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Crowding Mist (Choose Your Own Adventure Game)

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
k

**** gettin real...
To we thuggin.

You start gathering boxes and wood in the cellar to make a makeshift barricade. Before constructing you look outside the window.

Eyes are glowing as far as the eye can see. Morbid and distraught figures are heading towards the Gun store.

Examining closely you notice some of them have talon claws, while others have hulking muscles. The creatures look so unreal, like someone tried to attach animal body parts to a human corpse.

"You.....ust....in....em....." The chained man starts to mumble.

At this point the barricade has been prepared. Using some of your bandages allowed you to make a makeshift barbed wire fence around the bottom of the stairs.

The banging on the door gets louder.

Action.

A. Silently, wait for the creatures to attack, getting prepared for the huge fight.
B. Ask the man what he meant.
C. Open the window and leave.
D. Take some extra time to reinforce your barricade.
E. Unchain the man from the wall.
F. Cautiously leave your barricade and make your way to the cellar door to listen for any creatures.
 
Last edited:

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To HBC | Zen.

You walk up to the Patrol Man who is gripping his gun tightly. He looks extremely nervous, like something bad just happened.

"Hello." you say looking up at him.

He starts mumbling something, you can make out him mentioning "not enough, not now. Too soon."

You continue talking to him and you eventually get a response out of him.

"Hey you! I do not know where you came from, but we could use some more people patrolling these gates. Those, things." he points at the eyes in the forest, "Are getting ready to attack this town and we do not have enough man power to defend it."

He pauses and wipes the sweat from his forehead with a cloth. "I only have 5 bullets in this rifle, but possibly with you and your magnum we could hold them off before their next attack."

"However, if you do join us, you need to go along with our regulations, all of your supplies will be shared among the village and portioned for later use. That is just the way of the village."

What is your action?

A. Refuse
B. Agree to work, but hide your syrume.
C. Agree to work.
D. Shoot at the Patrol Man.
E. Ask him more questions about the village rules.
F. Go a different way.
 

Orboknown

Smash Hero
Joined
Aug 3, 2011
Messages
5,097
Location
SatShelter
To Orboknown.

You walk up to the Patrol Man who is gripping his gun tightly. He looks extremely nervous, like something bad just happened.

"Hello." you say looking up at him.

He starts mumbling something, you can make out him mentioning "not enough, not now. Too soon."

You continue talking to him and you eventually get a response out of him.

"Hey you! I do not know where you came from, but we could use some more people patrolling these gates. Those, things." he points at the eyes in the forest, "Are getting ready to attack this town and we do not have enough man power to defend it."

He pauses and wipes the sweat from his forehead with a cloth. "I only have 5 bullets int his rifle, but possibly with you and your shotgun we could hold them off before their next attack."

"However, if you do join us, you need to go along with our regulations, all of your supplies will be shared among the village and portioned for later use. That is just the way of the village."

What is your action?

A. Refuse
B. Agree to work, but hide your syrume.
C. Agree to work.
D. Shoot at the Patrol Man.
E. Ask him more questions about the village rules.
F. Go a different way.
E
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To Orboknown.

"Tell me more about the village rules." You ask him. You see a smile crack across his face.

"Our village has wonderful regulations. Each person does their job and never complains. Everyone pitches in and shares everything that they have. Nobody keeps any secrets and never attack those of the village."

"Are those all the rules?" You inquire.

"Yup. By the way, the name's Clement." He says offering a hand to you.

Your response?

A. Accept the hand and head inside.
B. Head inside without responding to Clement.
C. Ask Clement at what times the monsters attack the village.
D. Ask Clement if anybody else is in the village.
E. Shake Clement and look for a place to hide your syrome.
F. Show Clement your Syrome.
G. Offer your First Aid Kit.
H. Go a different way.
I. Attack Clement with Shotgun.
 

Maven89

Smash Master
Joined
Sep 26, 2014
Messages
3,828
Location
decisive games
To Maven89.

You refuse to be taken into custody and try to appeal to Clement and the villagers.

"Listen, I never wanted to be a part of the experiments made by the doctor." You say. "I just woke up inside a lab without any knowledge that I got there."

Clement and the villagers stare at you cautiously.

"I know your concerns about me, but I pose no threat. Taking me into custody would only waste time that could be used in preparation for the creature invasion."

"Hmm..." Clement ponders as the villagers start getting closer to you.

"Alright." Clement notions the villagers to back away from you. "You can stay, but only if you get rid of your shotgun and whatever you got at the lab."

Action.

A. Accept
B. Refuse
C. Negotiate to keep your things.
D. Get out of there.
E. Give away all your equipment.
F. Fight the village.

C .
 

we thuggin

marshy|Sold2
Joined
Nov 18, 2013
Messages
467
Location
WWE TAG TEAM CHAMPIONS!!
To we thuggin.

You start gathering boxes and wood in the cellar to make a makeshift barricade. Before constructing you look outside the window.

Eyes are glowing as far as the eye can see. Morbid and distraught figures are heading towards the Gun store.

Examining closely you notice some of them have talon claws, while others have hulking muscles. The creatures look so unreal, like someone tried to attach animal body parts to a human corpse.

"You.....ust....in....em....." The chained man starts to mumble.

At this point the barricade has been prepared. Using some of your bandages allowed you to make a makeshift barbed wire fence around the bottom of the stairs.

The banging on the door gets louder.

Action.

A. Silently, wait for the creatures to attack, getting prepared for the huge fight.
B. Ask the man what he meant.
C. Open the window and leave.
D. Take some extra time to reinforce your barricade.
E. Unchain the man from the wall.
F. Cautiously leave your barricade and make your way to the cellar door to listen for any creatures.
option b
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To Maven89.

You attempt to negotiate why you should not have to give up anything that is yours.

As you speak, you notice that Clement's face is looking impatient. "We are not asking you to give you your things, we demand you to give them up if you want to stay."

"But having someone who knows about these things would be more helpful with a shotgun against them." You implore them.

"We still have no reason to trust. You are lucky we still decide to keep you at all." Clement responds.

Silence, then Clement holds out his hand. "Give me your shotgun and all the items you got at the lab."

Clement doesn't look like he is going to budge.

Action.

A. Refuse and try to negotiate again.
B. Attack Clement and the villagers.
C. Leave the area.
D. Accept and give Clement your shotgun.
E. Accept and give Clement your shotgun and pocket knife.
F. Accept and give Clement all your items.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To we thuggin.

You turn to the chained man and ask, "What did you mean by that?"

The chained man coughs up a yellow liquid and looks directly at you with his radiating green eyes. "You.....must....join....them....you are one of them."

Your face is filled with distraught and disbelief at what he just said.

*CRASH!*

The bookshelf barricading the front door of the store just broke and you hear foot steps shuffling about aimlessly.

You cannot tell how many are in the building, but you guess more than 10.

Action.

A. Silently wait until the creatures leave.
B. Confront the creatures gun ablazing.
C. Free the unchained man and use him as bait.
D. Quietly open the window and jump out.
E. Free the unchained man and take him with you.
F. Cautiously head up the stairs and listen to the door.
G. Silently wait, gripping your gun prepared for the worst.
 

Xivii

caterpillar feet
Joined
Jul 20, 2008
Messages
12,902
Location
Kindgom of Science
NNID
HBC
To HBC | Zen.

You walk up to the Patrol Man who is gripping his gun tightly. He looks extremely nervous, like something bad just happened.

"Hello." you say looking up at him.

He starts mumbling something, you can make out him mentioning "not enough, not now. Too soon."

You continue talking to him and you eventually get a response out of him.

"Hey you! I do not know where you came from, but we could use some more people patrolling these gates. Those, things." he points at the eyes in the forest, "Are getting ready to attack this town and we do not have enough man power to defend it."

He pauses and wipes the sweat from his forehead with a cloth. "I only have 5 bullets in this rifle, but possibly with you and your magnum we could hold them off before their next attack."

"However, if you do join us, you need to go along with our regulations, all of your supplies will be shared among the village and portioned for later use. That is just the way of the village."

What is your action?

A. Refuse
B. Agree to work, but hide your syrume.
C. Agree to work.
D. Shoot at the Patrol Man.
E. Ask him more questions about the village rules.
F. Go a different way.
E.
 

Maven89

Smash Master
Joined
Sep 26, 2014
Messages
3,828
Location
decisive games
To Maven89.

You attempt to negotiate why you should not have to give up anything that is yours.

As you speak, you notice that Clement's face is looking impatient. "We are not asking you to give you your things, we demand you to give them up if you want to stay."

"But having someone who knows about these things would be more helpful with a shotgun against them." You implore them.

"We still have no reason to trust. You are lucky we still decide to keep you at all." Clement responds.

Silence, then Clement holds out his hand. "Give me your shotgun and all the items you got at the lab."

Clement doesn't look like he is going to budge.

Action.

A. Refuse and try to negotiate again.
B. Attack Clement and the villagers.
C. Leave the area.
D. Accept and give Clement your shotgun.
E. Accept and give Clement your shotgun and pocket knife.
F. Accept and give Clement all your items.

C .
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To HBC | Zen.

"Tell me more about the village rules." You ask him. You see a smile crack across his face.

"Our village has wonderful regulations. Each person does their job and never complains. Everyone pitches in and shares everything that they have. Nobody keeps any secrets and never attack those of the village."

"Are those all the rules?" You inquire.

"Yup. By the way, the name's Clement." He says offering a hand to you.

Your response?

A. Accept the hand and head inside.
B. Head inside without responding to Clement.
C. Ask Clement at what times the monsters attack the village.
D. Ask Clement if anybody else is in the village.
E. Shake Clement and look for a place to hide your syrome.
F. Show Clement your Syrome.
G. Offer your First Aid Kit.
H. Go a different way.
I. Attack Clement with Shotgun.
 

Orboknown

Smash Hero
Joined
Aug 3, 2011
Messages
5,097
Location
SatShelter
To Orboknown.

You walk up to the Patrol Man who is gripping his gun tightly. He looks extremely nervous, like something bad just happened.

"Hello." you say looking up at
To Orboknown.

"Tell me more about the village rules." You ask him. You see a smile crack across his face.

"Our village has wonderful regulations. Each person does their job and never complains. Everyone pitches in and shares everything that they have. Nobody keeps any secrets and never attack those of the village."

"Are those all the rules?" You inquire.

"Yup. By the way, the name's Clement." He says offering a hand to you.

Your response?

A. Accept the hand and head inside.
B. Head inside without responding to Clement.
C. Ask Clement at what times the monsters attack the village.
D. Ask Clement if anybody else is in the village.
E. Shake Clement and look for a place to hide your syrome.
F. Show Clement your Syrome.
G. Offer your First Aid Kit.
H. Go a different way.
I. Attack Clement with Shotgun.
D
 
Last edited:

we thuggin

marshy|Sold2
Joined
Nov 18, 2013
Messages
467
Location
WWE TAG TEAM CHAMPIONS!!
To we thuggin.

You turn to the chained man and ask, "What did you mean by that?"

The chained man coughs up a yellow liquid and looks directly at you with his radiating green eyes. "You.....must....join....them....you are one of them."

Your face is filled with distraught and disbelief at what he just said.

*CRASH!*

The bookshelf barricading the front door of the store just broke and you hear foot steps shuffling about aimlessly.

You cannot tell how many are in the building, but you guess more than 10.

Action.

A. Silently wait until the creatures leave.
B. Confront the creatures gun ablazing.
C. Free the unchained man and use him as bait.
D. Quietly open the window and jump out.
E. Free the unchained man and take him with you.
F. Cautiously head up the stairs and listen to the door.
G. Silently wait, gripping your gun prepared for the worst.
e

ugh ****
 

Xivii

caterpillar feet
Joined
Jul 20, 2008
Messages
12,902
Location
Kindgom of Science
NNID
HBC
To HBC | Zen.

"Tell me more about the village rules." You ask him. You see a smile crack across his face.

"Our village has wonderful regulations. Each person does their job and never complains. Everyone pitches in and shares everything that they have. Nobody keeps any secrets and never attack those of the village."

"Are those all the rules?" You inquire.

"Yup. By the way, the name's Clement." He says offering a hand to you.

Your response?

A. Accept the hand and head inside.
B. Head inside without responding to Clement.
C. Ask Clement at what times the monsters attack the village.
D. Ask Clement if anybody else is in the village.
E. Shake Clement and look for a place to hide your syrome.
F. Show Clement your Syrome.
G. Offer your First Aid Kit.
H. Go a different way.
I. Attack Clement with Shotgun.
D.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To Maven89.

Seeing that Clement and the villagers do not agree with your negotiations, you decide to leave.

"Where do you think you are going?" Clement says to your back.

"I am leaving." You say, "I will not force you to change your rules, but I will not come here again. Let me leave in peace."

"Why should we let an ally of the doctor leave?" Clement shouts at you pulling his gun up to his chest.

Seeing what he is preparing to do, you remove the cartridge from his rifle and throw it over the fence.

"What the?" Clement shouts as you make a mad dash away from the village.

You hear the villagers screaming after you, screams thirsty for your blood.

You eventually arrive at the crossroads in front of the laboratory.

The door is locked and the doctor will not respond when you try to bang on it.

The villagers are coming over the hill, getting closer by the second.

You scan the horizon for a way out.

You notice the Gun Store and the Forest with the creatures eyes.

You look at the time and notice that it is 5:00 P.M., twenty minutes before the creatures attack. Luring the villagers to the creatures could work in your favor and let you run past the creatures as the villagers distract them.

Action.

A. Run towards the Gun Store.
B. Run for the Forest, baiting the villagers for the creatures.
C. Run past the creatures in the forest.
D. Use your shotgun on the villagers.
E. Use your syrome.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To Orboknown.

"Is anybody else in the village?" You inquire Clement.

"Yeah. There was just a young couple that arrived five hours ago. They seem to have blue radiating eyes. We have them locked up in the quarantine chamber." Clement responds with a smile. "You can check up on them if ya want or you can tour the village."

Action.

A. Ask Clement some more questions about the village.
B. Ask Clement what time the creatures attack.
C. Ask Clement if he knows about the laboratory you came from.
D. Tour the village.
E. Check on the couple with the blue radiating eyes.
F. Leave the area.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To HBC | Zen.

"Is anybody else in the village?" You inquire Clement.

"Yeah. There was just a young couple that arrived five hours ago. They seem to have blue radiating eyes. We have them locked up in the quarantine chamber." Clement responds with a smile. "You can check up on them if ya want or you can tour the village."

Action.

A. Ask Clement some more questions about the village.
B. Ask Clement what time the creatures attack.
C. Ask Clement if he knows about the laboratory you came from.
D. Tour the village.
E. Check on the couple with the blue radiating eyes.
F. Leave the area.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
e

ugh ****
To we thuggin.

With little options you decide to free the chained man and take him with you.

As you draw closer to the old man you see his green radiating eyes spinning around like a vortex.

"Wha.....are....you.....?" the chained man utters to you.

"I am taking you with me." You shush the chained man as you attempt to free him.

The chained man laughs, "How odd that you help me......even....*cough* I am no use to you in this condition."

"Keep quiet, do you want the creatures to hear us?" You inform the chained man.

"It....does....not...matter, we will never....escape...." the chained man implores you.

Ignoring the chained man you free him and hoist his body next to you. He can barely stand on his own and is wearing ragged clothes.

Looking up the stairs you see the door moving viciously, the creatures are trying to break through.

"We...will..never escape...." the man states.

Action.

A. Give the man a weapon to help you fight.
B. Use the man as bait and run towards the window.
C. Use the man as bait as you pick off the creatures.
D. Run towards the window with the man and escape.
E. Silently wait in the cellar hoping the creatures will leave.
F. Give the man a weapon and leave the cellar through the window.
G. Take some time to fortify your barricade.
 
Last edited:

Xivii

caterpillar feet
Joined
Jul 20, 2008
Messages
12,902
Location
Kindgom of Science
NNID
HBC
To HBC | Zen.

"Is anybody else in the village?" You inquire Clement.

"Yeah. There was just a young couple that arrived five hours ago. They seem to have blue radiating eyes. We have them locked up in the quarantine chamber." Clement responds with a smile. "You can check up on them if ya want or you can tour the village."

Action.

A. Ask Clement some more questions about the village.
B. Ask Clement what time the creatures attack.
C. Ask Clement if he knows about the laboratory you came from.
D. Tour the village.
E. Check on the couple with the blue radiating eyes.
F. Leave the area.
B.
 

we thuggin

marshy|Sold2
Joined
Nov 18, 2013
Messages
467
Location
WWE TAG TEAM CHAMPIONS!!
To we thuggin.

With little options you decide to free the chained man and take him with you.

As you draw closer to the old man you see his green radiating eyes spinning around like a vortex.

"Wha.....are....you.....?" the chained man utters to you.

"I am taking you with me." You shush the chained man as you attempt to free him.

The chained man laughs, "How odd that you help me......even....*cough* I am no use to you in this condition."

"Keep quiet, do you want the creatures to hear us?" You inform the chained man.

"It....does....not...matter, we will never....escape...." the chained man implores you.

Ignoring the chained man you free him and hoist his body next to you. He can barely stand on his own and is wearing ragged clothes.

Looking up the stairs you see the door moving viciously, the creatures are trying to break through.

"We...will..never escape...." the man states.

Action.

A. Give the man a weapon to help you fight.
B. Use the man as bait and run towards the window.
C. Use the man as bait as you pick off the creatures.
D. Run towards the window with the man and escape.
E. Silently wait in the cellar hoping the creatures will leave.
F. Give the man a weapon and leave the cellar through the window.
G. Take some time to fortify your barricade.
a

lets go to war
 

Maven89

Smash Master
Joined
Sep 26, 2014
Messages
3,828
Location
decisive games
To Maven89.

Seeing that Clement and the villagers do not agree with your negotiations, you decide to leave.

"Where do you think you are going?" Clement says to your back.

"I am leaving." You say, "I will not force you to change your rules, but I will not come here again. Let me leave in peace."

"Why should we let an ally of the doctor leave?" Clement shouts at you pulling his gun up to his chest.

Seeing what he is preparing to do, you remove the cartridge from his rifle and throw it over the fence.

"What the?" Clement shouts as you make a mad dash away from the village.

You hear the villagers screaming after you, screams thirsty for your blood.

You eventually arrive at the crossroads in front of the laboratory.

The door is locked and the doctor will not respond when you try to bang on it.

The villagers are coming over the hill, getting closer by the second.

You scan the horizon for a way out.

You notice the Gun Store and the Forest with the creatures eyes.

You look at the time and notice that it is 5:00 P.M., twenty minutes before the creatures attack. Luring the villagers to the creatures could work in your favor and let you run past the creatures as the villagers distract them.

Action.

A. Run towards the Gun Store.
B. Run for the Forest, baiting the villagers for the creatures.
C. Run past the creatures in the forest.
D. Use your shotgun on the villagers.
E. Use your syrome.
B .
 

Orboknown

Smash Hero
Joined
Aug 3, 2011
Messages
5,097
Location
SatShelter
To Orboknown.

"Is anybody else in the village?" You inquire Clement.

"Yeah. There was just a young couple that arrived five hours ago. They seem to have blue radiating eyes. We have them locked up in the quarantine chamber." Clement responds with a smile. "You can check up on them if ya want or you can tour the village."

Action.

A. Ask Clement some more questions about the village.
B. Ask Clement what time the creatures attack.
C. Ask Clement if he knows about the laboratory you came from.
D. Tour the village.
E. Check on the couple with the blue radiating eyes.
F. Leave the area.
[/spoiler]C
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
a

lets go to war
To we thuggin.

"Help me fight." You say to the man.

"Wha....?" The man says to you in a raspy confused voice. "I...don't...thi...nk *cough* I would be an..use...to you...."

"I unchained you and the least you can do is fight for me." You say in confidence.

"Al....alright....but what weapon should I use?" The old man questions you.

The door to the cellar is starting to show cracks.

Action.

A. Give the man your shotgun (9 shells).
B. Give the man your assault rifle (10 bullets).
C. Give the man your scalpel.
D. Leave the man as bait as escape through the window.
E. Leave through the window.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To HBC | Zen.

You ask Clement what times the monsters attack.

Clement pulls his away hesitantly, a look of disappoint across his face as you refused to accept his hand.

"They usually attack around dusk, around 1: 45 P.M., in the evening at 5:20 P.M. and the morning at 3:00 A.M."

You look at your watch, "3:30 P.M." it reads.

He pauses and looks out into the distance at the forest. "They don't seem to like fire, but barely have enough to keep us warm and cook our food."

You continue looking at Clement, taking mental notes as to what he says.

"By the way", he asks "Who are you and where are you from?"

You tell him your name.

"Hmmm...." he mumbles as you see him cracking his neck. "Gorf huh? Where ya from Gorf?"

Your action.

A. Tell him the truth.
B. Inquire that you are looking for some shelter and this place looks nice.
C. Avoid the question.
D. Tell him a half truth. Explain about the Laboratory, but do not tell him you are from there.
E. Ask him why it matters.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
[/spoiler]C
To Orboknown.

"Do you know about the laboratory around here? I came from there." You question Clement.

The look on Clement's face spells distress, something is bothering him.

"Clement?" You ask him.

Silence. Looking at Clement's face just shows him in complete shock.

Action.

A. Continue questioning Clement.
B. Walk through the gate.
C. Wait for Clement to respond.
D. Walk away from the village gate.
E. Sit down next to Clement and offer him a hand to shake.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To Maven89.

"Maybe I can use the villagers to distract the creature." You think to yourself.

Making your way to the Forest, you carefully move through the grass and tress that reveal the glowing eyes.

"There he is!" Shouts one of the villagers as they spot you. "Get him!" screams a man holding a pitch fork.

Quickly, you run in front of the creatures while keeping your distance from the creatures' arms.

The creatures start dashing after you, giving chase.

You make a B line towards the villagers and quickly shift towards the Forest forest, causing the villagers and creatures to notice each other and collide.

Trying to swipe at you during your movements, one of the villagers had swung their pitch fork at you, hitting one of the creatures.

You hear a roar and screams of distress as you sprint towards the forest. The screams are those of the villagers and creatures fighting one another, but you dare not look back.

You check the time: 5:45, the creatures should be heading back to the forest if they have already killed the villagers.

After running a while you eventually come across a desolated scene.

You see an old looking cottage that looks like someone used to live here. A watering well sticks out of the ground and looks to have not been used for a while. There is also a closed Barn that has a ladder perched against the upper windows.

Action.

A. Carefully peer through the cottage windows to see if anybody is there.
B. Go through the cottage door.
C. Get some water from the watering well.
D. Peer down the watering well.
E. Open the Barn door carefully, with shotgun at the ready.
F. Quietly climb the Barn ladder and step into the Barn.
G. Hide and wait if someone leaves the Cottage and/or Barn.
 
Last edited:

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
[X] Male [] Female

Strength: 10
Agility: 8
Wisdom: 1
Will: 1
To Rajam.
You awake to find yourself in a lab filled with half empty containers and corpses everywhere. The smell reminds you of half rotted cheese, it is almost unbearable. To your right is a glass window that is possibly used to spy on specimens incase they get hostile. To your left is a door with the sign "Emergency Supplies" written on it.

Attempting to move your hands you noticed that they are strapped down by metal bars. You try your feet, no good either. With no means of escaping you decide to just pass the time by lying down, hoping whoever put you here will likely let you go. Suddenly a voice screeches over the roof scratching your ears, piercing your ear drums almost making them
bleed. You hear the voice say "Time to get up, I have a mission for you to do. I have injected Orphanite into your blood stream. Refuse and I will exterminate you, comply and you will be free to go. What do you say?"

With nowhere you hesitantly say yes. "Alright," says the voice, "Go open that door to your left, that will lead you to the outside where we need you to complete our mission." The bars holding your arms and legs down open, you get up. "You'll need a walkie talkie to keep use in contact." Dropping from one of the ceiling vents is a walkie talkie. You pick it up. "Now remember, once you go past that door there is no turning back, make sure you are ready before you leave." "Good Luck."

As you leave the room and head towards the Emergency Supplies door you realize there is a briefcase right beside you, with further inspection it says "Clo XL7" what could it be?

A. Take it and check the contents.
B. Take it and leave heading towards the door.
C. Take it and consult the voice about it.
D. Consult the voice about it.
E. Leave it alone.
F. Head for the exit and leave, take nothing.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To Maven89.

Quietly you climb the ladder and make your way into the Barn. Upon entering you notice that there is a locked closet with a chain on it, a broken chair missing two of its legs and a table that looks like it is in perfect condition with the drawers shut.

Looking out the windows you notice that this gives you a perfect view of the area you are in. You have a clear view of the cottage and the well and are facing the front of the Forest.

Peering down you notice a metal ladder that connects the bottom of the Barn to the top, but looks like you could knock it down.

Action.

A. Leave the Barn through the Window and head to the cottage.
B. Search the Table drawers for supplies.
C. Unlock the locked closet with your pocket knife.
D. Investigate the bottom of the Barn carefully.
E. Carefully push the metal ladder to the ground so nobody can reach your floor of the Barn.
F. Stay put where you are and wait silently.
G. Watch the Forest and the Cottage silently.
H. Carefully push the Barn ladder outside so nobody can climb through.
I. Carefully push both the Barn ladder and the metal ladder so nobody can climb through.
 

we thuggin

marshy|Sold2
Joined
Nov 18, 2013
Messages
467
Location
WWE TAG TEAM CHAMPIONS!!
To we thuggin.

"Help me fight." You say to the man.

"Wha....?" The man says to you in a raspy confused voice. "I...don't...thi...nk *cough* I would be an..use...to you...."

"I unchained you and the least you can do is fight for me." You say in confidence.

"Al....alright....but what weapon should I use?" The old man questions you.

The door to the cellar is starting to show cracks.

Action.

A. Give the man your shotgun (9 shells).
B. Give the man your assault rifle (10 bullets).
C. Give the man your scalpel.
D. Leave the man as bait as escape through the window.
E. Leave through the window.
option b
 

Xivii

caterpillar feet
Joined
Jul 20, 2008
Messages
12,902
Location
Kindgom of Science
NNID
HBC
To HBC | Zen.

You ask Clement what times the monsters attack.

Clement pulls his away hesitantly, a look of disappoint across his face as you refused to accept his hand.

"They usually attack around dusk, around 1: 45 P.M., in the evening at 5:20 P.M. and the morning at 3:00 A.M."

You look at your watch, "3:30 P.M." it reads.

He pauses and looks out into the distance at the forest. "They don't seem to like fire, but barely have enough to keep us warm and cook our food."

You continue looking at Clement, taking mental notes as to what he says.

"By the way", he asks "Who are you and where are you from?"

You tell him your name.

"Hmmm...." he mumbles as you see him cracking his neck. "Gorf huh? Where ya from Gorf?"

Your action.

A. Tell him the truth.
B. Inquire that you are looking for some shelter and this place looks nice.
C. Avoid the question.
D. Tell him a half truth. Explain about the Laboratory, but do not tell him you are from there.
E. Ask him why it matters.
B.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To we thuggin.

You hand the man the assault rifle, you notice he has a hard time handling it.

"Just perch yourself against the wall and aim at the stairs." You say to the man.

"Ah....*cough* ok......" he weakly responds as you two wait for the upcoming creatures to break through.

You make sure your shotgun is not jammed and make sure that the man's safety is off.

Silence.

*CRASH!* The cellar door busts open with revealing the creatures' glowing white eyes.

"Fire!" You shout to the man. He starts firing.

He misses the first shot, but manages to hit two square in the head. 7 bullets left.

You wait until they get a little closer and fire your shotgun, nailing one in the shoulder and another in the face. The front row is toppled over. 9 bullets left.

You quickly run over to stab the grounded creatures with your knife then head back to your position as more start to pour in.

They seems to be no end to them as you and the man continue to fell them.

Time passes.

8 creatures dead so far. 3 bullets left for the man and 6 bullets left for you.

'I....don't....think we can keep this up." The man says frantically.

You look up at the stairs and notice more coming in, there seems to be no end to them.

Action.

A. Retreat through the window with the man.
B. Retreat through the window, leaving the man.
C. Stay and fight.
 

Oracle_Summon

Smash Hero
Joined
Jul 31, 2013
Messages
5,059
To HBC | Zen.

Sorry about that.....I forgot to add your name in place of Gorf -_-; Anyways....

"This place looks nice to stay at and I would really like to be a part of it." You mention to Clement.

"Go right on ahead." He smiles at ya.

You walk through the gates and are greeted by two men, one holding a fire axe and the other a pitchfork.

You give them a warming smile and ask them where you should set up camp.

"Over 'ere" the axe man points to a tent in the far left corner of the village.

You notion a thank you gesture and begin making your way towards the tent, until....

"Hold your horses" one of the men stops you. "You need to give up your things. That is rule number one of this here village."

Action.

A. Refuse.
B. Give up your Magnum.
C. Give up your Magnum and Machete.
D. Give up all your items.
E. Try to appeal to them why you should hold on to your items.
F. Head to the tent with your items in hand.
 
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