Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
He does lousy against characters with reflectors. No?Toon Link really doesn't have many problems outside of a bad recovery that I know of. He's a pretty damn good character as far as I'm concerned.
lacking range and not having a fastfall aren't relevant?Toon Link really doesn't have many problems outside of a bad recovery that I know of. He's a pretty damn good character as far as I'm concerned.
I stand corrected...... o.Olacking range and not having a fastfall aren't relevant?
his recovery isn't bad, btw. http://www.youtube.com/watch?v=ITdM66k3AE0
Isn't he reliant on projectiles like Link?Characters use reflectors to reflect? What kind of design flaw is that!?
Makes more sense to use reflectors to KO opponents at 0%.
That's a pretty bad recovery all things considered. Requiring specific circumstances and telegraphing your options does not bode well no matter how far below FoD he can jump back.lacking range and not having a fastfall aren't relevant?
his recovery isn't bad, btw. http://www.youtube.com/watch?v=ITdM66k3AE0
How about her recovery. Can she switch to Zelda quickly?She can't approach well (not that she needs to). All her moves are crouch cancelable. These combine to ensure Shiek plays safe at low to mid percents.
Isn't all approaching done by playing safe in the first place? You don't approach with a blind aerial with nearly any character.She can't approach well (not that she needs to). All her moves are crouch cancelable. These combine to ensure Shiek plays safe at low to mid percents.
So recovery is her only weakness ?The CCability of Sheik's moves is certainly a weakness, but she is able to get her damage against fresh opponents with aerial needles and grabs which are both unCCable and combo. Her recovery distance and safety is also only mediocre at best, and quite bad if you get hit by a low angle launch or miss a survival DI.
So does she trouble with pressure?Zelda is forced to play in a certain campy style in order to be effective. The issue here is that it works well on certain character and not so much on others. She is linear so those who beat this style of play beat Zelda. She has match up issues.
Elves in green and legendary swords that fight against evil?Ganon's next and I'm pretty sure we all know his weaknesses.
Project M?Ganon's next and I'm pretty sure we all know his weaknesses.
Tether and Up b are their only options. I can cover both with a B-air. Distance wise their recovery is good. Still predictable at high level play.Link has a great recovery, & Tink's is anything but predictable.