EbonyRubberWolf
Banned via Warnings
- Joined
- Jul 25, 2010
- Messages
- 509
:snype:
All this tells us that either a: Mewtwo wasn't working out early on and was deemed expendable enough to discard for Sonic or b: Mewtwo wasn't important enough to start work on early so he was deemed expendable enough to discard for Sonic. Where's the common denominator there?
(Hint: EXPENDABLE)
Apply the same above to below.
Okay, so then Mewtwo just wasn't that important because he was just set on the back burner. They couldn't spare time for him even though they already had a moveset ready to go, they just had to implement it into Brawl. Check. What else you got for me?My counterargument?
My counterargument is that you're full of it and making "arguments" that show you're pulling random assumptions out your rectum.
You assume that Mewtwo was near completion and Sakurai axed him just because he didn't like him.
Now, ignoring that this is a completely pathetic argument to begin with, let's address the flaws.
1. Mewtwo was not near completion. If he was, he wouldn't have been scrapped in the first place and this conversation wouldn't be happening.
2. Mewtwo, much like the rest of the scrapped characters in Brawl's data (sans "pra_mai" since there's very little to understand about it) was a case of time constraints.
http://www.nintendoworldreport.com/news/15390/sakurai-speaks-on-brawl-character-development
All this tells us that either a: Mewtwo wasn't working out early on and was deemed expendable enough to discard for Sonic or b: Mewtwo wasn't important enough to start work on early so he was deemed expendable enough to discard for Sonic. Where's the common denominator there?
(Hint: EXPENDABLE)
http://www.officialnintendomagazine.co.uk/4964/sakurai-cut-characters-from-smash-bros/
Apply the same above to below.
Nah. You've proven my point nicely. Mewtwo just wasn't fit for Smash, and Sakurai did away with the rubbish. Maybe he'll get back in as a boss, if he's lucky.Need I go on?
Sakurai's a game developer. He's not playing some 11th dimension chess. He's just hyping up his game. The layout change from 3DS to Wii U and vice versa is more damning against anything that's not 47 + Random in my opinion. No matter what magic we may attribute to Sakurai, Gematsu remains absolutely flawless in prediction. THIS close to release, he's not going to do anything but debug and get the game out, period.No, we're arguing that no franchise can have more characters than Mario. We're arguing that the roster size is EASILY DIVISIBLE NUMBER X - 1 for the Random button. We're arguing that if all of these golden numbers turn out the way they did in Brawl, why have we gone back to a layout reminiscent of Melee, that wasn't perfect?
We should really be arguing that this is Sakurai, and that if we think our numbers and theories and Sal Romanos mean ****, then we've all been morons from the start.
I don't see the logic here. A random that selects your moveset randomly as well wouldn't strain the system beyond a normal random select in the first place. They're just variables, and the Wii U and 3DS could easily crunch those numbers.Actually, thinking more about it, the theory about Mii replacing the Random slot makes a ton of sense. That's because you will likely change Miis either with menu that pops up, or by the regular color change option. Either way, if you were to choose random, you have no idea what Mii you would get, and that could result in a completely different moveset every time. The same applies to every character with their custom moves. Normally, picking random would result in getting one character and that's it. But now, with so many more options, I can't really see it happening anymore.
So Mewtwo got crowded out and left to rot. None of this is making Mewtwo sound like the superstar everyone's hyping him up to be. And we want this loser back? His primary competition in Brawl seems to have been Lucario who was the golden Pokemon due to his exposure at the time. Here's the problem: Lucario came back, despite being right in Mewtwo's position six years later. Lucario's not even a Legendary, and yet, there he is. Mewtwo's a boss or nothing at this point. Maybe DLC, y'know, for when Sakurai finally gets around to finishing him.Another point to consider:
http://www.nowgamer.com/news/1970393/pokemon_in_super_smash_bros_how_theyre_selected.html
Pikachu out prioritized Mewtwo due to being...well....Pikachu.
Pokémon Trainer out prioritized Mewtwo due to Sakurai focusing on the team gimmick he wanted to incorporate (information in regards to PT's addition come from a 2008 Famitsu article).
Lucario out prioritized Mewtwo due to being the "hot" Pokémon (which Mewtwo was not at the time; very little promotion, no recent anime roles, etc.).
Jigglypuff, like Mewtwo, was low priority compared to the other Pokémon for the same above reasons. The difference between Jigglypuff and Mewtwo? Jigglypuff didn't require much work, with essentially a copypasta model (with touch-ups) and copypasta animations (evident with Jigglypuff's Air Dodge animation trying to make a transition to the Helpless animation, which doesn't occur with a Brawl Air Dodge).
Mewtwo merely got the short end of the stick.
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