Paraster
Smash Lord
Noms: Rivals of Aether x15
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Perhaps it could just be like Steve's jab? Hold the button to keep attacking, attack when moving. That sort of thing.Contra is infamous for its sheer difficulty and how brutal it can get, and that's exactly why it's a joy for me to play. I feel like Bill Rizer would be heavy on projectiles but lightweight as a tradeoff. I was also imagining a possible character mechanic where he can keep firing on even while jumping, but I am not entirely certain how it'd work out in practice.
I imagine it would work out like being in front of him was like being poisoned.I was also imagining a possible character mechanic where he can keep firing on even while jumping, but I am not entirely certain how it'd work out in practice.
It is, it's just a typo in the thread title.I always thought it was Bill Rizer
Ah.... then um.... why is it still there after 64 pages?It is, it's just a typo in the thread title.
I am not sure what you mean. OP edits the thread title whenever there's a new character to discuss, like right now.Ah.... then um.... why is it still there after 64 pages?
Why did the OP leave a typo in the title of this thread?I am not sure what you mean. OP edits the thread title whenever there's a new character to discuss, like right now.
There's no deep mystery to it. He made a typo, a common human mistake, while editing the thread's title to make it clear that this day is Bill Rizer discussion, and that's it.Why did the OP leave a typo in the title of this thread?
It wouldn't feel right if Lance Bean wasn't an echo or at the very least an alt character for Bill Rizer, so I can agree with you about Lance.Oh yeah baby! That’s three characters in a row that I’m super into.
I’m curious - how does everyone feel about Lance Bean? The co-op in Contra is one of its’ staples and Lance is just as much a face of the series as Bill. Do you think that it would feel right to have Bill without him? Ideally, I’d love for Lance to be an echo. Really, something like Richter where it’s just a few unique taunts/animations would be enough for me. I don’t think it would be necessary to differentiate them all that much. That said, I personally wouldn’t want Lance to be an alt costume. I just find it a little tacky when they make an entirely different character a skin.
I think there may have been one or two games where they've had at least one minor gameplay difference, but otherwise no, it's mostly aesthetic and palette swaps.It seems like alts are a fairly popular topic. I'm not overly familiar with Contra and the plotlines, so do the characters usually have a lot of differences or are they mostly aesthetic?
Well, Hard Corps does have some different weapons from the classic games, Ray and Sheena use different weapons from eachother, and hard Corps does add a slide manuever.It seems like alts are a fairly popular topic. I'm not overly familiar with Contra and the plotlines, so do the characters usually have a lot of differences or are they mostly aesthetic?
Which brings me back to what I started off stating.... why, after 64 pages and several years, is a typo still not edited?There's no deep mystery to it. He made a typo, a common human mistake, while editing the thread's title to make it clear that this day is Bill Rizer discussion, and that's it.
...because the Character Exploration Thread only started talked about Bill Rizer today?Which brings me back to what I started off stating.... why, after 64 pages and several years, is a typo still not edited?
OHHH my bad. I misread which page this was :D...because the Character Exploration Thread only started talked about Bill Rizer today?
This thread is also only two months old by the way.
yeah, I always figured Contra III's first stage would be a perfect stage for Contra. I could see it being just the destroyed city part first, maybe with walls on both sides that shoot at opponents (and both walls are destructible), and midway through the match the plane could come and drop bombs to make the stage turn into the fiery part of the level. Then of course at some point the level magically returns back to its original state, rinse and repeat.I also made a stage in Stage Builder based on the first stage of Contra III that I might as well share here.
There is a fire pillar that rises up from the lava in between the stone columns just like in the games:
Here you can see it as the fire pillar is down:
For anyone interested in trying the stage out for themselves, here is the code: LMS3H8QQ
I actually wonder if Sakurai would take cues from Predator should he ever get to direct a Bill Rizer trailer. Smash characters stranded in a thick and humid jungle surrounded by contra enemies, but ultimately saved by Bill Rizer. I know that Contra's alien designs can get quite visceral and disturbing and thus not quite appropriate for good boys and girls, but I think it could work out.I adore Contra. It's one of my favorite NES and SNES series and It's one of those series where I'm interested in tracking down as many of the games that I don't have as I can get (Soul Calibur will come first though). Right now I have the legacy collection on Switch, Rogue Corps, and Contra 4. I think the games are fantastic and the music is just plain awesome.
I know Smash trailers tend to be suspenseful but what if for Bill Rizer's trailer they show the Smash symbol and then you hear the little main menu jingle from the first game? That would be hype. I also had a different idea for a trailer. Basically it's a sequel to Hero's trailer where the 4 heroes are surrounded by the possessed Smash fighters but then some guy runs throughout the battlefield shooting away at the enemies and doing things like flipping in the air while shooting. You would only see glimpses of the fighter like their silhouette and boots. Finally, the guy stops. The camera then shows his boots and it tilts up as the guy turns around to reveal that he is Bill Rizer. "Bill Rizer Shoots Up a Storm!" Then the Jungle theme plays while showing off his badass gameplay.
God, just thinking about Contra in Smash gets me pumped. It has to happen someday.
Knowing Sakurai they would most likely get the Belmont treatment. He tends to stick with classic designs from what I've noticed.Do you guys think they should stick to Bill and Lance’s classic NES and SNES designs for Smash or incorporate elements from their more modern designs? Personally, I think they should do what they did for Simon and make a modernized version of their original appearances.
I think you gotta just 3D-ify the SNES sprites for this one. I'd say you could just do both, but the modern Contra IP games are... not... particularly popular, among the fans and among critics...Do you guys think they should stick to Bill and Lance’s classic NES and SNES designs for Smash or incorporate elements from their more modern designs? Personally, I think they should do what they did for Simon and make a modernized version of their original appearances.
That is an interesting question! Some part of me wants to embrace chaos and have some sort of mechanic where you can temporarily gain different power-ups while playing, but that also sounds like "How to Overcomplicate a Moveset 101"... It could be fun though!Interesting question to think about: how would we implement Contra's power-ups? Would it be as an item, or as some Specials?
Half Bill's alts should be Lance. Just like with Alph.I’m curious - how does everyone feel about Lance Bean?
Bill and Lance play identically in pretty much every game.It seems like alts are a fairly popular topic. I'm not overly familiar with Contra and the plotlines, so do the characters usually have a lot of differences or are they mostly aesthetic?
No. The perfect Smash stage is Contra III stage 4.yeah, I always figured Contra III's first stage would be a perfect stage for Contra.
I actually wonder if Sakurai would take cues from Predator should he ever get to direct a Bill Rizer trailer.
Hoping for this, minus the cigar.Do you guys think they should stick to Bill and Lance’s classic NES and SNES designs for Smash or incorporate elements from their more modern designs? Personally, I think they should do what they did for Simon and make a modernized version of their original appearances.
The item pods will just be part of their stage. Like the candles in the CV stage.Interesting question to think about: how would we implement Contra's power-ups? Would it be as an item, or as some Specials?
I don’t know if anyone has had the chance to look at my opening post for Bill Rizer. In it, I shared an idea my brother came up with to use the item pods as part of Bill’s move set. I’d love some feedback on it because I think it’s a really interesting idea.Interesting question to think about: how would we implement Contra's power-ups? Would it be as an item, or as some Specials?