosts shared across multiple groups of spirits that you barely see in actual gameplay except for a tiny icon next to your character. There's also the fact that there are already multiple spirits of alternate forms of playable characters, such as Mario and Luigi in Tennis outfits or Wii Fit Trainer doing various poses. You can't even use the Fighter Spirits anyway so what's the point?Counterpoint 1: While most will point to Lucas & Mewtwo in SSB4, I will point out that Trophies aren't Spirits. Trophies have no practical function outside of collectables, so having more than one Lucas isn't changing anything mechanically. Spirits however are treated like Stickers and do have a tangible impact on gameplay. To make a Spirit into a Fighter, they'd need to take away the boost or effect a Spirits gives to turn it into a Fighter Spirit, which are there to represent the fighter and nothing more. Upgrading a character means changing the function of their Spirit, which simply isn't going to happen.
Here's how I'd imagine they'd handle the spirit upgrade:
— Eliza | 🥦🍵 (@Eliza_Artz) November 24, 2019
Use different artwork for the Fighter Spirit, and label it "(Fighter)", to differentiate it from the normal spirit.
Example using Geno!: pic.twitter.com/rviUotcp7D
They are held to different standards because they were presumably developed at different times. Ergo, a character that was originally put in the game as a Spirit is more likely to be upgraded at a later development time than when they were originally put in as a spirit.Side question for those on this thread. Why is it you think the rules change between the base game, FP1 and FP2? I hear things like "I couldn't see [character] for FP1, but for FP2 [character] has a chance." all the time, but it just sounds stupid to me. Why is it Fighter Passes are being held to different standards?
A pre-purchase bonus character having a PG isn't that much of a stretch considering they would've been developed at the same time as the game, allowing new lines to be made in a timely manner. The DLC just recycles SSB4's lines.Piranha Plant's spirit was not included in the base game because he was planned for the base game and cut for time constraints. You can see differences between the development of him and the FP characters in that he has a Palutena's Guidance and the rest of the DLC doesn't.
See, there's a problem there. Fighter Spirits are for all intents and purposes the definitive version of their characters. Builder Mario and Tennis Aces Mario may still be Mario, but the Fighter Spirits is THE Mario. Same goes for Luigi and K. Rool. K. Roolenstein and Kaptain K Rool are the personas, where the King K. Rool Spirit is THE K. Rool. The Wii Fit example is completely invalid since it's showing the pose itself and not necessarily the Trainer.Or.... they can just have both the Fighter Spirit and the original Spirit alongside each other. They don't have to change the function at all. I really don't see why it's so weird to have that when the Spirits are simple generic stat boosts shared across multiple groups of spirits that you barely see in actual gameplay except for a tiny icon next to your character. There's also the fact that there are already multiple spirits of alternate forms of playable characters, such as Mario and Luigi in Tennis outfits or Wii Fit Trainer doing various poses. You can't even use the Fighter Spirits anyway so what's the point?
Nothing really strange there. Just add Spirit Name (Fighter) after the Spirit just like with the Trophies. Several characters already have multiple Fighter Spirits like Builder Mario and Male and Female Wii Fit Trainers.
Different development times hardly make a difference. A Spirit isn't going to magically be more likely because time has passed.They are held to different standards because they were presumably developed at different times. Ergo, a character that was originally put in the game as a Spirit is more likely to be upgraded at a later development time than when they were originally put in as a spirit.
Because Sakurai won't say so, and his actions and development decisions have already said enough. It's not a fan-made rule, it is based on over a year's worth of evidence. That evidence IS what's keeping my expectations in check, otherwise I'd just be brainlessly spouting characters that realistically don't have a chance because they're already in the game as a Spirit. What I feel makes no odds, and I'm not going to let bias towards a character get my hopes up when the evidence says otherwise.why is it so hard to just say we wait until Sakurai actually says so? lets not just keep making fan rules please, it limits disccusion fully.
Keep your expectations in check, and don't attack or be **** to people who feel spirits do or do not deconfirm.
Uhh, because that literally defeats the purpose of this thread.heres an idea why dont we all wait and see
Again, I ask how FP2 is any different from FP1. There's no real difference; they're still DLC, so they'll be held to exactly the same standard.I never believed in this "rule" anyways. MAAYYYBE for FP1. But not at all for Fighter's Pass 2. Spirits are so abundant they're essentially worthless. A character having a spirit means very little compared to being an assist trophy or a costume.
If that's your definition of evidence then allow me to rephrase. The developmental choices and patterns regarding who is a Fighter and who is DLC have been quite consistent over the course of FP1 (Including Plant) - there has been no overlap whatsoever - so we can analyse this and come to an educated conclusion, which is what I have been doing. This is what I have been describing as evidence.I should clarify I’m talking about saying base game spirits still deconfirm. We won’t have any idea until we see the first dlc then we can make an educated guess. Of course I’m not saying that people shouldn’t make points but I may have gotten a bit off track with what I was trying to say which was there is no evidence as evidence suggests that something is to be fully believed or not. It’s only speculation
Have you considered that if a character like Geno or Shantae were going to be playable, they would've been playable at launch rather than being made a Spirit?Since this was brought back:
base game spirits COULD be promoted, but we won’t know for sure until it happens if it does. The fact that spirit names can be changed (like “Hilda (The Legend of Zelda)” and “Hilda (Fire Emblem)”) as well as some event spirits being updated with DLC content (like the Cuphead spirit event depending on if you have the Cuphead costume) suggests Spirits are flexible.
If the problem is the stats, can't you just replace the image with something else? Like if Viridi became playable, you could take her image, make it into a Fighter Spirit, and use the stats from her old Spirit for another character who DOESN'T have a Spirit. Does that make any sense?If that's your definition of evidence then allow me to rephrase. The developmental choices and patterns regarding who is a Fighter and who is DLC have been quite consistent over the course of FP1 (Including Plant) - there has been no overlap whatsoever - so we can analyse this and come to an educated conclusion, which is what I have been doing. This is what I have been describing as evidence.
This isn't like SSB4 where our first DLC was a missing veteran. We've already seen how Ultimate's handling DLC with FP1, and FP2 is more of the same.
Have you considered that if a character like Geno or Shantae were going to be playable, they would've been playable at launch rather than being made a Spirit?
And yes, names and Spirit Battles can be tweaked, but both those points completely ignore the stat boosts and abilities Spirits give, which is the core part of a Spirit. It would affect gameplay if Viridi were made playable because we'd have to lose one of the few Metal Killer Spirits to make her a Fighter Spirit. These things have important functions, and compared to those Event tweaking and text changes mean nothing when arguing viability.
That or use a different image for her Fighter Spirit, like her fighter render. Cloud and the Robins do thatIf the problem is the stats, can't you just replace the image with something else? Like if Viridi became playable, you could take her image, make it into a Fighter Spirit, and use the stats from her old Spirit for another character who DOESN'T have a Spirit. Does that make any sense?
Pretty much how i see it. I think what bothers me is what that implies for FP2, In other words all new characters from new franchises not represented in Smash which means it's a 99% chance of all of them beign Third Parties, while Nintendo characters get only Byleth from Pass 1 and that's it.Hmmm.
For post-launch spirits, 100%
For base game spirits, 50/50