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Conduit 2

lonejedi

W.I.T.T.Y
BRoomer
Joined
Oct 1, 2005
Messages
2,350
Location
Wisconsin
So at the moment, we're looking at a team of 4 for game battles with the 4 of us. If we could find 2 more, that would be perfect.... hopefully someone from SWF buys this game soon....
 

Faithkeeper

Smash Lord
Joined
Jul 2, 2008
Messages
1,653
Location
Indiana
Are other clans going to want to do 4v4 matches? And subs for if someone is having an off day or if all the maps are small (for me :D) would be nice. I talked to a friend who plays smash about it, but he's really cheap and I'm not sure he'd buy it new if at all. But he said he'd consider it, so I guess we'll see. He prefers locally played games, but he did seem somewhat interested.

No one else I've spoken to has shown any great promise of buying it.

EDIT: Also, I found another reason why I need a backup kit. Stealth. It makes opponents invisible to my phase rifle scope. very bothersome.

EDIT2: I found my CQC kit. Carbonizer. That thing is a beast. The very first time I used it I started with a 6 kill streak and went 19-9. Also, metal legs + supercharger (the perk you need 25 flag captures for) + speed control point held = makes me feel like a hacker. I just run around and melee people. Also, if anyone want help unlocking any of the perks, I'm fine with getting killed in various ways/ letting you capture ase/whatever to help you guys out. I only need the lights out and backstab perks, but I'm over 1/2 way on both, and I imagine I could get them both in 6 hours of pub games easy, so I'm not worried about me.
 

lonejedi

W.I.T.T.Y
BRoomer
Joined
Oct 1, 2005
Messages
2,350
Location
Wisconsin
New Patch today

Conflicting Map Fix – Occasionally players will spawn outside the edges of the map and repeatedly fall to their death. Unfortunately this problem requires lots of online players because it wasn't possible for us to reproduce. Let us know if you still experience this. Negative Credits from Blueprint Reimbursement Fix – Some have been the unlucky recipient of millions of negative credits after being reimbursed for finding a blueprint for a weapon they already own. "Conduit Master" Achievement Fix – We've been following some of you collecting all of the game's achievements, but not receiving the Conduit Master achievement. After downloading this patch, go into any multiplayer match and you should be awarded the achievement (if you have truly collected all of the rest).Reverse Damage in Invasion Mode Fix – Reverse Damage works in Online Multiplayer, but doesn't work in Invasion Mode. Players should be healed by rad grenades.Helmet Upgrade Fix – The helmet upgrade was not actually providing any protection from headshots. Now it seriously reduces the damage from headshots.Headset Fix – Headsets were not always working between rivals. We hope this resolves the majority of the headset issues, but we cannot fully test this until the patch is released. Unfortunately this problem requires lots of online players (which we simply cannot reproduce.)China Progression Stopper Fix – If a player fell into the quicksilver at the same time they hit the checkpoint, they can be caught in a death-loop. It will also fix profiles that are stuck – no profile deletion necessary!Team Rebalancing Fix – Sometimes while in the lobby of a team game, all players were thrown to the right column, and players disappeared off of the list temporarily. Shrieker balancing – As you figured out, we "nerfed" the shrieker in our last patch, and we feel we might have over-nerfed it. We boosted the damage it causes a touch. Please let us know your opinion. Warp Pistol balancing – This weapon has won the unofficial award as the weakest weapon in the game. It has been improved. Don't worry, you shouldn't see an army of Warp Pistol users after this change. JVarious Network Connection Improvements – We've done a handful of enhancements to improve connection lag. Hopefully some of you will notice a difference.

I wanted to let everyone know that we've been continuously reading your posts to this forum and to our fan email address. Almost all of the items above come from your observations. Please feel free to let us know what bothers you most, and we will endeavor to fix it!



This is a large fix list. Over the next few hours, we will be playing along with you and monitoring this forum closely. Feel free to let us know your observations.
 

Serris

ლ(ಠ益ಠლ)
Joined
Nov 11, 2007
Messages
2,946
Location
Plymouth, Massachusetts
NNID
Herple-Derples
3DS FC
5043-4507-3351
I really love High Voltage. Their game may not have sold well, but at least they're dedicated to making the experience better for those that own it.
 

Engel

Smash Journeyman
Joined
Feb 7, 2008
Messages
328
Location
not TSK
Eh they may be good about patching it but some of these problems should've been tested and fixed before the game's release... not knowing the helmet upgrade did nothing until users pointed it out to them is kinda sad.

Was playing a bit tonight and I'm liking the tpc launcher again. But it sucks that its ammo is so low, I have to keep snagging other guns... my scar skills have seemed to pick back up as a result though. And if anyone wants to help me get stealth and supercharger that'd be cool. You guys can kill me to get upgrades as well.
 

Faithkeeper

Smash Lord
Joined
Jul 2, 2008
Messages
1,653
Location
Indiana
Eh they may be good about patching it but some of these problems should've been tested and fixed before the game's release... not knowing the helmet upgrade did nothing until users pointed it out to them is kinda sad.

Was playing a bit tonight and I'm liking the tpc launcher again. But it sucks that its ammo is so low, I have to keep snagging other guns... my scar skills have seemed to pick back up as a result though. And if anyone wants to help me get stealth and supercharger that'd be cool. You guys can kill me to get upgrades as well.
For sure, we can join a pub match, and on hardcore those can be small sometimes, if I see you online I'll get on xat and we'll decide what we're doing.
 

Serris

ლ(ಠ益ಠლ)
Joined
Nov 11, 2007
Messages
2,946
Location
Plymouth, Massachusetts
NNID
Herple-Derples
3DS FC
5043-4507-3351
I'm still trying to earn enough credits to get the AEGIS Device and its specialization. I can see that it's going to take a while.
 

Faithkeeper

Smash Lord
Joined
Jul 2, 2008
Messages
1,653
Location
Indiana
Every shotgun user should have supercharger and metal legs (maybe stealth too). The shotgun with that is one of the better guns in the game imo. I'm not a great shotgun user, but I put on super charger and metal legs and was dominating the field. And the HVS is a powerful sniper, about as good as the scar and better for mid range than the phase rifle. one headshot is kill unless they have the helmet. (heavy + light armor might stop it as well...)

Yeah, guns are pretty expensive. But I think perks will make more of a difference on how well you do. Unfortunately the best have to be unlocked. (although field medic is pretty useless, it doesn't return a stock to your team or anything) I think the more you play, and the better loadout you get, and the better you get, credits come by much easier.

I wish there was some way to get more loadout slots. I would *try* to do something silly like beat the game on its hardest difficulty to get another slot.
 

Faithkeeper

Smash Lord
Joined
Jul 2, 2008
Messages
1,653
Location
Indiana
So when do you guys want to have our next little get together? Weeknights are best for me right now, but my work schedule is volatile.

Been playing several different kits, finally got my "counter sniper/counter stealth" kit done. (different from my usual sniping kit)

scar+any secondary. stealth, helmet, quickness, improved melee.


I'm invisible to phase rifles, and will probably out gun other scars because I reload faster and take less damage from headshots. improved melee is for if someone gets close, and the scar isn't half bad at close range anyway. (unlike the PR)



The only unlockable upgrade I've yet to get is the one that makes your melee blind people. I don't think it will be all that useful to me because I use supercharger on my shotgun build, but I want it just in case for later anyway. I think I'm 33/50 for it atm. I'm also looking forward to having nades that kill people on my kits after I unlock that perk. (I put flash on all of my kits to make it easier to unlock)
 

lonejedi

W.I.T.T.Y
BRoomer
Joined
Oct 1, 2005
Messages
2,350
Location
Wisconsin
Finals this week. I'd be down for Thursday night, since I'll be done with finals. 9 PM central?
 

Faithkeeper

Smash Lord
Joined
Jul 2, 2008
Messages
1,653
Location
Indiana
When are you down to play, Serris? I'll see about getting on on Thursday.

----------

A quick little thing about story mode. Some people have trouble finding all of the bonus side mission coordinates. I went on a quest today and found them all.

For Crash Site: in Washington DC, you walk in a bus (I don't remember where, I got this one a while back), hop down a random hole in the bus and they are sitting on the ground. This one has been found on gamefaqs for a while.

For Serenity: In China, that central room that divides into 4 other areas to collect the elements, up on your left there is a balcony, the coordinates are up there. You have to get up there through one of the 4 rooms though, there should be stairs and such. You might have to clear the corresponding room first, I don't recall.

For Precipice: In Siberia, you walk into this big room that has this control room looking thing up some ramps on the left. In that control room area (there is also a big buttom you push in that room) you will see some holes on ground level if you look well, they look sort of like air vents. Hop on in, watch out for fire, and rummage around in there to collect two conspiracy objects and the last coordinates.

I thought about posting to gamefaqs, but I didn't want to bother with making an account.
 
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