*Sighs*
This point again.
Let's look into what got Chrom looked over and what got Lucina in, shall we?
Chrom:
-Was meant to be his own character from the start. Newcomers were evaluated by their uniqueness.
-Wasn't seen as anything special in comparison to Robin, only as another regular swordsman like Marth and Ike. (i.e. not a clone of them; just not unique in comparison)
Lucina:
-Was meant to be a palette swap/alt costume of Marth. This is where the similarities helped.
-Was given a slightly different property (strength is equal throughout blade instead of having a strong point at the tip) and later made into a separate character due to said property to avoid discrepancies between using regular Marth vs. "Lucina Marth".
There is no contradiction.
We have no evidence he was "meant" to be his own character, its all speculation. The only evidence we have is he was briefly considered and quickly turned down. And please don't cite Source Gaming, that's a pure speculation piece and means jack crap.
Well then riddle me this. Sure, Lucina works as a costume for Marth. But what stopped Chrom from being the same thing, just for Ike? It's still the same logic.
Anything anybody says about Lucina is still applicable to Chrom. Besides their gender being different. Lucina was a costume and that's why she's in. But surely, the situation could be fitted for Chrom. The point is that it's hypocritical to say that one can't be unique, then add another who is anything but unique, to be fair. That's all my point is.
Just because Sakurai didn't say it doesn't mean it couldn't happen or isn't possible. I would argue he contradicted himself.
I believe some people are missing my point. I will explain a little more in detail later on. I'm currently at work.
@
Scoliosis Jones
I think the main factor that makes Chrom unviable as a costume for Ike is the sheer difference between the two characters. The Falchion is the same one Lucina wields, which in term is used with the same speed and precision Marth is. For Chrom to emulate Ike's moveset with that when Ragnell is, and I quote SmashWiki on this, "a two-handed sword, [Ike] can wield it with only one as a testament to his strength", would seem a weird for Chrom to replicate to the exact same effect. He would have to be using Marth's swift blade at a sluggish speed and with much more force to get the same effect as Ike's
two-handed sword, which doesn't make sense compared to how Chrom fights in Awakening.
Does that help answer your question any?
God Robert's Cousin answered it quite well.
Chrom has a SIMILAR build to Ike, but he uses Marth's weapon and equipment, and would, in theory, have a closer fighting style to Marth than to Ike. He's the definition of "between Marth and Ike." Lucina has everything Chrom has, but she even
disguises herself as Marth in Awakening, and Marth's DLC uses Lucina's animations.
- Has a rushdown playstyle as opposed to Marth's spacing playstyle
- Sword is powerful at it's blade as opposed to Marth's sword being powerful at it's tipper.
- Fire properties to make himself unique from other swordsmen on the roster.
Sorry but I completely disagree with that statement.
My point is that Chrom wouldn't be any different from Roy. Chrom has things he can add that differentiates him as well, but if he was created, he'd only just be a middle ground between Ike and Marth. That's exactly what Roy is.
But Chrom did have Aether in his game. I never understand why they went out of the way to say this.
Aether in Awakening (Just a combo of a Sol strike followed by Luna. Nothing overly flashy) doesn't function like Ike's Aether (throw sword in air and bring it down on some poor schmuck) which is what she meant by Aether "Recovery"
If Chrom (or Lucina) were to have Aether it'd be a dash in a certain direction similar to Ike's Quick Draw.
This, pretty much. Chrom doesn't have an Aether RECOVERY. Not only that, but Chrom's Aether is identical to Ike's Quick Draw, except Chrom just uses it twice. (Which is what Ike does, too; he does the throw and doesn't do the second attack.)
Although, @
Schnee117
, Aether is identical in function in both games. Its an attack of Sol followed by Luna. The different between it in Path of Radiance/Radiant Dawn and Awakening is primarily due to the fact the fighting style of the character's. Ike is essentially a mercenary class made into a Lord. Ranger is just Mercenary, and his Lord is a variation on Hero. In Radiant Dawn he even starts in the Hero class and gets Axes upon promotion to Vanguard.
In past games, especially the GBA titles, Heroes throw their sword/axe when they critical, then jump back into place. Ike's Aether is basically that; he throws his sword/axe for Sol, then jumps back up for the second slash which is Luna and lands back in his place.