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Official DLC Character Discussion Thread - Read the new sticky/announcement

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Talpr1

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It's funny, Frozen is a bit comparable to Yokai Watch in almost every way except with the lack of worldwide exposure. :p

He's certain an icon, but not an industry icon like Mario, Donkey Kong, Pac-Man. :p
Well, yeah, this is exactly why I said he doesn't fit quite right with the likes of Mario, Pika, Pac-Man, Snake and Frogger.:p
 

APC99

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Any Nintendo/Advance Wars character could fit into the style of Snake's moveset with some tweaks, except they're more cartoony characters.
I don't really think so.

Besides Sami's guns, I really don't see any Advance Wars character being able to fill the same niche that Snake had. While Advance Wars had you controlling your army, you really didn't do much yourself besides supply troops. Snake is the soldier, the guy with all of the weapons. Andy, Sami, Max, whoever, they have nothing in common with Snake (or Advance Wars to Metal Gear Solid) besides the "wartime" aesthetic. You can''t really reskin Snake to be Andy and, bada bing bada boom, it works. An Advance Wars character should reflect the strategy of the game itself, upgrading your tools, not just hammerspace grenades and landmines, which aren't even major weapons in Advance Wars. Hell, the only thing I'd argue could feasibly be carried over from Snake would be the missile launcher, something that does have roots in Advance Wars.

Think the Engineer from TF2, with his ability to create objects to aid his team, like sentry turrets, health boost dispensers and teleporters. Something like that in Smash, using limited resources to create defensive and offensive assistance to your character, would be the ideal Advance Wars character, instead of just re-skinning Snake and calling it a day.

Snake doesn't fit that description. He's a soldier who has multiple unique weapons that give him an upper hand, but when it comes down to it, he can also be a melee fighter, something Advance Wars never has focused on.
 

Arcadenik

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A much better example would be comparing Mickey to Duffy the Disney Bear. Made for the Parks very recently in Japan. Took off there. Like, a phenomenon. In the US? Not nearly as much. Many here view him as the Parks' Scrappy. Disney Trivia, woo.

To stay on topic, there's really no other reason for Snake not to be in beyond Konami saying no for some reason. He fit in Brawl, he'd fit now.
Really? Duffy the Disney Bear is hated? I had no idea... I bought two Duffy teddy bears and dressed them in Pinocchio and Sorcerer's Apprentice outfits because I thought it looked cute. I might get a third one and dress it in Peter Pan outfit... but you know, amiibo comes first. :awesome:
 

Opossum

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Really? Duffy the Disney Bear is hated? I had no idea... I bought two Duffy teddy bears and dressed them in Pinocchio and Sorcerer's Apprentice outfits because I thought it looked cute. I might get a third one and dress it in Peter Pan outfit... but you know, amiibo comes first. :awesome:
Divisive is a better word, honestly. So he's more a Base Breaker than a Scrappy I suppose, mainly due to his merchandise taking the places of other character merchandise. Though that's quite off topic, so I'll stop. :p

I don't really think so.

Besides Sami's guns, I really don't see any Advance Wars character being able to fill the same niche that Snake had. While Advance Wars had you controlling your army, you really didn't do much yourself besides supply troops. Snake is the soldier, the guy with all of the weapons. Andy, Sami, Max, whoever, they have nothing in common with Snake (or Advance Wars to Metal Gear Solid) besides the "wartime" aesthetic. You can''t really reskin Snake to be Andy and, bada bing bada boom, it works. An Advance Wars character should reflect the strategy of the game itself, upgrading your tools, not just hammerspace grenades and landmines, which aren't even major weapons in Advance Wars. Hell, the only thing I'd argue could feasibly be carried over from Snake would be the missile launcher, something that does have roots in Advance Wars.

Think the Engineer from TF2, with his ability to create objects to aid his team, like sentry turrets, health boost dispensers and teleporters. Something like that in Smash, using limited resources to create defensive and offensive assistance to your character, would be the ideal Advance Wars character, instead of just re-skinning Snake and calling it a day.

Snake doesn't fit that description. He's a soldier who has multiple unique weapons that give him an upper hand, but when it comes down to it, he can also be a melee fighter, something Advance Wars never has focused on.
Seeing Andy being based on the TF2 Engineer is something I'd like to see now. :p
 

EmceeEspio

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Divisive is a better word, honestly. So he's more a Base Breaker than a Scrappy I suppose, mainly due to his merchandise taking the places of other character merchandise. Though that's quite off topic, so I'll stop. :p


Seeing Andy being based on the TF2 Engineer is something I'd like to see now. :p
I can see it now.

"Erectin' an Infantry!"

"Greninja's sapping my Tank!"
 

Phaazoid

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actually it was just me, not Vaan. @ Phaazoid Phaazoid talked to the guy too though.

Frankly, if he wants to insult me it's fine. I believed what I thought I did then, just like I do now. If people don't like that oh well, and if this hunch doesn't prove right, then oh well again lol.
I can back this up, we talked to the guy, he had the game, claimed to be a game tester, had hardware that he claimed was exclusive hardware that testers got for testing stuff, and although I don't necessarily know what that is, it looked real, and did what he said it did. Pretty much everything he said turned out fake though so you can't trust everyone with an early copy of the game and weird modded 3DS' who live in Japan, I guess.

Also is there a new leak going on? I haven't been following leaks lately at all. What is it?
 

Yomi's Biggest Fan

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Also is there a new leak going on? I haven't been following leaks lately at all. What is it?
Shovel Knight and I doubt it's really worth your time since it could have been referring to that revealed Amiibo as opposed to implying that he will be revealed for Smash soon.
 

Diddy Kong

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Shovel Knight had apperantly "leaked". Knowing my luck with leaks, am currently doing my best accepting the idea. So far, am failing.
 
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I think @ APC99 APC99 just nailed the concept of an Advance Wars character.

From now on, that would be my ideal execution.
 

AEMehr

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Also is there a new leak going on? I haven't been following leaks lately at all. What is it?
I've seen a leak for Boss Battles and playable Bosses (could be fake tho), but from what I gather the only leak being discussed is Shovel Knight.
 

Scoliosis Jones

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I don't really think so.

Besides Sami's guns, I really don't see any Advance Wars character being able to fill the same niche that Snake had. While Advance Wars had you controlling your army, you really didn't do much yourself besides supply troops. Snake is the soldier, the guy with all of the weapons. Andy, Sami, Max, whoever, they have nothing in common with Snake (or Advance Wars to Metal Gear Solid) besides the "wartime" aesthetic. You can''t really reskin Snake to be Andy and, bada bing bada boom, it works. An Advance Wars character should reflect the strategy of the game itself, upgrading your tools, not just hammerspace grenades and landmines, which aren't even major weapons in Advance Wars. Hell, the only thing I'd argue could feasibly be carried over from Snake would be the missile launcher, something that does have roots in Advance Wars.

Think the Engineer from TF2, with his ability to create objects to aid his team, like sentry turrets, health boost dispensers and teleporters. Something like that in Smash, using limited resources to create defensive and offensive assistance to your character, would be the ideal Advance Wars character, instead of just re-skinning Snake and calling it a day.

Snake doesn't fit that description. He's a soldier who has multiple unique weapons that give him an upper hand, but when it comes down to it, he can also be a melee fighter, something Advance Wars never has focused on.
This for sure.

Snake's moveset was made with him in mind. We've never seen a Smash character outright replace another. Except for Toon Link for Young Link, but that doesn't count.

Quite a few of Snake's moves come from a MGS origin.

AAA combo is a classic CQC combo, as is Ftilt
Nikita, Grenades, RPG, C4 are all accessible weapons in various titles
Cypher is from MGS2

Regardless though, as @ APC99 APC99 said, you can't just drag and drop Snake's moveset into an AW character. It's not just explosives, but a mix of weaponry and CQC, both things rather iconic to Snake.

On a side note, the ballot page is getting an update? WHAT COULD IT MEAN?!

Could this be the first ballot character confirmation? Is it tying in with something else? (PLZ METAL GEAR! IF SNAKE GETS REVEALED, THE FOLLOWING VIDEO WILL BE ME!)
 
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JaidynReiman

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Before the rumors about the ballot page getting updated spreads here, let me share what I found:

The ballot page wasn't updated, the site auto-generates content. When it has to reload content, the page's time is updated.

How do I know? I checked SEVERAL pages. Some of them had a slightly older time from a couple of hours ago, but I loaded ballot pages on the Japanese site, the Italian site, and the Russian site, and they all showed my CURRENT time.



Also, there's no update confirmed for tomorrow. Its just a server maintenance. A server maintenance does NOT mean there's going to be an update (though I'd love it if there was an update).


The rumor is that the ballot page was just updated today. You can check if a page has been recently updated by clearing the address bar on a page and entering the following code:
Code:
javascript:alert(document.lastModified)

This rumor was brought up by Tamaki, OF COURSE. However, Etika just had to make a video about it.



I checked several pages across the site. Most showed roughly the same time of being updated around 2 PM CST (CST is my time zone). I think it will show your current time zone.

When I checked some other pages, though, like the Japanese Smash ballot page, as well as the Italian and Russian ballot pages, it showed my CURRENT time.



I didn't want to bring this up before, but it spread to the Isaac thread, so I figured I'd debunk it before someone picks it up and tries posting about it here.
 

APC99

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Honestly, even though Shovel Knight as a character has plenty of potential moves... he kind of bores me now. I mean, don't get me wrong, I love the game, but there's not much available that gives him a drastically different playstyle compared to the others. (I need to update my signature to reflect that).

Yes, he has the Relics, each doing unique things in the game. But none of them really can translate to anything that dramatically differentiates him from others. His shovel is a unique weapon, but the spade can only do so much different from, say, a sword. He could have a sweetspot at the actual spade part, with the entirety of the hilt being a sourspot, but that's too similar to Marth.

I'd love for someone to give me an idea as to what could make him play different from the rest of the cast, though. I've taken back a lot of claims for "they have no potential unique playstyle" when it comes to newcomers (Bowser Jr. and Rosalina come to mind.)
 

JaidynReiman

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Honestly, even though Shovel Knight as a character has plenty of potential moves... he kind of bores me now. I mean, don't get me wrong, I love the game, but there's not much available that gives him a drastically different playstyle compared to the others. (I need to update my signature to reflect that).

Yes, he has the Relics, each doing unique things in the game. But none of them really can translate to anything that dramatically differentiates him from others. His shovel is a unique weapon, but the spade can only do so much different from, say, a sword. He could have a sweetspot at the actual spade part, with the entirety of the hilt being a sourspot, but that's too similar to Marth.

I'd love for someone to give me an idea as to what could make him play different from the rest of the cast, though. I've taken back a lot of claims for "they have no potential unique playstyle" when it comes to newcomers (Bowser Jr. and Rosalina come to mind.)
This is my thoughts exactly on Shovel Knight. His moves work in the context of his game, but he'd need relics to make him stand out, the shovel really isn't all that unique and Mii Sword Fighters even have a downward stab attack.
 

SmashChu

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My point on Ryu is that many people like to say, "SNAKE ISN'T NINTENDO BLAH BLAH BLAH" and then don't say anything about Ryu. Even though, quite frankly, he isn't all that different. Metal Gear had its games on Nintendo platforms from time to time. Not so much anymore. Same thing as Street Fighter for the most part.
There is a huge difference.

Metal Gear games are rare on the Nintendo platforms, and all the ones released so far have been ports (save for maybe Ghost Bable). Silicon Knights, not Konami, worked on Twin Snakes. If that game didn't exist, Snake probably couldn't be in Smash.

Street Fighter, on the other hand, was a huge game on the SNES. This is also why almost all of Ryu's sound effects come from that game. A lot of the games have released on Nintendo systems

Ryu has strong ties to Nintendo. Snake doesn't.
 

Champ Gold

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There is a huge difference.

Metal Gear games are rare on the Nintendo platforms, and all the ones released so far have been ports (save for maybe Ghost Bable). Silicon Knights, not Konami, worked on Twin Snakes. If that game didn't exist, Snake probably couldn't be in Smash.

Street Fighter, on the other hand, was a huge game on the SNES. This is also why almost all of Ryu's sound effects come from that game. A lot of the games have released on Nintendo systems

Ryu has strong ties to Nintendo. Snake doesn't.
Also, if you want to be serious, Street Fighter is a whored out series where it's on every platform known to man.

Arcade
Nintendo
Sega
3DO
Turbo Grafix-16
Playstation
Xbox
PC
Neo Geo Pocket

Metal Gear and most of it's games have a home on Playstation moreso Nintendo or any other platform. It doesn't help that the first MGS game is only exclusive to Playstation.

That said, I'm only behind Snake due to him being a veteran
 

JaidynReiman

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There is a huge difference.

Metal Gear games are rare on the Nintendo platforms, and all the ones released so far have been ports (save for maybe Ghost Bable). Silicon Knights, not Konami, worked on Twin Snakes. If that game didn't exist, Snake probably couldn't be in Smash.

Street Fighter, on the other hand, was a huge game on the SNES. This is also why almost all of Ryu's sound effects come from that game. A lot of the games have released on Nintendo systems

Ryu has strong ties to Nintendo. Snake doesn't.
The main game they cited was Metal Gear on the SNES, which wasn't that successful as far as I can tell. They didn't become successful until MGS.
 

SmashChu

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Someone mentioned when the Smash Ballot site was last updated. It looks like August 29, at 10 PM Eastern (18:00 GMT). The Smash Ballot was updated prior on Aug 28 6PM Eastern (22:39 GMT).

I have no idea what they changed, but some may suspect they added behind the scenes stuff that will post when the time comes. There could be minor things though as well, such as the little ticker on the front page. All the character pages were updated at different times. Take what you will from this.

To check, put this in the address bar:
http://webcache.googleusercontent.com/search?q=cache:**Website Address**
 

shadenexus18

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This for sure.

Snake's moveset was made with him in mind. We've never seen a Smash character outright replace another. Except for Toon Link for Young Link, but that doesn't count.

Quite a few of Snake's moves come from a MGS origin.

AAA combo is a classic CQC combo, as is Ftilt
Nikita, Grenades, RPG, C4 are all accessible weapons in various titles
Cypher is from MGS2

Regardless though, as @ APC99 APC99 said, you can't just drag and drop Snake's moveset into an AW character. It's not just explosives, but a mix of weaponry and CQC, both things rather iconic to Snake.

On a side note, the ballot page is getting an update? WHAT COULD IT MEAN?!

Could this be the first ballot character confirmation? Is it tying in with something else? (PLZ METAL GEAR! IF SNAKE GETS REVEALED, THE FOLLOWING VIDEO WILL BE ME!)
This is for you bro.


Snake's Sexy Sweet Chin Music Up-Tilt!

I miss doing this!
 

KimKarsmashian

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There is a huge difference.

Metal Gear games are rare on the Nintendo platforms, and all the ones released so far have been ports (save for maybe Ghost Bable). Silicon Knights, not Konami, worked on Twin Snakes. If that game didn't exist, Snake probably couldn't be in Smash.

Street Fighter, on the other hand, was a huge game on the SNES. This is also why almost all of Ryu's sound effects come from that game. A lot of the games have released on Nintendo systems

Ryu has strong ties to Nintendo. Snake doesn't.
As far as I know, Pac-Man doesn't seem to have particularly strong ties to Nintendo. And even if he did, let's be real - Pac-Man isn't in Smash because he's a "Nintendo all-star." He's in there because he's an icon of gaming, period. An icon of popular culture, actually. There's a top 10 hit single about him. Pac-Man is on another level to every other character in this game except maybe Mario, in that he is the representative of an era of gaming and, to a lot of people, just gaming itself.

It's not necessary for a character to have "strong" ties. According to one of Source Gaming's translations, Sonic was considered for Melee, but didn't make it due to time constraints. At that time, there's no way you could have said Sonic has "strong ties" to Nintendo. Back in Brawl, Sakurai said that the requirements for a character to be considered were that they have a game on a Nintendo console. A prerequisite of one. More important were balancing issues and uniqueness.

The "strong ties" thing is not something that has ever been mentioned by Sakurai. It's something thought up by fans that caught on, much like "two-time veterans can't be cut". Maybe it's correct, maybe it isn't, but until I see word from Sakurai, it's just another piece of speculation in an endless sea of speculation.

And for the sake of pettiness... The two Metal Gear games on the NES were, if I recall correctly, fairly popular. I'm not gonna say this is some Street Fighter level of success, but they didn't exactly disappear into the ether. The 2nd one actually led to Kojima making an actual MG sequel. It's actually kind of hilarious in a way:
Hideo Kojima, the designer of the original MSX2 version of Metal Gear, was not involved in the production of Snake's Revenge. According to Kojima, one of developers working on Snake's Revenge informed him of the game. He then asked Kojima to develop a true sequel to Metal Gear. This inspired Kojima to direct his own sequel, Metal Gear 2: Solid Snake for the MSX2, which was released as the official sequel to Metal Gear.
Metal Gear as we know it owes its existence to this NES game. :troll:
 
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Scoliosis Jones

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There is a huge difference.

Metal Gear games are rare on the Nintendo platforms, and all the ones released so far have been ports (save for maybe Ghost Bable). Silicon Knights, not Konami, worked on Twin Snakes. If that game didn't exist, Snake probably couldn't be in Smash.

Street Fighter, on the other hand, was a huge game on the SNES. This is also why almost all of Ryu's sound effects come from that game. A lot of the games have released on Nintendo systems

Ryu has strong ties to Nintendo. Snake doesn't.
Snake was the first 3rd party character in Smash Bros. I'd say that's a pretty big achievement with Nintendo platforms. Doesn't matter how he got there, that's a milestone.

As others have said, a lot of the arguments people use against Snake would matter if he wasn't a veteran. But he is one. I've also already mentioned that Sakurai never said it has to be a character, "closely tied to Nintendo". They just have to have appearances on the companies consoles, port or otherwise.

With the MGS Twin Snakes port, Miyamoto worked alongside Kojima on the project, and even went as far to put Easter Eggs of Mario and Yoshi inside the lab where players first meet Otacon. IIRC, Nintendo at least published Snake Eater 3D.

Either way, Snake is a gaming icon in his own right. Sakurai most likely wouldn't have added him, no matter how close he is with Kojima if he was just a random schlepp of a character like Super Meat Boy.

The, "needs to have close relations with Nintendo" is a fan rule, and is full of opinion from a majority of the times i've seen it argued.

Say whatever you want to make Snake out to be a poor choice. But he's a Smash veteran, even if he doesn't have "strong ties" with Nintendo.
 
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JaidynReiman

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Someone mentioned when the Smash Ballot site was last updated. It looks like August 29, at 10 PM Eastern (18:00 GMT). The Smash Ballot was updated prior on Aug 28 6PM Eastern (22:39 GMT).

I have no idea what they changed, but some may suspect they added behind the scenes stuff that will post when the time comes. There could be minor things though as well, such as the little ticker on the front page. All the character pages were updated at different times. Take what you will from this.

To check, put this in the address bar:
http://webcache.googleusercontent.com/search?q=cache:**Website Address**
I'm not really sure if that means much of anything. I think the pages are just dynamically generated and the "last cache" is likely just the last time the cache had been reset, not necessarily the last time the page was updated.
 

APC99

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There is a huge difference.

Metal Gear games are rare on the Nintendo platforms, and all the ones released so far have been ports (save for maybe Ghost Bable). Silicon Knights, not Konami, worked on Twin Snakes. If that game didn't exist, Snake probably couldn't be in Smash.

Street Fighter, on the other hand, was a huge game on the SNES. This is also why almost all of Ryu's sound effects come from that game. A lot of the games have released on Nintendo systems

Ryu has strong ties to Nintendo. Snake doesn't.
Really? Nintendo has 3 versions of SFII on the SNES, and two handheld versions for Game Boy and GBA. It was a relatively big game. However, the only other Street Fighter games we got were a handheld SF Alpha on Game Boy, Alpha 2 (SNES), Alpha 3 (GBA) and a 3DS port of SFIV. Street Fighter has only had a huge impact on the SNES with SFII, with nearly every other game on a Nintendo console being relatively obscure, or not doing so hot. Street Fighter has stayed relatively close to arcades and the PlayStation, like most of Capcom's fighting games.

Metal Gear too stays close to Sony, but Twin Snakes and Snake Eater 3D have both been stated to be among the best games available on GameCube and 3DS, respectively, and both have had Nintendo cameos, more than Street Fighter can say.

Besides, the problem isn't "ties to Nintendo." The third-parties we are getting that Sakurai decides on are gaming icons, characters and games who have had huge impacts on their genres and video games as whole, who have appeared on a Nintendo console. Solid Snake is a gaming icon, both a Nintendo and Smash Bros. veteran, and is a more popular franchise than both of the Capcom titles in Smash. There's a reason why Metal Gear Solid V is all over the internet, it's got a humongous fanbase that is dedicating themselves to honoring Kojima's swan song to his series.

Snake's definitely among the remaining worthy icons left. Besides him, there's barely any third-party franchise left with enough of a following and potential for a character in Smash no other character could provide.
 

Powerman293

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It's not necessary for a character to have "strong" ties. According to one of Source Gaming's translations, Sonic was considered for Melee, but didn't make it due to time constraints. At that time, there's no way you could have said Sonic has "strong ties" to Nintendo.
Sorry to stop the argument mid-thread but, how would that even be possible? When Melee was in development, the Dreamcast was still a thing right? How would Sonic even be considered?
 

shadenexus18

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Snake's definitely among the remaining worthy icons left. Besides him, there's barely any third-party franchise left with enough of a following and potential for a character in Smash no other character could provide.

^ Since Link came to the Soul Calibur series it is only right for Soul Calibur to come to Smash Bros. I mean, since Namco/Bandai was involved with making Smash Wii U, the paperwork/licensing/etc would not take long at all.

I would be happy if we got Sigfried, Nightmare, Kilik, or Mitsurugi. Heck, I'd even take Cervantes.
 

APC99

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^ Since Link came to the Soul Calibur series it is only right for Soul Calibur to come to Smash Bros. I mean, since Namco/Bandai was involved with making Smash Wii U, the paperwork/licensing/etc would not take long at all.

I would be happy if we got Sigfried, Nightmare, Kilik, or Mitsurugi. Heck, I'd even take Cervantes.
If Namco-Bandai were to get another character, I think Nightmare or Heihachi Mishima would be the best options, both iconic fighting game characters and Namco IPs. SoulCalibur and Tekken certainly have some Nintendo love, and more villains would be gucci, but the question is how to differentiate them from others. I might look into Nightmare more later tonight.
 

KimKarsmashian

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Sorry to stop the argument mid-thread but, how would that even be possible? When Melee was in development, the Dreamcast was still a thing right? How would Sonic even be considered?
I'm just as surprised as you are. *shrug* Ask Yuji Naka. If it was considered, maybe Sakurai didn't care that strongly about the 1st party requirement after all. Sonic Adventure 2 Battle came out a year after Melee, so maybe Sakurai had inside knowledge of that? Who knows. His mind is like a diamond.
 
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Bradli Wartooth

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If SC actually got a character, I'd definitely be down for Nightmare.
 
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Oasis Dealer

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Something I found funny, there's all the talk about 3rd parties needing to be on a Nintendo console, yet there's a franchise with content already in Smash that has had only 1 appearance on a Nintendo console, and it was a spin off to boot.



On top of that, Tekken has had only three appearance on a Nintendo console, yet Heihachi was considered for Smash 4.

So how much does being "loyal" to Nintendo actually count when all it takes IS one appearance?
 
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Scoliosis Jones

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Really? Nintendo has 3 versions of SFII on the SNES, and two handheld versions for Game Boy and GBA. It was a relatively big game. However, the only other Street Fighter games we got were a handheld SF Alpha on Game Boy, Alpha 2 (SNES), Alpha 3 (GBA) and a 3DS port of SFIV. Street Fighter has only had a huge impact on the SNES with SFII, with nearly every other game on a Nintendo console being relatively obscure, or not doing so hot. Street Fighter has stayed relatively close to arcades and the PlayStation, like most of Capcom's fighting games.

Metal Gear too stays close to Sony, but Twin Snakes and Snake Eater 3D have both been stated to be among the best games available on GameCube and 3DS, respectively, and both have had Nintendo cameos, more than Street Fighter can say.

Besides, the problem isn't "ties to Nintendo." The third-parties we are getting that Sakurai decides on are gaming icons, characters and games who have had huge impacts on their genres and video games as whole, who have appeared on a Nintendo console. Solid Snake is a gaming icon, both a Nintendo and Smash Bros. veteran, and is a more popular franchise than both of the Capcom titles in Smash. There's a reason why Metal Gear Solid V is all over the internet, it's got a humongous fanbase that is dedicating themselves to honoring Kojima's swan song to his series.

Snake's definitely among the remaining worthy icons left. Besides him, there's barely any third-party franchise left with enough of a following and potential for a character in Smash no other character could provide.
Something I found funny, there's all the talk about 3rd parties needing to be on a Nintendo console, yet there's a franchise with content already in Smash that has had only 1 appearance on a Nintendo console, and it was a spin off to boot.



On top of that, Tekken has had only one appearance on a Nintendo console, yet Heihachi was considered for Smash 4.

So how much does being "loyal" to Nintendo actually count when all it takes IS one appearance?
If I could like these comments 398,462,837,994 times, I totally would.
 

DJ3DS

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^ Since Link came to the Soul Calibur series it is only right for Soul Calibur to come to Smash Bros. I mean, since Namco/Bandai was involved with making Smash Wii U, the paperwork/licensing/etc would not take long at all.

I would be happy if we got Sigfried, Nightmare, Kilik, or Mitsurugi. Heck, I'd even take Cervantes.
I always get saddened when people don't mention Voldo. That dude is the most fun character I've played in any traditional fighting game because of how weird he is.

Though Voldos not a realistic choice, I feel Yoshimitsu definitely deserves a mention due to being a popular character in both SC AND Tekken.
 
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APC99

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Something I found funny, there's all the talk about 3rd parties needing to be on a Nintendo console, yet there's a franchise with content already in Smash that has had only 1 appearance on a Nintendo console, and it was a spin off to boot.



On top of that, Tekken has had only one appearance on a Nintendo console, yet Heihachi was considered for Smash 4.

So how much does being "loyal" to Nintendo actually count when all it takes IS one appearance?
Not to be that guy, but Tekken had games on Wii U, 3DS and the GBA. Either way, the point still stands.

As for Virtua Fighter, it makes me question if we can see more content from the third-parties. With many third-party Mii costumes, and items / enemies originating from Namco games, could we see more content from non-Nintendo IPs in the form of trophies, music, stages, items, enemies, costumes and so forth in future titles? Hell, imagine getting more third-party Assist Trophies! I think that introducing more IPs into Smash's expansive list would do nothing but benefit all parties.
 

Ura

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Tekken had 2 games on Nintendo platforms so I believe. One was Tekken Advance on the GBA and the other was Tekken Tag 2 for Wii U.
 

Oasis Dealer

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Not to be that guy, but Tekken had games on Wii U, 3DS and the GBA. Either way, the point still stands.

As for Virtua Fighter, it makes me question if we can see more content from the third-parties. With many third-party Mii costumes, and items / enemies originating from Namco games, could we see more content from non-Nintendo IPs in the form of trophies, music, stages, items, enemies, costumes and so forth in future titles? Hell, imagine getting more third-party Assist Trophies! I think that introducing more IPs into Smash's expansive list would do nothing but benefit all parties.
Hey, it helps! I actually forgot all about the 3DS release.

Actually, I would like to see more 3rd party trophies and the like. I was actually expecting some after seeing Rayman (characters like Bayonetta, Professor Layton, etc.). Hopefully it's something they could look into doing in the future.

That reminds me, I need to start planning out a Jimmy T. support thread (If that isn't a thing yet).
 
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SuperSceptile15

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This may seem weird, but another character I would absolutely love to see in Smash at some point is Yooka-Laylee. I know that Banjo and Kazooie are more popular, but I think it would be cool to put in a character for the two different purposes of being unique and promoting an upcoming game. The only problem is that Yooka and Laylee's game hasn't even come out yet and won't come out for a while, so creating a moveset for the two would be very difficult, if not impossible. Still though, it would be amazing if they somehow made it in.
 

Ura

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Tekken had 2 games on Nintendo platforms so I believe. One was Tekken Advance on the GBA and the other was Tekken Tag 2 for Wii U.
Just forgot about the game on the 3DS (Tekken 3D Prime). That would mean Tekken would have had 3 games on Nintendo platforms well before Sm4sH's release, 2 of which would have been recent releases and before major development started.
 
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