Zoa
Smash Ace
- Joined
- Mar 18, 2009
- Messages
- 790
https://drive.google.com/file/d/14_WnBYtIsd2ahjqVXdSki7_0BoEq_yAA/view?usp=sharing
Only missing Double Team. Will update as soon as I can.
-I cover all major hitboxes I can think of.
-To account for various damage changes, this is done in a controlled environment.
-To account for the short hop damage reduction, this is done with full hops ONLY.
-This is assuming even stock and 1v1. Done strictly for the competitive environment.
-Lucario's aura gain is pretty consistent for the most part every 10%.
-Some moves actually share the same aura growth and damage. Sourspot utilt and dtilt, uair and dair, strong hitbox dash attack and ftilt, etc.
-Smashes were done without the C stick so I could get the base aura damage more accurately. A and control stick were pressed and released instantly. These were done multiple times to ensure an accurate answer just like the rest of the spreadsheet.
This took about six or seven hours to do. I hope you appreciate it. Please share with fellow Luc mains or those who want to increase their matchup knowledge. Also if you notice ANY discrepancies in the damage, even by a decimal, please let me know with a screenshot and how you replicated it. I'll try to replicate it myself and update it.
Updated information:
Here is
chaos_Leader
's chart for aura gain as well.
https://drive.google.com/file/d/1kCt3uTNh3Gr_lD0bAHwu44-wCGdh0KWl/view
Also here are the results of his testing for aura caps and reductions.
Only missing Double Team. Will update as soon as I can.
-I cover all major hitboxes I can think of.
-To account for various damage changes, this is done in a controlled environment.
-To account for the short hop damage reduction, this is done with full hops ONLY.
-This is assuming even stock and 1v1. Done strictly for the competitive environment.
-Lucario's aura gain is pretty consistent for the most part every 10%.
-Some moves actually share the same aura growth and damage. Sourspot utilt and dtilt, uair and dair, strong hitbox dash attack and ftilt, etc.
-Smashes were done without the C stick so I could get the base aura damage more accurately. A and control stick were pressed and released instantly. These were done multiple times to ensure an accurate answer just like the rest of the spreadsheet.
This took about six or seven hours to do. I hope you appreciate it. Please share with fellow Luc mains or those who want to increase their matchup knowledge. Also if you notice ANY discrepancies in the damage, even by a decimal, please let me know with a screenshot and how you replicated it. I'll try to replicate it myself and update it.
Updated information:
Here is

https://drive.google.com/file/d/1kCt3uTNh3Gr_lD0bAHwu44-wCGdh0KWl/view
Also here are the results of his testing for aura caps and reductions.
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