SonicX580
Smash Lord
Basically this thread is a thread for random strategy topic and to make and accept challenges also you post your results if you have any flame posts for me save it before a mod locks it and bans us.
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Lrn2SDSC.lol, doop walk.
Does anyone here use Spin Charges out of dashes? That could be good for potential mindgames...
I disagree with Gf2tw. We were talking about SC-out-of-run recently in the side-B/down-B mechanics thread. Noone really does it, but I'm trying to incorporate it in my game more. I see two real uses:Does anyone here use Spin Charges out of dashes? That could be good for potential mindgames...
Heeey. I use crouch-walking as a 'mindgame strategy' sometimes.I can't believe how much noise this "doop walking" thing is making.... especially since it's not new at all lolol.
It's like if someone said that crouch-taunting was a "mindgame strategy" because they don't know if you'll Dtilt from a crouch or do something else from standing... >.>
If you wanna catch an opponent with something like a spindash combo, you're better off doing SC for the most part instead of side-B.I'm saying shield = better than SD. Or don't immedeatly put up a shield. Load to half, wait for a shield, cancel, grab, PROFIT
My Sonic is good enough. May it not be directed to me, then I agreeAlso, concerning giving tips, get better at Sonic D;
No Sonic is good enough....... yet...My Sonic is good enough. May it not be directed to me, then I agree
Yeah thanks but for some reason I go for power over mindgames.Hmm, well for a "random strategy" topic, what are some neat Spring combos / strategies? Propping ppl onto the spring with a dash attack, or just catching them by surprised as they're falling towards you, is always fun. And also spring-cancelling aerials, like Dair'ing repeatedly onto spring... but has anyone actually used much side-B / ASC off spring? What's that "aerial rave" thing that has been mentioned?
And X580's mindgames are definitely improving, sorry if I wasn't clear before.
That's cause mindgames are less important than power in winning the match.Yeah thanks but for some reason I go for power over mindgames.
Hmm that makes some sense.That's cause mindgames are less important than power in winning the match.
What I mean by power is use the strongest attack for a early KO.I don't really get how you mean power. Mindgames I think about anticipating an attack and hoping it'll work. Power I think going for the strong attacks, which is not how it works. If power is racking up damage and attacking open spots, then it is important
Yeah it's good it works on a rare occusion though...It's a good strategy, don't do it risky though. Only use it if you can actually hit.
I beg to differ :3That's cause mindgames are less important than power in winning the match.
No they aren't... >.>Mindgames are important :3
Power is the attributes the character has. Mindgames are what the player does with it. Both are important when playing Sonic, but that's kinda Sonic specific. For other chars it's less of that.I beg to differ :3
Assuming power includes 'speed' as well. Because otherwise, MK would be undefeatable, and noone would ever be winning 'disadvantaged' matchups.
Mindgames are important :3
Basicly what I said. It's divided in power (character tools which can be used)So uh...can mindgames even be considered a stat? Like power, speed, etc.
Mindgames is like its own category because it's not something you can depend on. Ike's Fsmash will always be devastating, but ASC>Shield Cancel>Grab won't always work unless properly "mindgamed".
Not really. Speed and power are character specific, whilst mindgames are player specific. Sure, some characters have more tools for mindgames though.So uh...can mindgames even be considered a stat? Like power, speed, etc.
No.Camalange said:
That's pretty much what I was thinking.Not really. Speed and power are character specific, whilst mindgames are player specific. Sure, some characters have more tools for mindgames though.
lol, Boxob gave permission in the SBR for more Sonics to use this. I won't spam it though, promise.
<3Ok then <3