Metallinatus
Smash Lord
Never forget, folks, crits only happen when your unit can't take any other hit and it can only be attacked again if he kills an enemy to free space.
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how fast do you two get drunk when you play this game?My wife, @AquaAdminShelly, and I have begun a drinking game for every time one of my guys misses a hit at 85% hit rate or more. Down the bottle if they miss both hits in a double.
We were completely s***faced yesterday about an hour and a half in.how fast do you two get drunk when you play this game?
I feel like I've had a few more misses on good hit rate engagements than I should have so far, but then the RNG turns around and has been giving me a lot of low % crits too
RNGoddess is so weird sometimes
I was wrong. If Saint!Faye gets an A-Support with Alm, Nosferatu's hit-rate gets boosted to 80% and that's not counting the big crit bonus she gets from him as well.Her Supports with Alm can bring Nosferatu's hit-rate to a reliable 75%,
I know you might hate me for it, but...I was wrong. If Saint!Faye gets an A-Support with Alm, Nosferatu's hit-rate gets boosted to 80% and that's not counting the big crit bonus she gets from him as well.
Nah, i'm not gonna hate you for not liking a character that i like. We must all respect each other's opinions.I know you might hate me for it, but...
I benched faye. Why?
She was rude to my healer, and creepy topwards alm... and kinda never did much with other characters.
And I kinda got too many other fun characters I wanted to use. God I love Python. He's already bowknight at my team.
Aaaalso alms last fight at chapter 2/3? The gate.
Jesus it's mean. You -need- a character with 15 res to succeed the special conditions.
I put most of them in spoiler tags but i guessed i missed some. I fixed it though. I apologize for any incovinience this may have cause.Also, spoiling support convos is kinda mean.
Yeah, Warp is pretty great. It's not as broken as it was in Gaiden but it was enough to kill Tatarrah. Basiaclly, i just Warped Mathilda over to him, weakend him, then had Luthier finish him off. Silque would be so much better on Celica's route though. Warp could've cheesed Mila's Temple easily.Warp is truly a godsent,
Oh yeah, my Fae was a falcon knight. She did well, but... eh. I just couldn't be bothered.I put most of them in spoiler tags but i guessed i missed some. I fixed it though. I apologize for any incovinience this may have cause.
Yeah, Warp is pretty great. It's not as broken as it was in Gaiden but it was enough to kill Tatarrah. Basiaclly, i just Warped Mathilda over to him, weakend him, then had Luthier finish him off. Silque would be so much better on Celica's route though. Warp could've cheesed Mila's Temple easily.
Btw though, what difficulty are you playing on? I'm playing on Hard.
Ehhh, I'm always very careful about spoilers, except they are very hard to spoil/very well hidden.That's why I said before not to spoil anything and hide it in the spoiler tag (okay, maybe I didn't mention that last part), that includes the support conversation. But no, y'all didn't bother listening to me...
Enjoy! And never forget, promote early, since Gaiden is weird like that.Anyways, bringing up on the subject on Faye again for a bit, I personally don't really have anything against her (besides her weird obsession with Alm)...at least I hope not. I don't have an opinion on everyone else yet.
As far as my progress on the game goes, I'm only at least two hours into it. I have finished exploring through that shrine where I rescued and recruited Silque. RNGoddess had been pretty good to me, at least, for the moment. Haven't class changed Faye or that other guy I don't remember his name yet. I'm gonna play some more of it in a little bit.
It's still best to keep it well hidden in case anyone else says something about it.Ehhh, I'm always very careful about spoilers, except they are very hard to spoil/very well hidden.
I have played a little bit but the battery on my 3DS started dying on me and I had to turn if off to get it charged. I saved my game, of course, before I did those.Enjoy! And never forget, promote early, since Gaiden is weird like that.
... I just finished the game, without ever knowing how this worked.LordTakeo while this doesn't work in dungeons, there is a way to make hard battles easier without grinding. What you do is, take out a chunk of the enemies, then retreat back to the world map. Re-enter the battle, and the enemies you've killed will be gone. Retreating is a very valid tactic in this game. That's what i did in the first Alm battle of Act 4.
Valm was always supposed to be the same continent as Valentia. It makes sense that they made allusions to Awakening, expecially since Awakening had so much that needed explaining.Edit: Gametime: Around 40 hours.
SpoilerEdit:
... did they semi-confirmed, that Awakening is literally the core-game of all?
They got the big tree, that grew in Awakening's other continent, making Valhart kinda a far decendant of Alm...?
Looking at rudolph, I can even imagine that. It's pretty crazy.
They aren't actually that hard to deal with.I'm surprised the final map is being recieved so well.One summoner I can deal with, but four of them? And they're calling in the most annoying enemies - witches and mogals - to boot. It felt more like mogal population control then an epic final battle.
I liked Echoes, but that didn't stop witches, mogals and swamp tiles from being a huge headache. And the final battle had all three.
Oh, it's not difficulty I have a problem with. I've cleared Conquest Lunatic twice - I love a good challenge.They aren't actually that hard to deal with.
Like, Jedah is easily the biggest threat, followed by the Medusa Arcanist, which can actually be killed pretty easily.The trick to defeating Jedah is that, he can only be actually attacked after every three attacks. Thankfully, he doesn't move or engage you during the enemy phase. Marla and Hestia aren't that tough.
So like, just have Alm Scendscale Jedah. Bonus points if it's a crit (not that hard if Celica is near, because Alm gets a crazy crit bonus from her. A shame it isn't guaranteed like in Gaiden).
Invoke is broken on this map (as it is in every map). The AI in this game prioritizes illusion summons over your actual units. Even Duma himself does that (though he did kill Faye twice. Thank God for the Turnwheel).
Also, i'm i the only one who didn't have any problem with the swamp maps? I mean...
All of this was done on Hard btw.Falcon Knight Palla+forged Blessed Lance kills every Terror, including Necrodragons, except Fiends. She also takes little damage in return, except from Fiends. Fiends are actually scary. You can basically only kill them with Seraphim.
Honestly:
The swamp tiles weren't annoying at the final map. About the other swamp-maps tho... screw em. So stupid, as they -.always- have archers, except the introduction map with jedah. I benched almost all my falcon knights with the exception of my royal blondie, since she got huge supports with too many people, and evaded Duma like 5 times in a row. She took it like a champ.
Unlike some LOLI MAGE, who had to die 2 turns before I won... Thank god for revive-waters.
My hardest map tho was:
How do you rate the difficulty in general tho? Imo it wasn't that hard, but then again, this was my first Fire emblem I did cleared on hard... aside of revelations.Fear mountain summit. Medusa tome with that range... and jesus, unaproachable. I took 30+ turns just to take people out with my archer + mage-ring ranged mages. Such a pain.
Fair. And... I said, I used up all my turnwheels up, because I started the fight without too many charges left. I forgott to refill them. And couldn't leave the fight.Anyway, in terms of difficutly on Hard, i'd say a comparison to FE7 Eliwood Hard Mode is fair.Wait, you didn't use the Turnwheel to save Delthea then?
Anyway, Nuibaba's Mansion wasn't that hard for me although we did have different strategies for it. What i did was, Silque warped Alm to Nuibaba. Alm then used Double Lion. Then, regardless of whether that killed Nuibaba or not, i had Faye Rescue Alm so that he wouldn't be hit by Medusa+the other enemies inside the manor. Rinse and repeat until Nuibaba is dead. Also rinse and repeat for the Cantor.
It has become very clear to me that the fan base doesn't know what they want in a character. They get very upset when characters do any sort of bad/questionable decision (Eirika, Corrin, Celica, Micaiah), while the typical badass hero is usually highly praised. In other words, claim they want characters with flaws but end up disliking said characters with flaws.I've already posted my overall thoughts on Echoes but i'm gonna go into more detail. I didn't before because i kinda needed to prep for the final exams today. Oh btw, schools out. Yay! Also, there will be some memes at the end. Look forward to that.
So, the story, as i mentioned before is decent. However, factor in the presentation, and it becomes probably one of the best FE stories in my book. There were some dumb things, such as Rudolf's plan basically relying on luck (like, what if Alm died before he left Ram? What if Alm was killed before he reached Rigel Castle? What then?) or the part in Act 4 where the pendant that Alm got from Celica saves him and the Deliverance from the curse Berkut unleashed. That part bothers me a lot because there was never any indication that the pendant had any powers. Other than that, the story is solid. Some people don't like that Celica basically pulled an Eirika in Act 4 but being naive is a flaw. It's weird because, after Corrin, people were desperately wanting a Lord who has flaws and then Echoes!Celica comes along, with flaws, and people get upset. I guess being naive is a flaw people don't like.
I'd argue she wasn't totally dumb to believe Jedah, actually. Even if he was totally evil, I think he actually did believe that Rigel couldn't survive withought Duma. The famine in Zofia when Mila disappeared was proof of that to both him and Celica.
On the other hand, though, she probably should of stopped cooperating when she saw that he lied to her about Mila. But I suppose it was already too late at that point.
Well, on Hard Mode, enemies have a very low luck stat, so crits are more common. As for the misses....well, that's just RNG. I believe in Fates, the RNG worked like this: a 90% was actually a 97%. Or something like that. In Echoes, a 90% is a 90%.mmm all these spoiler tags I can't open yet
But I'm pretty sure that something's up with the RNG in this game. Ever since I started I've been getting way more crits than I should when people's crit %s typically vary between 0 and 10, and way more misses on stuff 70%+ than seems normal. Given that this continues to happen I doubt it's a coincidence or something
I'm playing on Normal though. It's also like an absurd number of crits too, it hasn't been uncommon for me to get like....15 or so of them in a day, all from low crit chances.Well, on Hard Mode, enemies have a very low luck stat, so crits are more common. As for the misses....well, that's just RNG. I believe in Fates, the RNG worked like this: a 90% was actually a 97%. Or something like that. In Echoes, a 90% is a 90%.
I still play it but at the moment, not as much. I log in every day for the log-in bonuses and some arena fights but that's it. Although.....Ya'll still play Heroes, right?
There's no need to reset an entire battle because Mila's Turnwheel exists.I also had to reset and start a battle over again every time a character (especially the ones I like) ends up dying. I can't afford to lose anyone right now.
I know but I'm saving that for later.There's no need to reset an entire battle because Mila's Turnwheel exists.
Only if I got nothing else going on here at home. I also still play it when I'm at work during my break times.Ya'll still play Heroes, right?
It resets after every overworld battle or dungeon.I know but I'm saving that for later.
Like Zachmac said, the Turnwheel resets every time you return to the world map. You really only need to save it for the final three dungeons since the Turnwheel doesn't reset after every dungeon battle because you're still in the dungeon, not the world map, though two of the three final dungeons have a Mila Statue that will allow you to recharge the Turnwheel. The final dungeon, being in the post game, has no Mila Statue and given how hard the place is, you basically have to do everything right in one go if you don't want to get rekt by the superboss at the end.I know but I'm saving that for later.