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Character Discussion Thread

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Will

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Its not an owl joke without the infamous quote....
Dammit,now I remember. Why is yes the first choice to be selected on?

Got me too many damn times,Owl!

On the other hand,it could be the new Resetti AT :troll:
 

Rockaphin

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We don't need a 6th Mario rep, but the series honestly deserves to have the most recognition as well as playable characters. I find it weird that Zelda and Pokémon had the most characters in Brawl, probably due to transformations. The Mario characters went from 5 to 4 which to me was odd, why not just "replace" Dr. Mario? Also, the argument saying that there's no more Mario characters to choose from is very weak. If you're going to say that, then some of the bigger represented franchises in Smash are "over represented."
 

Morbi

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We don't need a 6th Mario rep, but the series honestly deserves to have the most recognition as well as playable characters. I find it weird that Zelda and Pokémon had the most characters in Brawl, probably due to transformations. The Mario characters went from 5 to 4 which to me was odd, why not just "replace" Dr. Mario? Also, the argument saying that there's no more Mario characters to choose from is very weak. If you're going to say that, then some of the bigger represented franchises in Smash are "over represented."
What series are "over represented" if that is the case? I mean, Mario obviously has some plausible characters, but series like Zelda are reduced to the essentials. Pokemon would be the same way if it wasn't for Jigglypuff (IMO).
 

Pizzanigs

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Call me an idiot, but maybe the way the Brawl roster was set up contributed to how many characters there were representing each series. There were columns of four. The first column had Mario characters, the second had DK characters, Yoshi, and Wario, the third had Zelda characters, etc.
 

Louie G.

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Call me an idiot, but maybe the way the Brawl roster was set up contributed to how many characters there were representing each series. There were columns of four. The first column had Mario characters, the second had DK characters, Yoshi, and Wario, the third had Zelda characters, etc.
That makes some sense, I suppose.
Not sure if characters would be chosen based on a roster layout but it comes together really well to the point that I can't really imagine how it would look with say, Mewtwo in the Pokemon column.

I guess that's one of the reasons why I want (and expect) the Melee layout to return.
 

Will

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Call me an idiot, but maybe the way the Brawl roster was set up contributed to how many characters there were representing each series. There were columns of four. The first column had Mario characters, the second had DK characters, Yoshi, and Wario, the third had Zelda characters, etc.
Great,another conspiracy we have to work out.
 

NickerBocker

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Call me an idiot, but maybe the way the Brawl roster was set up contributed to how many characters there were representing each series. There were columns of four. The first column had Mario characters, the second had DK characters, Yoshi, and Wario, the third had Zelda characters, etc.
I would think that the character selection screen would be an afterthought in comparison to the actual game being mafe. But who knows, maybe 35 slots was the ultimate goal in Brawl, and it also looked asthetically pleasing. I hope that Sakurai doesnt consider the shape of the selection screen when creating the roster.

The select screen should really come after all the characters are created so there can be several design concepts made before they decide which roster organization looks the best. I would assume this takes place far after characters are considered and created for the roster so that changes dont need to be made to the appearance if the roster changes over time.
 
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iVoltage

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I would think that the character selection screen would be an afterthought in comparison to the actual game being mafe. But who knows, maybe 35 slots was the ultimate goal in Brawl, and it also looked asthetically pleasing. I hope that Sakurai doesnt consider the shape of the selection screen when creating the roster.

The select screen should really come after all the characters are created so there can be several design concepts made before they decide which roster organization looks the best.
Agreed, Sakurai would be the person to design something that way though....
 

Rockaphin

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What series are "over represented" if that is the case? I mean, Mario obviously has some plausible characters, but series like Zelda are reduced to the essentials. Pokemon would be the same way if it wasn't for Jigglypuff (IMO).
I might've explained/worded that poorly(my apologies). I meant to talk about what most would consider the "essentials" of a series. Let's take Zelda for example, Sheik plays a huge role in OoT, but what about the rest of the series? Toon Link IMO, plays a bigger role in Zelda than Sheik, but at the same time it's another Link. But if we went by bare essentials, than I'd think Link, Zelda, and Ganondorf would suffice. Pokémon would be a little more challenging determining who would be considered, "essential." Obviously Pikachu, but after that, maybe Mewtwo and Charizard? My main point though is that there are still viable characters to pick from the series that are already highly represented. Characters like Bowser Jr., Paper Mario, Toad, Ghirahim, Vaati, Impa, and Tingle are still highly wanted due to the immense volume of characters that these series have to offer.
 
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BluePikmin11

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Call me an idiot, but maybe the way the Brawl roster was set up contributed to how many characters there were representing each series. There were columns of four. The first column had Mario characters, the second had DK characters, Yoshi, and Wario, the third had Zelda characters, etc.
Yeah I agree completely, I think the roster selection screen has a sizable effect on the character selection, even though people may think it's stupid.
 

aldelaro5

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Just a reminder, I'm really biased on Paper Mario and I still think that the "mario rep should = pokemon rep" has nothing to do with any character including Paper Mario. It really is a pointless argument (how can you even prove that it matters at all?). This come from a HUGE supporter of him.

As for more rep, mario is technically ok right now but no one said there was a limit and if there's a good reason (which I can tell you for bowser jr and Paper Mario), then, in no way Sakurai should restrict himself because of the number of rep (he said the opposite for kirby but I interpret more as a respect since it was his own series).

Zelda is the same but I think getting another zelda rep is less likely than mario (it's just almost perfectly represented imo) but it can happen (I can see vaati or ghirahim), However, I doubt that Sakurai would add a character that isn't similar to the other for the sake of adding him (this also means that I wouldn't understand if ganondorf is still a clone). So, I doubt that there's a big need here but it's still might happen (I can admit that vaati for instance has enough potential).

But let;s just wait I think this year's E3 will surprise us. Just the hyping with the invitational and 3000 people + the gc pad was not expected for me. I think it will happen the same on June 10.
 

False Sense

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Yeah I agree completely, I think the roster selection screen has a sizable effect on the character selection, even though people may think it's stupid.
I find it very hard to believe that Sakurai trying to make the roster look pretty has any significant impact on character choices.
 

Scoliosis Jones

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I feel as if the whole "Roster Layout effects character selection" thing is silly and doesn't make much sense.

They start out the development process by picking the characters, not picking the size and then determining who gets what. They finish the characters most likely, and then decide how to layout the roster. They aren't going in thinking "Oh jeez. I need the roster to be 49 characters so that I can get a certain amount of rows/columns with a random select!"

Not to mention, in Brawl's data, Roy and Mewtwo were planned, meaning that Pokemon would have had another character, and so would Fire Emblem. Those two would have had 5 slots in a column, which would have been more than several others.

Additionally, in Melee, the bottom row didn't even line up with the rows above it. So no, I don't think for a second the select screen has anything to do with selection. It has to do with Sakurai's logic behind "Character Balance", which refers to not over-representing series like Mario and Pokemon, but also keeping all other series in check.
 
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Rebellious Treecko

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The Zelda slots on Melee's roster were in a L shape. But that was because of Ganondorf (an extra addition) and (presumably?) the fact that he was a clone of Falcon, putting Ganon next to him.
So it's not like they were originally planned to be like that.

I mean, I agree that the slot layout doesn't really matter, but it'd still look a little odd to be unable to fit all characters of a franchise in one column/row and have a character or two spill into the next column/row.

-----
 
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domokl

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If you think about it a 6th mario character and then possible dlc would be overkill. We have 3 viable mario reps. Toad bowser jr and paper mario. After that you'd have to start adding things like king boo and petey piranha:ohwell:
 

False Sense

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In regards to the whole "slots" argument and fitting Mewtwo into that, why not just make the select screen Melee style and have every Mario-originating character (all the Mario characters + Yoshi, DK characters, and Wario) in the top row? If they did add Mewtwo in as a sixth Pokemon character, it wouldn't look nearly as bad if all those Mario characters were grouped together like that.
 

Weeman

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If you think about it a 6th mario character and then possible dlc would be overkill. We have 3 viable mario reps. Toad bowser jr and paper mario. After that you'd have to start adding things like king boo and petey piranha:ohwell:
I don't understand why would people want dlc characters, i mean not only could they bring balance issues, but also excuses for people to request all kind of characters in miiverse; The idea of having more characters after the game release sure it's appealing but it's got some consecuences that i think some people don't think through.
 

aldelaro5

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I don't understand why would people want dlc characters, i mean not only could they bring balance issues, but also excuses for people to request all kind of characters in miiverse; The idea of having more characters after the game release sure it's appealing but it's got some consecuences that i think some people don't think through.
Not to mention that it should only be for planned but had time constraints. Like I said, there ill be enough characters to justify to NOT add more for the sake of it.
 

Morbi

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I don't understand why would people want dlc characters, i mean not only could they bring balance issues, but also excuses for people to request all kind of characters in miiverse; The idea of having more characters after the game release sure it's appealing but it's got some consecuences that i think some people don't think through.
What consequences? You arbitrarily cited people requesting characters as a negative in addition to the only real problem; balance issues, that may or may not happen.
 
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Weeman

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What consequences? You arbitrarily cited people requesting characters as a negative in addition to the only real problem; balance issues, that may or may not happen.
I didn't mean to reply in a negative way, just poiting out that i've seen many people saying that dlc characters would be a great addition; While it's true that the only real consequence would be possible balance issues, what i meant to say is that dlc characters would influence the community in a bad way because it might give everyone the mentallity that if the developers could take time to make more characters, why not add every single requested newcomer too?
 

Dark Phazon

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Metal Mario and Pink Gold Peach's children would look weird as hell if you think about it.
No......Pink Gold Peach cheats on Mario for Waluigi she wasent on the mushroom pill and Waluigi the dirty sneaky bugger he is didnt use a Lakitu.

So out pops the newcomer
Dry Metal Baby Waluigi

drybabymetalwawaluigijr.png
 

Louie G.

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If there has to be a Zelda newcomer, I'm all for Ganon.

Although quite frankly I can only see Pokemon surpassing Mario in terms of reps.
 

Spazzy_D

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I think Zelda is fine on reps, but my thoughts on possible new comers, from most to least wanted:

1.) Ganon - not Dorf, you know, the original villain of the series. ALttP > OoT for me, so he will always be the real Ganon in my eyes. Ton of move set potential and he would be able to represent the 2D Zelda games which have no real representation at the moment.

2.) Impa - reoccurring character, usually has a cool design. Could have a fun moveset.

3.) Tetra - Would at least be more unique then Toon Link, and would give him a partner character.

4.) Tingle - really don't want him, but I he has been around and has had his own games, so I rank him above...

5.) Any one off Zelda Villain that will be forgotten about when the next game comes out. Two off for Vaati, I guess.
 

Rockaphin

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"I can’t say that it’s entirely out of the realm of possibility that some Capcom character could appear in the next Smash Bros."
Street Fighter Alpha 2 is being release on Virtual Console tomorrow. Friday updates are usually good, Ryu confirmed!
:troll:
 
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Rockaphin

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Ryu would just be a Mario clone.
Eh, I feel he'd be even more different than Luigi in comparison. The only move that might function the same is his Up-Special. SHORYUKEN!! Other than that, I think he'd be pretty different.
 

Yomi's Biggest Fan

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"I can’t say that it’s entirely out of the realm of possibility that some Capcom character could appear in the next Smash Bros."
Street Fighter Alpha 2 is being release on Virtual Console tomorrow. Friday updates are usually good, Ryu confirmed!
:troll:
Outdated information is outdated.
 
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