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Compilation of New Techniques/Discoveries (Updated 3.17.08)

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PimpUigi

BRoomer
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RAR is fine and all, it's just that, something already has that name.

WinRAR.
Whatever, that's just fine. It's an actual technique.

Comboing, linking, chaining, beat-whatevering, doesn't need to be renamed for Smash Bros. Brawl.
They should take the technique off the list.

Man, how many people would have been pissed...
Street Fighter 2: The World Warrior, was not supposed to have combos. They were an animation glitch, that let you cancel your current animation into another attack before the person could block, and thus, invented comboing.

Now, Capcom did not take combo's out of Street Fighter 2: Championship Edition.

But how crazy would it have been if they did?
That'd be like, Nintendo, attempting to remove every and all "advanced technique" from Super Smash Bros. Melee, and then making Brawl.

Talk about a mistake.

But, this DLX Hit Cancel, **** that.
It's a combo/link/beat/chain/gatling.
It isn't something other than that.
 

S623

Smash Apprentice
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183
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lawl.

To PimpUigi: Ummm... It's not a combo at all. It could potentially turn into combos, but it's canceling out of a dash. Canceling was not meant to happen. Therefore, it is an AT or glitch.
 

S623

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DAMMIT. This is gonna' turn into an argument about the definition of "Advanced Technique" and no one wants that. I'll say it is and you'll say it isn't. That works for me.
 

OoNoiRoO

Smash Journeyman
Joined
May 16, 2006
Messages
371
I agree on reverse jump and you guys totally ignore me =(

whatever, I guess it's set in stone now >_>

Anyways.

Comboing, linking, chaining, beat-whatevering, doesn't need to be renamed for Smash Bros. Brawl.
They should take the technique off the list.

Man, how many people would have been pissed...
Street Fighter 2: The World Warrior, was not supposed to have combos. They were an animation glitch, that let you cancel your current animation into another attack before the person could block, and thus, invented comboing.

Now, Capcom did not take combo's out of Street Fighter 2: Championship Edition.

But how crazy would it have been if they did?
That'd be like, Nintendo, attempting to remove every and all "advanced technique" from Super Smash Bros. Melee, and then making Brawl.

Talk about a mistake.

But, this DLX Hit Cancel, **** that.
It's a combo/link/beat/chain/gatling.
It isn't something other than that.
See, this man know what i'm talking about.

Example, in street fighter 3, Ken can combo his close up strong into close up fierce ONLY if it connects with the opponent, hit or block. This is called a TARGET COMBO. By no means is it ****ing called DLX HIT CANCEL...
 

Garde

Smash Ace
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619
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Somebody besides me should test this, but in my experience that Reverse Aerial Rush doesn't actually carry running momentum into jumps. In all of my own testing, there is now only one jumping momentum that you can do whether you're standing still (jumping forward or backward) or running.

This seems especially noticeable on characters that lose speed when they jump from running (Sonic, Zamus, etc.). I've tested it but don't have video capture capabilities, so if someone who does have video capture can test this, I'd appreciate it a lot.

I'm pretty sure this mechanic works identically to the pivot grabbing (turn around mid-run and grab in opposite direction). All it's really doing is allowing you to turn around mid-run, and from there you can either grab, jump, shield, etc.

Please correct me if I'm wrong, though.
 

OoNoiRoO

Smash Journeyman
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Messages
371
I knew i forgot something to post. You're entirely right Garde, there is no such thing as running momentum anymore. You can run forward and jump backwards the same distance as if you were to run forward and jump the same way. If someone can edit that part of my post in the first post, that'd be great.
 

Damax

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I agree on reverse jump and you guys totally ignore me =(

whatever, I guess it's set in stone now >_>

Anyways.



See, this man know what i'm talking about.

Example, in street fighter 3, Ken can combo his close up strong into close up fierce ONLY if it connects with the opponent, hit or block. This is called a TARGET COMBO. By no means is it ****ing called DLX HIT CANCEL...
though snake and company DOESN'T have to hit anyone to do it. failed! :p
 

OoNoiRoO

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I'm pretty sure it has to connect to pull it off. If not, I'd be sliding all around the stage with my UpSmash all day. Fail for you, unfortunately =\
 

Damax

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I'm pretty sure it has to connect to pull it off. If not, I'd be sliding all around the stage with my UpSmash all day. Fail for you, unfortunately =\
yeah well too bad for you cause I can be sliding with my upsmash all day. I wasn't pretty sure, I know and I'm sure. The timing is tighter (faster) the results are the same just that the dash attack doesn't connect.

If you want I can show you online anytime

double failure for you unfortunately =/ that's why we hate noobs here, claiming stuff they don't freaking know.
 

C 3

Smash Ace
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It also works for ness in a sence, when he's about to double jump,if u do a B-air (not sure about other aerials) he pops up almost twice as high, allowing him to do about 3-4 aerials b4 he hits the ground.
 

OoNoiRoO

Smash Journeyman
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yeah well too bad for you cause I can be sliding with my upsmash all day. I wasn't pretty sure, I know and I'm sure. The timing is tighter (faster) the results are the same just that the dash attack doesn't connect.

If you want I can show you online anytime

double failure for you unfortunately =/ that's why we hate noobs here, claiming stuff they don't freaking know.
you're calling me a noob? lololol

Good job for making the community look good.
 

Damax

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you're calling me a noob? lololol

Good job for making the community look good.
LOL I didn't say you were, where did you read that? oh in that why we hate noobs around here part? you felt concerned?

maybe cause you acted like one, claiming stuff without knowing, that's what noob does.

The Snake slide /whatever you ****ing call that bull**** piece of crap is definitly possible without hitting anyone.

I'm not trying to be mean or anything. nor do I think I'm better than anyone else here, I just don't claim stuff without trying and everyone shouldn't. beside I'd try harder if someone said it was possible before claiming, AGAIN, that it wasn't possible.

you know, there's something called brain. this ****'s used to think. you can also read. if you'd have read about the DLX cancel you would have known about it not needing to hit to do it. also you'd have read about how crappy that name is.

the beer inside of me tells to shut up cause I need not to prove I'm right. If you can't trust people on forums, why the **** are you on them. I tell you its possible and you become a ****ing stubborn mule GG's.
 

jinofcoolnes

Smash Journeyman
Joined
Feb 15, 2008
Messages
418
Auto dash attack

Also some one posted(not me)

that you can use your dash attack with out dashing by taping forward on the anlong the then tap down on the c-stick.

It works well with snake's dash cancel.
 

PimpUigi

BRoomer
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...I'm sorry, but that also sounds like it's reaching out, trying to be advanced when it really isn't.

I also read in that topic, and it was possible to do it with the A button...
 

LinkSpecialist

Smash Ace
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NNID
Kintuse
Is this known yet?

When you turn the tap jump off, you can pull off a new move (sorta).

Just Smash the control stick upright (or upleft, take your pick) hold , then press A. You'll preform you're Up Smash while running, just like that other technique I can't name all of a sudden, expect without the C-Stick. That and you can charge up your smash attack without the need for quick fingers.
 

Ignatius

List Evader
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Hyphen Smashing
I don't understand how this is an advanced tech, and how it's not simply called upsmashing out of a run. That's all anyone I've ever heard has called it, there's nothing special that you do.
 

The Mediator

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Where I feel like...
^Agreed^

Also, while we're on the subject of pointless techs, WTF IS UP WITH THE CRAQ WALK?
It's the dumbest thing I've ever heard.

Jumping forward and DI'ing back? This is possibly the dumbest and most desperate attempt possible to get someone's name into a "technique."

Hey guys, I found this thing where if you press the Y button, you do this weird thingy, and GO INTO THE AIR. It's absolutely amazing! I propose that we call this THE MEDIATOR BOUNCE.
[/sarcasm]

Anyways, I put forward a motion to take the "Craq Walk" off of this list, as it is NOT an advanced technique, and is simply a form of motion that takes NO SKILL AT ALL. Who's with me?
 

xandeR-

Smash Apprentice
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^Agreed^

Also, while we're on the subject of pointless techs, WTF IS UP WITH THE CRAQ WALK?
It's the dumbest thing I've ever heard.

Jumping forward and DI'ing back? This is possibly the dumbest and most desperate attempt possible to get someone's name into a "technique."

Hey guys, I found this thing where if you press the Y button, you do this weird thingy, and GO INTO THE AIR. It's absolutely amazing! I propose that we call this THE MEDIATOR BOUNCE.
[/sarcasm]

Anyways, I put forward a motion to take the "Craq Walk" off of this list, as it is NOT an advanced technique, and is simply a form of motion that takes NO SKILL AT ALL. Who's with me?
You sorta waveland when you hit the ground when you do the "craq walk" or did you not read the post?

It's actually really useful for spacing and such. However, I do think that name needs a change.
 

intOx

Smash Cadet
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Mar 25, 2006
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25
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Florida
So, I'm having trouble doing the dash dance (not the foxtrot). I'm trying to imitate that gif of pit... How fast do you need to move the direction stick? It's obviously slower/faster than you would for melee.

edit:lol my rank is smash n00b yet i've been a member since 06... owned.
 

PimpUigi

BRoomer
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Move the stick extremely fast

Craq walk is IMO only good for Luigi, and only in certain circumstances.
It is advanced none the less.

If hyphen smashing is only upsmashing while running, then...it's not really advanced. I was under the impression you could hit up on the C stick, and quickly do something besides up smash, when I originally read it.
However I have not been able to recreate that theory in game.
 

Pyronic_Star

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maryland
ok, i'm not sure if this was posted....i'm assuming it was, however i noticed that with pit if you shield cancel your dash and then pivot grab you do a sliding animation and grab your opponent....its faster than a dashing grab, and the slide gave range, i was just wondering if this was previously posted and what is it called?
 

PR3Y11

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ok, i'm not sure if this was posted....i'm assuming it was, however i noticed that with pit if you shield cancel your dash and then pivot grab you do a sliding animation and grab your opponent....its faster than a dashing grab, and the slide gave range, i was just wondering if this was previously posted and what is it called?
it was posted..... but no name yet.... i think it's just turnaround grab for now.... works with all characters and you dont really HAVE to use SG ..... works almost like a JC grab
 

Pyronic_Star

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it was posted..... but no name yet.... i think it's just turnaround grab for now.... works with all characters and you dont really HAVE to use SG ..... works almost like a JC grab
hmmmmmmmmmmm, well i wasn't shield grabbing, i was just shield canceling the dash. and i think that is needed, and it looks as if the grab gains the rest of the distance that was not used with your dash from shield canceling of the dash.
 

Garde

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Move the stick extremely fast

Craq walk is IMO only good for Luigi, and only in certain circumstances.
It is advanced none the less.

If hyphen smashing is only upsmashing while running, then...it's not really advanced. I was under the impression you could hit up on the C stick, and quickly do something besides up smash, when I originally read it.
However I have not been able to recreate that theory in game.
I don't even need to use the C-Stick to up-smash from dashing or running. I use my control stick and it works identically to how it did in Melee (a remnant of JCing), perfectly. I haven't been able to up-tilt or do anything else. It seems pretty strict on what you're allowed to do, that's for sure. I put the game 1/4 speed with Ike, trying to JC other moves just to make sure I was able to input commands fast enough, and I always would jump into the air and then do whatever I had input immediately while starting the jump (I'd be in the air). So yeah, it looks like it's only up-smash.
 

lime_backwards

Smash Lord
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Deltona
So, I was messing around in the Wifi Waiting Room as Link and I found something interesting. If you throw the Galerang behind your opponent and wait for it's return strike and hit them with a bomb with said return strike, you opponent is sent higher than normal. It seems it is caused by the combined force of the wind from the Galerang and the knockback of the bomb. I am jokingly calling it the Lime Strike, but I don't really have a name for it. If someone else wants to name it, go ahead.


edit: It seems I jumped to conclusions. I am testing this with characters at the moment, and it looks like this may not actually work. I will edit this post with my results when I get them.
 

Meteo

Smash Rookie
Joined
Mar 20, 2008
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The streets of CA
*Although this may be found already, I'll post it anyways.*
When using Mario's Cape in the air, Mario gains a slight vertical and horizontal hop, doesn't he
Why not no vertical but more horizontal distance? To do this.."move", you need ice.*Custom Stage recommended* I found this little oddity by training on my Custom Stage, FPS Stage. I controlled Mario and right before I was dashing, I used the Cape. Mario flew horizontally, but no vertical distance at all. Did the same thing, but in the middle of the ice block. Mario bypassed the edge and was sailing downwards.
I'm starting to think that the Cape takes the properties of whatever's on Mario's boots.
I call it,"Mario's Glide". I'm still testing at the moment if anyone else can do this. Until then, I'll edit this ASAP.
 
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