How about a slight deviation: What are your favorite character designs in Super Smash Bros. Ultimate?
I know it's been discussed to death, but
’s updated design is still nothing short of
magical. It just ticked all the right boxes, splashing their OG N64 renders with a fresh coat of paint instead of really tweaking anything. And every single animation of theirs is filled to the brim with Rare’s trademark personality. You don’t have to love how their entire kit seems based around Grenade Egg and Wonderwing, but you can’t deny the
design is A+++.
is also a huge one for me. No 3D Ridley has ever looked this menacing and eerie before. Before his Ultimate reveal, I couldn’t shake the dopeyass-looking model from his Smash 4 stage out of my head. He looked fine in Brawl, but even in Prime and Other M, I felt like they were having real trouble translating him from 2D to 3D. His Ultimate design blew any and all expectations I had out of the water. Like, this is top-notch creature design and it would be insane for Nintendo to not try to replicate it for future Metroid games.
There’s something about
that I absolutely love in Ultimate, too. I’ve always been a huge fan of Sakurai’s take on Bowser, trying to replicate the more monstrous version he envisioned when he played the first Mario game. Melee and Brawl felt a little too far in an edgy direction, while Smash 4 felt
way too close to the Dorky Dad Bowser we got in Sunshine. But I think his design in Ultimate just crushes that perfect balance.
And of course I have to talk about
. I went from literally forgetting that she was on the roster in Smash 4 to pocket-maining her in Ultimate. Whatever they did to her from a technical perspective at least made her a viable pick this time, but her redesign just does wonders, too. Everything she does, from her taunts to the way she fiercely concentrates while magically charging up a Phantom,
finally has an ounce of humanity and charm behind it. She’s almost like a blend of Skyward Sword and BotW Zeldas, which is
such a beautiful change after “deathly stoic Zelda” three games in a row.
. ROB. I ****ing love that they put ROB in Smash in the first place. I love how much Nintendo still loves their awkward little trojan horse robot thing. I love how he has a jetpack and lasers. I love how his stupid gyros from Gyromite are incorporated into his moveset. I love how his updated Ultimate model is rendered to look like he’s made of actual plastic. I’m a sucker for this kind of thing. I love ROB. His inclusion, like G&W and Duck Hunt’s, is so underrated.
Finally, my boy
. It’s literally
exactly what I hoped Sakurai would do with him. The strut, the grimace, the barbarian-esque garb, the long flowing blonde locks, the weapons, the weird crouch-jump, all of it. Chef’s kiss, Sakurai. After Ice Climbers, Pit, and Megaman, I had no doubt.
In terms of gameplay design, I really loved how Sakurai made Duck Hunt. The Smash attacks and specials basically being an offscreen player shooting at the stage is super brilliant.
I'm honestly in awe whenever I take the time to appreciate K. Rool in Ultimate. He looks absolutely perfect.
and
are also enormous highlights for me, but I’m quickly falling asleep over here so there ya go.