Overswarm
is laughing at you
- Joined
- May 4, 2005
- Messages
- 21,181
No rules or anything will be posted yet. Just gauging interest to see how many players the game should have... if enough want to join in, I may switch this to FFIV mafia so we have enough player slots.
So... just type /in mafia if you want to sign up for the next game. Thsoe that were active in the previous game get preference, but other than that its first come first serve.
Sorry about not posting any rules or anything, but I want to go over them first... and need to see if I'm switching games!
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The following links may help new players become acquainted with the game:
Newbie Guide: Introduction for new players.
Basic Rules: Reading these rules, along with the game's specific rules, will help you understand the game.
Common Roles: Includes a description of the roles both commonly and uncommonly found in Mafia.
Smashboards Mafia Archives: This archive includes examples of past Mafia games in Decisive Games.
RULES
Fundamentals
Activity and Deadline
Special Notes
Signups:
Replacements:
12? Ankoku (potential replacement?)
13?
The Dead:
Victorious:
Special information
Players can be brought back to life in this game. As such, take care not to break any rules after the game is finished!
So... just type /in mafia if you want to sign up for the next game. Thsoe that were active in the previous game get preference, but other than that its first come first serve.
Sorry about not posting any rules or anything, but I want to go over them first... and need to see if I'm switching games!
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![](http://bulk.destructoid.com/ul/99822-art-attack-friday-i-am-8-bit-2008/I%20Am%208-Bit%202008%20-%202%20-%20Chrono%20Trigger-468x.jpg)
The following links may help new players become acquainted with the game:
Newbie Guide: Introduction for new players.
Basic Rules: Reading these rules, along with the game's specific rules, will help you understand the game.
Common Roles: Includes a description of the roles both commonly and uncommonly found in Mafia.
Smashboards Mafia Archives: This archive includes examples of past Mafia games in Decisive Games.
RULES
Fundamentals
- Disputes with and private questions for me should be handled through PM or instant messaging. If you notice that I have made a simple mistake or if you have a simple question, please address them in the thread in bold. I reserve the right to not answer any questions.
- Dead men tell no tales. Once you have died in the game, you are dead (unless, later, I tell you you're not). Dead players are not allowed to make any more posts in the thread for any reason whatsoever. No communication about this game is allowed with non-players or players who are dead, even if you yourself are dead. (If you are dead, you may not discuss the game with anyone who is currently playing, even if you could while you were alive.) Breaking this rule may blacklist you from future games, and definitely prevents you from being revived in this game.
- Unless your role PM specifically allows you the power, you are not to communicate with anyone about this game outside of this game thread. This includes posting content outside of the game thread and linking to it in the game thread. If your role PM does allow you this power, you are to PM all conversations to the mod. They're amusing.
- Editing your posts is not allowed.
- I reserve the right to deny anyone from signing up/replacing.
- Personally attacking another player is not allowed.
- You are not allowed to quote any mod communication of any kind, real or fake. You must paraphrase all information you wish to claim. You are not allowed to post or refer to any images in your role PM, nor may you post metadata about mod PMs in an attempt to break the game (e.g., message ID in the URL, time of day the message was sent, etc.).
- Do not attempt to post generally unreadable or hidden text, as by changing the text color to match or resemble the page background. (Spoiler tags are allowed because they are easily noticeable. This rule is not meant to disallow breadcrumbing within the visible text of a message.)
- You may not use ciphers, encryption, or similar techniques.
- When using abilities, you must use the ability quote exactly as given to you.
- You must post in English.
- Each Day, you may vote for a player to be lynched using a bold vote command. For example, vote: Inui.
- To unvote, use the command unvote. For example, unvote vote: Xyro. You must unvote before voting another player.
- No lynch is a viable lynch choice and a majority will end the Day without a lynch. For example, vote: No Lynch.
- The Day will end when a majority lynch is decided or a pre-set deadline has been reached. If deadline is reached without a majority lynch decided, there will be no lynch.
- After the majority lynch has been decided but before the lynch scene is posted, there will be a Twilight phase. Everyone can post in this phase, including the lynch majority target. After the lynch scene is posted, the game will move to Night.
- There is no posting in this thread during the Night phase.
NEW RULE FOR CHRONO TRIGGER MAFIA
Every day, you may vote once for a time period. There is no unvoting on time periods. Different time periods do different things for different players, sometimes giving buffs or debuffs, othertimes doing nothing at all.
The standard day will have people voting as normal and at one point each player may post the command Travel: (time period). Whichever time period has the most votes is where the players travel for that Night and the following Day.
If there is a tie, all players will be stuck in "End of Time". You cannot vote for End of Time, but it otherwise acts as a standard time period.
Example:
D1 starts off at Present
Most votes is for Middle Ages: 600 A.D.
N1 is in Middle Ages 600 A.D. (anyone getting a bonus or penalty for 600 A.D would have it activated at this point)
D2 is in Middle Ages 600 A.D.
People vote during D2
Most votes if for Future 2300 A.D.
N2 is in Future 2300 A.D.
Time periods:
Pre-historic: 65,000,000,000 B.C.
Dark Ages: 12,000 B.C.
Middle Ages: 600 A.D.
Present: 1000 A.D.
Future: 2300 A.D.
End of Time: End of Time (you may not vote for this time period)
NEW VOTING RULE FOR CHRONO TRIGGER MAFIA - Whoever has the most votes at the end of the day will be lynched; a majority is not required for this game. A majority will still end the Day early, as per normal. A tie between two players will result in "no lynch", and "no lynch" is a viable voting option.
Activity and Deadline
- You are required to post every 72 hours (that's three days, yo). If you fail to do so, you will be prodded. An accumulation of too many prods over the course of the game (however many I think that is) will result in your replacement or a modkill depending on the circumstances. When feasible, I will tell you if I'm considering replacing/modkilling you. If you will be inactive for an extended period of time, you must notify me in advance. Unexcused or particularly long absences may result in your replacement or modkill.
- We will have strict day cycles set on 10-days in real life. The town must stay active and be willing to punish inactive players if they hope to succeed.
- I do not expect to grant deadline extensions, barring extenuating circumstances. In the event I need to replace a player, I may extend the deadline to accommodate the new player. Certain game events may also result in a change of deadline.
- Nights will generally last approximately 48 hours. If you have a Night action and do not wish to use it, please send me a PM to that effect, lest I have to wait until the deadline for naught.
Special Notes
- Everyone’s win conditions are not necessarily uniform!
- I would like to actively encourage everyone to pressure players that are inactive and punish them by lynching them if necessary. I will replace players that need to be replaced, but the town shouldn't let that be an excuse to let players get away with staying quiet.
- Knowledge of Chrono Trigger isn't necessary to play, but it might be useful. Check out the CTrigger Wiki Page if you want to read up.
- Your character identity is important! Some people are given special information or hints about your character, so protect your identity at all costs.
- Missing your posting restrictions will result in an unknown punishment by myself
- If you rely on flavor, you might get burned. Try to focus on information and player actions if you want to succeed. Trust no one and make no assumptions.
Sample Role PM:
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Welcome to Chrono Trigger Mafia, (name). You are Nu. Nu is Nu.
Active Abilities:
Rename: Pick one player per night; you may rename their character. Anyone investigating that player will see this new name instead of their actual name.
Restrictions:
You have to post all your text in blue.
Win Condition:
You are town aligned and win when all threats to the town have been eliminated.
Signups:
2. Omni (Mune, Independent Twin-Mason)
3. Scamp (Masa, Indepdent Twin-Mason)
1. ShadowLink84 (Chrono, Anti-Kill Townie)
4. Rajam (Robo, Town Time-Double Voter)
3. Scamp (Masa, Indepdent Twin-Mason)
1. ShadowLink84 (Chrono, Anti-Kill Townie)
4. Rajam (Robo, Town Time-Double Voter)
12? Ankoku (potential replacement?)
13?
The Dead:
1. Chibo (Ayla, Town Tracker)
2. Shaya (Lavos, Mafia Recruiter)
3. EdreesesPieces Lavos Spawn, Mafia Recruit
4. DMG (Lucca, Town Time-Keeper)
5. .joel (Marle, Town Doctor)
6. Pierce7D Frog, Town Hero
2. Shaya (Lavos, Mafia Recruiter)
3. EdreesesPieces Lavos Spawn, Mafia Recruit
4. DMG (Lucca, Town Time-Keeper)
5. .joel (Marle, Town Doctor)
6. Pierce7D Frog, Town Hero
1. Adumbrodeus (Independent Lavos Hunting Time-Cop) [victorious]
Special information
Players can be brought back to life in this game. As such, take care not to break any rules after the game is finished!